Player Matchup

Amaterasu
Amaterasu
Naiiva
Amaterasu
Level 85
God Stats
3W - 6L
1,413 SR
Queue Stats
82W - 92L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
TiltedKata
Gilgamesh
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 62L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
ValtronSpb
Baron Samedi
Level 112
God Stats
19W - 22L
1,269 SR
Queue Stats
213W - 231L
1,307 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kikoum
Ah Muzen Cab
Level 109
God Stats
5W - 3L
1,505 SR
Queue Stats
28W - 26L
1,388 Elo+
Solo
Zeus
Zeus
smiteissohight
Zeus
Level 96
God Stats
1W - 9L
1,036 SR
Queue Stats
203W - 197L
1,364 Elo+
Solo
Team Averages
Level 93
1,345 SR
1,376 Elo+

VS

Team Averages
Level 46
1,364 SR
1,297 Elo+
Lancelot
Lancelot
FlintCreighton
Lancelot
Level 22
God Stats
5W - 12L
1,363 SR
Queue Stats
13W - 43L
1,144 Elo+
Party 1
Eset
Eset
Lion Queen4090
Eset
Level 47
God Stats
8W - 24L
1,227 SR
Queue Stats
13W - 43L
1,144 Elo+
Party 1
Ishtar
Ishtar
coltize
Ishtar
Level 47
God Stats
24W - 23L
1,563 SR
Queue Stats
91W - 121L
1,361 Elo+
Solo
Mulan
Mulan
ixmal
Mulan
Level 55
God Stats
22W - 23L
1,361 SR
Queue Stats
248W - 289L
1,412 Elo+
Solo
Yemoja
Yemoja
serathskyemartin
Yemoja
Level 61
God Stats
5W - 7L
1,305 SR
Queue Stats
167W - 148L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Naiiva
Amaterasu
13
2 / 1 / 3
8,365
558
7,731
11,830
10,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
TiltedKata
Gilgamesh
15
4 / 0 / 3
8,956
597
6,254
11,770
7,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ValtronSpb
Baron Samedi
11
0 / 1 / 4
7,420
495
5,918
10,129
7,616
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
kikoum
Ah Muzen Cab
12
2 / 0 / 3
7,237
482
8,810
8,916
3,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
8 / 0 / 0
9,340
623
10,346
7,387
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
0 / 4 / 0
6,012
401
2,969
13,816
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
6,299
420
861
7,290
3,678
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
coltize
Ishtar
10
1 / 3 / 0
6,089
406
7,341
11,260
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mulan
ixmal
Mulan
12
1 / 4 / 0
7,580
505
8,439
14,489
9,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
6,469
431
4,046
12,597
8,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
16
Kills
2
2
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
4
0
0
L
0
3
0
0
W
Amaterasu
Naiiva
Amaterasu
2
1
3
3.5
W
Gilgamesh
TiltedKata
Gilgamesh
4
0
3
5.5
W
Baron Samedi
ValtronSpb
Baron Samedi
0
1
4
2
L
Ishtar
coltize
Ishtar
1
3
0
0.33
L
Mulan
ixmal
Mulan
1
4
0
0.25
W
Ah Muzen Cab
kikoum
Ah Muzen Cab
2
0
3
3.5
L
0
2
1
0.25
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,059
Damage
23,656
50,032
Taken
59,452
32,312
Mitigated
31,343
24,777
Healing
15,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
2,969
1,315
0
3,767
13,816
5,873
0
3,380
10,436
0
39,827
L
861
298
0
773
7,290
3,678
0
3,721
3,569
34,617
0
W
Amaterasu
Naiiva
Amaterasu
7,731
3,849
0
5,794
11,830
10,514
1,872
0
11,830
0
53,031
W
Gilgamesh
TiltedKata
Gilgamesh
6,254
2,305
0
2,334
11,770
7,755
6
417
11,353
0
68,913
W
Baron Samedi
ValtronSpb
Baron Samedi
5,918
1,013
1,124
4,683
10,129
7,616
270
1,842
8,287
22,249
0
L
Ishtar
coltize
Ishtar
7,341
3,637
0
1,556
11,260
3,802
0
3,560
7,700
0
44,557
L
Mulan
ixmal
Mulan
8,439
3,182
0
4,784
14,489
9,153
272
119
14,370
0
54,202
W
Ah Muzen Cab
kikoum
Ah Muzen Cab
8,810
3,593
0
5,724
8,916
3,518
1,181
1,693
7,223
0
42,849
L
4,046
1,022
2,627
1,784
12,597
8,837
0
5,484
7,113
23,271
0
W
10,346
2,662
0
5,118
7,387
2,909
1,578
955
6,432
67,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,318
Gold Earned
32,449
406
Minions Killed
361
0
Camps Cleared
0
1,250,237
Distance Traveled
1,234,732
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,012
401
66
4
0
311,597
1
L
Eset
6,299
420
71
5
0
255,930
0
W
Amaterasu
8,365
558
92
6
0
226,371
1
W
Gilgamesh
8,956
597
108
7
0
317,386
5
W
Baron Samedi
7,420
495
25
2
0
228,478
9
L
Ishtar
6,089
406
69
5
0
226,279
0
L
Mulan
7,580
505
115
8
0
215,671
4
W
Ah Muzen Cab
7,237
482
63
4
0
248,975
0
L
Yemoja
6,469
431
40
3
0
225,255
2
W
Zeus
9,340
623
118
8
0
229,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role