Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Electrix67
Zhong Kui
Level 115
God Stats
2W - 1L
1,522 SR
Queue Stats
19W - 22L
1,483 Elo+
Solo
Thor
Thor
MindThanos
Thor
Level 160
God Stats
103W - 11L
2,023 SR
Queue Stats
350W - 57L
2,017 Elo+
Party 2
Team Averages
Level 145
1,682 SR
1,667 Elo+

VS

Team Averages
Level 135
1,710 SR
1,513 Elo+
Ah Puch
Ah Puch
AXM Tyr
Ah Puch
Level 127
God Stats
3W - 1L
1,855 SR
Queue Stats
50W - 43L
1,538 Elo+
Party 1
Erlang Shen
Erlang Shen
KILLcam141
Erlang Shen
Level 128
God Stats
4W - 2L
1,376 SR
Queue Stats
177W - 172L
1,497 Elo+
Party 1
Ne Zha
Ne Zha
TipsyCloud
Ne Zha
Level 149
God Stats
2W - 1L
1,900 SR
Queue Stats
75W - 76L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 2 / 11
9,120
829
6,721
12,845
11,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
Electrix67
Zhong Kui
13
3 / 1 / 9
8,239
749
9,432
14,032
10,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 2 / 5
9,178
834
18,120
14,482
7,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AXM Tyr
Ah Puch
11
3 / 5 / 1
7,713
701
12,982
11,984
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
KILLcam141
Erlang Shen
11
1 / 5 / 3
8,222
747
10,194
14,187
12,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
TipsyCloud
Ne Zha
12
1 / 5 / 4
7,313
665
12,370
13,173
12,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
5
5
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
11
4.25
L
Ah Puch
AXM Tyr
Ah Puch
3
5
1
0.7
W
Zhong Kui
Electrix67
Zhong Kui
3
1
9
7.5
L
Erlang Shen
KILLcam141
Erlang Shen
1
5
3
0.5
W
9
2
5
5.75
L
Ne Zha
TipsyCloud
Ne Zha
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,273
Damage
35,546
41,359
Taken
39,344
29,927
Mitigated
29,788
13,960
Healing
9,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,721
1,179
0
3,933
12,845
11,902
0
4,513
8,332
16,719
0
L
Ah Puch
AXM Tyr
Ah Puch
12,982
1,162
0
2,332
11,984
4,437
0
3,609
8,375
30,076
0
W
Zhong Kui
Electrix67
Zhong Kui
9,432
993
0
7,355
14,032
10,431
0
5,376
8,656
28,029
0
L
Erlang Shen
KILLcam141
Erlang Shen
10,194
6,097
1,200
3,620
14,187
12,897
1
7,416
6,771
0
20,740
W
18,120
4,335
0
2,672
14,482
7,594
174
3,266
11,216
0
33,854
L
Ne Zha
TipsyCloud
Ne Zha
12,370
2,890
0
2,721
13,173
12,454
0
5,827
7,305
0
24,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,537
Gold Earned
23,248
113
Minions Killed
113
4
Camps Cleared
4
647,542
Distance Traveled
568,095
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,120
829
12
1
0
228,939
2
L
Ah Puch
7,713
701
53
5
1
183,104
0
W
Zhong Kui
8,239
749
72
7
2
216,365
2
L
Erlang Shen
8,222
747
28
3
3
192,551
1
W
Thor
9,178
834
29
3
2
202,238
2
L
Ne Zha
7,313
665
32
3
0
192,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role