Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
FSquirrelzz
Lancelot
Level 65
God Stats
2W - 0L
1,825 SR
Queue Stats
33W - 24L
1,581 Elo+
Party 2
Sobek
Sobek
FuzzyJones
Sobek
Level 157
God Stats
4W - 3L
1,228 SR
Queue Stats
296W - 304L
1,553 Elo+
Solo
Fenrir
Fenrir
ItzDayTimez
Fenrir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
1,645 Elo+
Party 2
Poseidon
Poseidon
cizar1100
Poseidon
Level 147
God Stats
26W - 17L
1,723 SR
Queue Stats
287W - 308L
1,591 Elo+
Solo
Team Averages
Level 137
1,555 SR
1,574 Elo+

VS

Team Averages
Level 139
1,544 SR
1,537 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Luskentyre
King Arthur
Level 144
God Stats
4W - 9L
1,472 SR
Queue Stats
100W - 98L
1,506 Elo+
Solo
Vulcan
Vulcan
QLFMDR
Vulcan
Level 160
God Stats
4W - 4L
1,499 SR
Queue Stats
208W - 123L
1,604 Elo+
Party 1
Poseidon
Poseidon
SpoconyMamuT
Poseidon
Level 105
God Stats
3W - 3L
1,751 SR
Queue Stats
154W - 136L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 0 / 6
9,516
1,057
12,855
2,858
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
FSquirrelzz
Lancelot
15
1 / 1 / 10
9,814
1,090
6,239
13,908
10,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sobek
16
1 / 1 / 13
10,546
1,172
8,585
14,688
19,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
15
4 / 4 / 7
10,003
1,111
11,107
12,444
10,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
cizar1100
Poseidon
15
6 / 3 / 6
10,397
1,155
14,597
10,844
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

278

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
4 / 3 / 4
10,490
1,166
14,964
14,384
7,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Loki
 
Loki
15
4 / 0 / 4
10,275
1,142
9,308
6,342
2,912
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Luskentyre
King Arthur
14
1 / 5 / 5
9,223
1,025
10,693
21,411
22,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
QLFMDR
Vulcan
15
0 / 6 / 5
9,118
1,013
10,450
11,141
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
SpoconyMamuT
Poseidon
13
0 / 2 / 0
7,797
866
970
2,483
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
16
Kills
9
9
Deaths
16
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
6
7
L
Heimdallr
 
Heimdallr
4
3
4
2
L
Loki
 
Loki
4
0
4
6
W
Lancelot
FSquirrelzz
Lancelot
1
1
10
6
W
Sobek
1
1
13
7.5
W
Fenrir
4
4
7
1.88
L
King Arthur
Luskentyre
King Arthur
1
5
5
0.7
L
Vulcan
QLFMDR
Vulcan
0
6
5
0.42
L
Poseidon
SpoconyMamuT
Poseidon
0
2
0
0
W
Poseidon
cizar1100
Poseidon
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,383
Damage
46,385
54,742
Taken
55,761
45,974
Mitigated
38,833
8,095
Healing
1,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,855
446
0
0
2,858
1,136
0
916
1,854
29,555
0
L
Heimdallr
 
Heimdallr
14,964
9,196
0
1,113
14,384
7,078
0
9,677
4,640
0
36,449
L
Loki
 
Loki
9,308
2,030
0
0
6,342
2,912
0
4,730
1,612
0
24,175
W
Lancelot
FSquirrelzz
Lancelot
6,239
1,692
758
597
13,908
10,436
0
2,786
10,930
0
14,620
W
Sobek
8,585
670
0
4,095
14,688
19,279
0
3,283
11,120
24,609
0
W
Fenrir
11,107
2,779
0
2,026
12,444
10,706
0
1,733
10,605
0
25,510
L
King Arthur
Luskentyre
King Arthur
10,693
931
0
0
21,411
22,390
0
14,216
6,924
0
21,271
L
Vulcan
QLFMDR
Vulcan
10,450
3,340
0
0
11,141
5,341
0
5,169
5,740
29,149
0
L
Poseidon
SpoconyMamuT
Poseidon
970
113
0
90
2,483
1,112
0
2,245
238
4,262
0
W
Poseidon
cizar1100
Poseidon
14,597
2,855
0
619
10,844
4,417
0
2,044
8,674
35,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,276
Gold Earned
46,903
180
Minions Killed
170
8
Camps Cleared
7
1,053,151
Distance Traveled
812,018
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,516
1,057
44
5
1
193,105
0
L
Heimdallr
10,490
1,166
69
8
3
170,231
0
L
Loki
10,275
1,142
20
2
2
203,552
3
W
Lancelot
9,814
1,090
25
3
3
259,694
0
W
Sobek
10,546
1,172
35
4
0
208,047
1
W
Fenrir
10,003
1,111
27
3
1
206,239
0
L
King Arthur
9,223
1,025
24
3
0
200,478
0
L
Vulcan
9,118
1,013
50
6
1
192,516
0
L
Poseidon
7,797
866
7
1
1
45,241
1
W
Poseidon
10,397
1,155
49
5
3
186,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role