Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AlphaRaBit
Artio
Level 68
God Stats
1W - 3L
1,561 SR
Queue Stats
30W - 43L
1,361 Elo+
Solo
Danzaburou
Danzaburou
Driehoekje
Danzaburou
Level 96
God Stats
22W - 21L
1,422 SR
Queue Stats
35W - 26L
1,475 Elo+
Solo
Hun Batz
Hun Batz
Majkell
Hun Batz
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 183L
1,448 Elo+
Solo
Poseidon
Poseidon
daimler42
Poseidon
Level 47
God Stats
4W - 6L
1,515 SR
Queue Stats
97W - 85L
1,422 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,441 Elo+

VS

Team Averages
Level 99
1,458 SR
1,366 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Details24
Aphrodite
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,355 Elo+
Solo
Artemis
Artemis
SnorlaxAD
Artemis
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 122L
1,364 Elo+
Solo
Achilles
Achilles
ZonaBorsuka
Achilles
Level 149
God Stats
3W - 4L
1,560 SR
Queue Stats
133W - 141L
1,405 Elo+
Solo
Chang'e
Chang'e
zoyalax
Chang'e
Level 91
God Stats
1W - 1L
1,228 SR
Queue Stats
76W - 102L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 5 / 0
10,026
456
4,442
17,779
15,529
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
11
0 / 7 / 4
7,959
362
6,937
26,127
25,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Driehoekje
Danzaburou
14
3 / 8 / 4
10,025
456
12,928
21,181
9,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Majkell
Hun Batz
14
3 / 6 / 3
9,824
447
9,933
22,895
10,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
daimler42
Poseidon
16
6 / 6 / 3
10,751
489
26,829
17,037
7,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
10 / 2 / 14
12,744
579
18,128
25,377
11,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Details24
Aphrodite
16
6 / 4 / 14
10,933
497
13,799
16,024
8,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
SnorlaxAD
Artemis
17
7 / 2 / 16
11,378
517
20,867
13,090
5,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
ZonaBorsuka
Achilles
18
3 / 1 / 13
11,802
536
14,879
17,730
21,115
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
zoyalax
Chang'e
16
6 / 5 / 15
10,637
484
8,876
21,877
16,548
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
104
14
Kills
32
32
Deaths
14
14
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
5
0
0.4
W
Cliodhna
 
Cliodhna
10
2
14
8.5
L
Artio
0
7
4
0.29
W
Aphrodite
Details24
Aphrodite
6
4
14
3.25
L
Danzaburou
Driehoekje
Danzaburou
3
8
4
0.63
L
Hun Batz
Majkell
Hun Batz
3
6
3
0.75
W
Artemis
SnorlaxAD
Artemis
7
2
16
7.5
W
Achilles
ZonaBorsuka
Achilles
3
1
13
9.5
L
Poseidon
daimler42
Poseidon
6
6
3
1.25
W
Chang'e
zoyalax
Chang'e
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,069
Damage
76,549
105,019
Taken
94,098
67,728
Mitigated
63,102
27,091
Healing
48,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,442
640
2,828
4,836
17,779
15,529
834
2,541
15,238
0
49,955
W
Cliodhna
 
Cliodhna
18,128
2,494
0
8,752
25,377
11,599
1,044
8,196
17,181
0
122,523
L
Artio
6,937
70
786
8,478
26,127
25,048
0
6,623
19,504
28,573
0
W
Aphrodite
Details24
Aphrodite
13,799
3,598
8,127
7,943
16,024
8,149
108
7,718
8,306
51,006
0
L
Danzaburou
Driehoekje
Danzaburou
12,928
6,551
0
5,124
21,181
9,506
674
5,310
15,871
0
55,662
L
Hun Batz
Majkell
Hun Batz
9,933
3,057
0
3,170
22,895
10,466
0
4,687
18,208
0
85,550
W
Artemis
SnorlaxAD
Artemis
20,867
9,836
0
3,676
13,090
5,691
1,372
6,538
6,552
0
82,449
W
Achilles
ZonaBorsuka
Achilles
14,879
2,859
0
5,160
17,730
21,115
864
4,239
13,491
0
79,662
L
Poseidon
daimler42
Poseidon
26,829
3,078
0
1,869
17,037
7,179
1,548
5,055
11,982
107,028
0
W
Chang'e
zoyalax
Chang'e
8,876
1,546
6,667
8,169
21,877
16,548
243
10,446
11,431
37,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,585
Gold Earned
57,494
445
Minions Killed
497
0
Camps Cleared
0
1,940,865
Distance Traveled
2,102,911
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,026
456
102
5
0
394,641
4
W
Cliodhna
12,744
579
137
6
0
485,406
2
L
Artio
7,959
362
33
2
0
428,641
2
W
Aphrodite
10,933
497
79
4
0
383,641
3
L
Danzaburou
10,025
456
65
3
0
346,340
2
L
Hun Batz
9,824
447
115
5
0
393,099
0
W
Artemis
11,378
517
112
5
0
404,725
7
W
Achilles
11,802
536
126
6
0
413,258
2
L
Poseidon
10,751
489
130
6
0
378,144
0
W
Chang'e
10,637
484
43
2
0
415,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role