Player Matchup

Geb
Geb
Gold I
Gene-Supreme-
Geb
Gold I
Level 126
God Stats
8W - 5L
1,691 SR
Queue Stats
173W - 174L
1,524 MMR
Solo
Heimdallr
Heimdallr
Gold III
NiickT__
Heimdallr
Gold III
Level 119
God Stats
3W - 2L
1,422 SR
Queue Stats
298W - 306L
1,470 MMR
Solo
Hades
Hades
Gold II
reycreeper123
Hades
Gold II
Level 104
God Stats
6W - 4L
1,479 SR
Queue Stats
97W - 95L
1,547 MMR
Party 1
Da Ji
Da Ji
Gold II
rodaramo95
Da Ji
Gold II
Level 103
God Stats
1W - 0L
1,466 SR
Queue Stats
98W - 96L
1,546 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze V
zonsol
Ratatoskr
Bronze V
Level 160
God Stats
1W - 1L
1,471 SR
Queue Stats
31W - 14L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,506 SR
1,517 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,595 SR
1,507 MMR
Arachne
Arachne
Silver II
BlackEagle9506
Arachne
Silver II
Level 89
God Stats
0W - 1L
1,698 SR
Queue Stats
1W - 1L
1,546 MMR
Solo
Anubis
Anubis
Gold IV
HopeBeHawk
Anubis
Gold IV
Level 116
God Stats
2W - 3L
1,482 SR
Queue Stats
81W - 80L
1,444 MMR
Party 2
Neith
Neith
Gold II
Trex_Sevgi
Neith
Gold II
Level 128
God Stats
0W - 1L
1,844 SR
Queue Stats
142W - 139L
1,444 MMR
Party 2
Cerberus
Cerberus
Gold III
Trompette-Land
Cerberus
Gold III
Level 77
God Stats
3W - 5L
1,453 SR
Queue Stats
209W - 197L
1,513 MMR
Party 3
King Arthur
King Arthur
Silver V
UnSmurfTuSerre
King Arthur
Silver V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,587 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 12
11,885
495
9,230
19,955
26,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
NiickT__
Heimdallr
20
4 / 4 / 1
13,014
542
11,547
17,319
8,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 2 / 7
13,376
557
25,987
17,357
9,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
20
6 / 3 / 15
13,303
554
13,804
26,641
14,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
zonsol
Ratatoskr
20
8 / 2 / 8
14,303
596
32,885
34,578
35,364
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
LancelotYu HuangKali

VS

Bans
BakasuraBacchusAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
10,144
423
9,941
20,043
10,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
HopeBeHawk
Anubis
18
1 / 6 / 2
10,797
450
10,904
21,399
12,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
3 / 3 / 1
11,075
461
17,520
16,315
9,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
15
3 / 3 / 4
10,863
453
12,077
30,482
32,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
UnSmurfTuSerre
King Arthur
17
1 / 8 / 2
10,996
458
15,663
27,572
31,477
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
26
Kills
11
11
Deaths
26
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
0
0
12
6
L
Anubis
HopeBeHawk
Anubis
1
6
2
0.33
W
Heimdallr
NiickT__
Heimdallr
4
4
1
1.13
L
Neith
3
3
1
1.17
L
Cerberus
3
3
4
1.67
L
King Arthur
UnSmurfTuSerre
King Arthur
1
8
2
0.25
W
8
2
7
5.75
W
Da Ji
6
3
15
4.5
W
Ratatoskr
zonsol
Ratatoskr
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,453
Damage
66,105
115,850
Taken
115,811
93,189
Mitigated
96,626
54,376
Healing
27,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,941
6,608
0
5,216
20,043
10,586
0
3,802
16,241
0
71,323
W
9,230
1,502
0
4,679
19,955
26,198
78
5,216
14,739
39,036
0
L
Anubis
HopeBeHawk
Anubis
10,904
436
0
10,011
21,399
12,348
0
9,273
12,126
107,133
0
W
Heimdallr
NiickT__
Heimdallr
11,547
4,733
0
4,256
17,319
8,473
3,956
2,713
14,606
0
123,303
L
Neith
17,520
4,915
0
3,926
16,315
9,302
321
5,384
10,931
0
109,646
L
Cerberus
12,077
1,346
0
7,637
30,482
32,913
0
11,442
19,040
41,325
0
L
King Arthur
UnSmurfTuSerre
King Arthur
15,663
956
0
625
27,572
31,477
0
5,555
22,017
0
83,199
W
25,987
2,955
3,074
9,151
17,357
9,110
862
7,103
10,254
146,140
0
W
Da Ji
13,804
4,321
0
13,361
26,641
14,044
1,640
5,587
21,054
0
122,050
W
Ratatoskr
zonsol
Ratatoskr
32,885
8,305
0
19,855
34,578
35,364
1,056
6,275
27,933
0
141,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,881
Gold Earned
53,875
798
Minions Killed
579
0
Camps Cleared
0
2,305,018
Distance Traveled
2,051,521
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,144
423
98
4
0
382,453
1
W
Geb
11,885
495
33
1
0
474,992
8
L
Anubis
10,797
450
163
7
0
358,588
2
W
Heimdallr
13,014
542
182
8
0
402,915
2
L
Neith
11,075
461
131
5
0
453,727
2
L
Cerberus
10,863
453
52
2
0
446,965
6
L
King Arthur
10,996
458
135
6
0
409,788
5
W
Hades
13,376
557
205
9
0
474,726
3
W
Da Ji
13,303
554
153
6
0
490,880
1
W
Ratatoskr
14,303
596
225
9
0
461,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role