Player Matchup

Hou Yi
Hou Yi
ElvisTeck83
Hou Yi
Level 157
God Stats
4W - 1L
1,829 SR
Queue Stats
162W - 192L
1,486 Elo+
Solo
Hel
Hel
SHADOWSHARK2869
Hel
Level 89
God Stats
1W - 1L
1,214 SR
Queue Stats
1W - 1L
1,263 Elo+
Solo
Cthulhu
Cthulhu
hipopipotomas
Cthulhu
Level 154
God Stats
1W - 1L
1,510 SR
Queue Stats
37W - 28L
1,552 Elo+
Solo
Team Averages
Level 133
1,517 SR
1,434 Elo+

VS

Team Averages
Level 64
1,474 SR
1,536 Elo+
Ymir
Ymir
SPUNGLES
Ymir
Level 63
God Stats
5W - 5L
1,416 SR
Queue Stats
13W - 13L
1,445 Elo+
Solo
Xbalanque
Xbalanque
Wrathcharger
Xbalanque
Level 28
God Stats
0W - 5L
1,395 SR
Queue Stats
15W - 10L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
XEnemyKillerX
Baron Samedi
Level 101
God Stats
14W - 9L
1,610 SR
Queue Stats
22W - 16L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
10 / 1 / 4
12,275
767
22,907
17,559
11,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
2 / 0 / 9
10,598
662
7,355
9,664
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
13
2 / 1 / 6
10,750
672
13,187
20,701
17,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 4 / 0
10,488
656
8,058
19,962
19,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Wrathcharger
Xbalanque
13
0 / 6 / 2
8,863
554
14,167
16,903
7,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
XEnemyKillerX
Baron Samedi
14
0 / 4 / 2
9,376
586
10,401
12,386
6,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
2
2
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
10
1
4
12
W
2
0
9
6.5
L
Ymir
2
4
0
0.5
L
Xbalanque
Wrathcharger
Xbalanque
0
6
2
0.17
L
Baron Samedi
XEnemyKillerX
Baron Samedi
0
4
2
0.25
W
Cthulhu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,449
Damage
32,626
47,924
Taken
49,251
33,580
Mitigated
33,112
24,748
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
22,907
10,789
0
5,755
17,559
11,202
1,880
7,048
10,511
0
63,506
W
7,355
389
9,852
7,069
9,664
4,383
457
4,291
5,373
38,975
0
L
Ymir
8,058
2,344
1,862
2,894
19,962
19,351
0
9,043
10,536
13,793
0
L
Xbalanque
Wrathcharger
Xbalanque
14,167
6,701
0
1,520
16,903
7,528
1,088
5,799
10,904
0
36,038
L
Baron Samedi
XEnemyKillerX
Baron Samedi
10,401
1,107
2,222
3,683
12,386
6,233
273
5,449
6,837
37,672
0
W
Cthulhu
13,187
1,393
446
1,626
20,701
17,995
378
8,769
11,932
37,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
28,727
188
Minions Killed
125
10
Camps Cleared
4
806,040
Distance Traveled
726,962
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,275
767
76
5
3
245,812
2
W
Hel
10,598
662
78
5
5
300,861
0
L
Ymir
10,488
656
14
1
0
226,009
2
L
Xbalanque
8,863
554
56
4
2
239,118
3
L
Baron Samedi
9,376
586
55
3
2
261,835
3
W
Cthulhu
10,750
672
34
2
2
259,367
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role