Player Matchup

Rama
Rama
 
Rama
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Crazyprophet
Ra
Level 144
God Stats
19W - 22L
1,455 SR
Queue Stats
627W - 680L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
FadeToBlack0123
Sun Wukong
Level 97
God Stats
6W - 4L
1,761 SR
Queue Stats
222W - 230L
1,514 Elo+
Solo
Hun Batz
Hun Batz
MX0505
Hun Batz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,123 Elo+
Solo
Aphrodite
Aphrodite
SuperSusu
Aphrodite
Level 43
God Stats
4W - 10L
1,214 SR
Queue Stats
204W - 222L
1,438 Elo+
Solo
Team Averages
Level 87
1,486 SR
1,404 Elo+

VS

Team Averages
Level 74
1,408 SR
1,389 Elo+
Sol
Sol
Cymrak12
Sol
Level 33
God Stats
7W - 16L
1,292 SR
Queue Stats
31W - 49L
1,259 Elo+
Solo
Odin
Odin
RozalinDoll
Odin
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 58L
1,449 Elo+
Solo
Ra
Ra
WYNlllMCH
Ra
Level 82
God Stats
156W - 171L
1,467 SR
Queue Stats
277W - 304L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
mysq11
Tsukuyomi
Level 82
God Stats
19W - 31L
1,366 SR
Queue Stats
423W - 475L
1,435 Elo+
Solo
Danzaburou
Danzaburou
skralamt
Danzaburou
Level 42
God Stats
11W - 15L
1,412 SR
Queue Stats
91W - 112L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
0 / 7 / 4
10,084
1,008
10,202
19,118
8,984
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 2 / 2
9,544
954
4,890
7,112
3,036
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
FadeToBlack0123
Sun Wukong
16
3 / 2 / 1
10,692
1,069
9,423
19,385
17,708
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
MX0505
Hun Batz
16
4 / 10 / 1
11,323
1,132
13,683
22,386
10,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Aphrodite
SuperSusu
Aphrodite
16
0 / 0 / 4
10,250
1,025
9,352
16,669
16,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

136

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 13
12,219
1,222
25,022
16,235
7,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 0 / 16
12,132
1,213
13,484
9,543
12,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
4 / 0 / 9
11,258
1,126
8,071
4,338
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
mysq11
Tsukuyomi
17
6 / 3 / 12
11,333
1,133
19,410
10,762
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
skralamt
Danzaburou
17
1 / 1 / 11
10,615
1,062
13,277
10,369
5,333
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
7
Kills
21
21
Deaths
8
12
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
7
4
0.29
L
0
2
2
0.5
W
8
4
13
3.63
L
Sun Wukong
FadeToBlack0123
Sun Wukong
3
2
1
1.75
L
Hun Batz
MX0505
Hun Batz
4
10
1
0.45
W
2
0
16
10
L
Aphrodite
SuperSusu
Aphrodite
0
0
4
2
W
4
0
9
8.5
W
Tsukuyomi
mysq11
Tsukuyomi
6
3
12
4
W
Danzaburou
skralamt
Danzaburou
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,550
Damage
79,264
84,670
Taken
51,247
57,417
Mitigated
36,121
10,343
Healing
21,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,202
7,655
0
1,351
19,118
8,984
0
9,026
9,888
0
25,353
L
4,890
179
1,874
591
7,112
3,036
0
2,281
4,741
24,952
0
W
25,022
10,434
0
7,477
16,235
7,725
0
3,403
12,832
43,090
0
L
Sun Wukong
FadeToBlack0123
Sun Wukong
9,423
739
0
164
19,385
17,708
0
5,912
13,284
0
31,391
L
Hun Batz
MX0505
Hun Batz
13,683
3,944
0
0
22,386
10,782
0
9,683
12,375
0
35,929
W
13,484
1,717
0
1,475
9,543
12,837
0
3,200
6,343
0
18,572
L
Aphrodite
SuperSusu
Aphrodite
9,352
796
2,096
4,267
16,669
16,907
0
6,191
10,075
19,279
0
W
8,071
311
4,062
2,279
4,338
3,414
0
1,021
3,317
46,060
0
W
Tsukuyomi
mysq11
Tsukuyomi
19,410
4,401
0
2,862
10,762
6,812
0
3,445
6,855
0
30,084
W
Danzaburou
skralamt
Danzaburou
13,277
7,643
0
3,047
10,369
5,333
0
3,173
7,196
0
27,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,893
Gold Earned
57,557
200
Minions Killed
222
7
Camps Cleared
6
966,401
Distance Traveled
1,061,890
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,084
1,008
35
4
1
171,006
0
L
Ra
9,544
954
54
5
2
176,751
2
W
Sol
12,219
1,222
36
4
1
169,513
0
L
Sun Wukong
10,692
1,069
41
4
1
220,002
0
L
Hun Batz
11,323
1,132
41
4
3
202,342
0
W
Odin
12,132
1,213
11
1
2
240,011
2
L
Aphrodite
10,250
1,025
29
3
0
196,300
0
W
Ra
11,258
1,126
131
13
0
211,334
2
W
Tsukuyomi
11,333
1,133
17
2
1
233,666
0
W
Danzaburou
10,615
1,062
27
3
2
207,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role