Player Matchup

Medusa
Medusa
ARG1010
Medusa
Level 89
God Stats
1W - 0L
1,439 SR
Queue Stats
9W - 8L
1,481 Elo+
Party 1
Ymir
Ymir
CB024375
Ymir
Level 72
God Stats
4W - 1L
1,564 SR
Queue Stats
29W - 54L
1,347 Elo+
Party 1
Ra
Ra
Hashira Gyomei
Ra
Level 142
God Stats
1W - 0L
1,631 SR
Queue Stats
29W - 23L
1,580 Elo+
Party 1
Loki
Loki
ReggieRed420
Loki
Level 116
God Stats
1W - 4L
1,085 SR
Queue Stats
79W - 92L
1,516 Elo+
Party 1
Thanatos
Thanatos
xB0N3H34Dx9852
Thanatos
Level 160
God Stats
5W - 2L
1,751 SR
Queue Stats
122W - 93L
1,618 Elo+
Party 1
Team Averages
Level 116
1,494 SR
1,508 Elo+

VS

Team Averages
Level 46
1,468 SR
1,520 Elo+
Kuzenbo
Kuzenbo
Jtmonay
Kuzenbo
Level 28
God Stats
10W - 13L
1,413 SR
Queue Stats
156W - 190L
1,379 Elo+
Solo
King Arthur
King Arthur
OnlyTuesdays
King Arthur
Level 128
God Stats
3W - 10L
1,585 SR
Queue Stats
307W - 326L
1,655 Elo+
Solo
Anubis
Anubis
Youngbloods2424
Anubis
Level 47
God Stats
16W - 19L
1,343 SR
Queue Stats
151W - 186L
1,452 Elo+
Solo
Loki
Loki
kacpersoon
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Hades
Hades
khaledabedelaal
Hades
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 17L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ARG1010
Medusa
15
2 / 2 / 5
8,657
787
5,917
8,054
3,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
15
0 / 1 / 16
8,469
770
3,743
11,995
12,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
7 / 0 / 13
10,122
920
16,206
7,300
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
14 / 2 / 7
10,371
943
13,027
9,413
7,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
16
8 / 2 / 10
9,510
865
16,709
11,844
6,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jtmonay
Kuzenbo
13
1 / 3 / 4
7,795
709
4,369
14,302
16,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
OnlyTuesdays
King Arthur
14
4 / 5 / 1
8,590
781
12,316
15,883
15,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 7 / 2
7,437
676
4,049
11,201
5,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 9 / 4
7,429
675
2,593
13,419
4,885
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 7 / 0
7,103
646
5,199
12,807
7,064
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
31
Kills
7
7
Deaths
31
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
ARG1010
Medusa
2
2
5
2.25
W
Ymir
0
1
16
8
W
7
0
13
13.5
L
Kuzenbo
Jtmonay
Kuzenbo
1
3
4
1
L
King Arthur
OnlyTuesdays
King Arthur
4
5
1
0.9
W
14
2
7
8.75
L
0
7
2
0.14
L
1
9
4
0.33
L
1
7
0
0.14
W
Thanatos
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,602
Damage
28,526
48,606
Taken
67,612
33,481
Mitigated
50,486
21,909
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ARG1010
Medusa
5,917
2,870
746
1,444
8,054
3,195
4,047
2,078
5,976
0
25,144
W
Ymir
3,743
1,167
159
2,727
11,995
12,263
853
4,832
7,163
11,291
0
W
16,206
2,990
4,303
2,447
7,300
3,496
2,404
1,413
5,887
51,033
0
L
Kuzenbo
Jtmonay
Kuzenbo
4,369
2,274
260
1,275
14,302
16,995
0
6,203
7,885
10,414
0
L
King Arthur
OnlyTuesdays
King Arthur
12,316
2,283
0
280
15,883
15,747
76
3,432
12,269
0
28,778
W
13,027
3,726
0
275
9,413
7,668
401
2,985
6,428
645
22,307
L
4,049
148
0
1,542
11,201
5,795
0
1,980
9,087
22,553
0
L
2,593
1,253
35
449
13,419
4,885
995
2,493
10,862
0
13,004
L
5,199
830
108
1,052
12,807
7,064
76
5,283
7,251
17,463
0
W
Thanatos
16,709
5,288
0
9,808
11,844
6,859
624
2,309
9,535
0
37,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,129
Gold Earned
38,354
223
Minions Killed
137
0
Camps Cleared
0
1,118,548
Distance Traveled
920,937
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,657
787
49
4
0
181,247
0
W
Ymir
8,469
770
15
1
0
212,377
2
W
Ra
10,122
920
108
10
0
230,126
2
L
Kuzenbo
7,795
709
13
1
0
202,986
0
L
King Arthur
8,590
781
35
3
0
209,873
2
W
Loki
10,371
943
17
2
0
244,309
1
L
Anubis
7,437
676
42
4
0
153,314
0
L
Loki
7,429
675
18
2
0
181,368
0
L
Hades
7,103
646
29
3
0
173,396
0
W
Thanatos
9,510
865
34
3
0
250,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role