Player Matchup

Cliodhna
Cliodhna
EmaScarlet
Cliodhna
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,087 Elo+
Solo
Cthulhu
Cthulhu
FLAT9LINED9
Cthulhu
Level 3
God Stats
0W - 4L
1,219 SR
Queue Stats
3W - 8L
1,141 Elo+
Party 3
Vulcan
Vulcan
JohntheSpartan7
Vulcan
Level 44
God Stats
1W - 4L
1,382 SR
Queue Stats
3W - 8L
1,141 Elo+
Party 3
Ishtar
Ishtar
Kamalei08
Ishtar
Level 25
God Stats
4W - 8L
1,340 SR
Queue Stats
57W - 81L
1,342 Elo+
Party 2
Zeus
Zeus
ltz_Crazed
Zeus
Level 59
God Stats
0W - 3L
1,328 SR
Queue Stats
141W - 171L
1,359 Elo+
Party 2
Team Averages
Level 32
1,354 SR
1,214 Elo+

VS

Team Averages
Level 66
1,449 SR
1,289 Elo+
Lancelot
Lancelot
Bohica1995
Lancelot
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 23L
1,279 Elo+
Solo
Anubis
Anubis
Miracle Void
Anubis
Level 29
God Stats
6W - 7L
1,290 SR
Queue Stats
234W - 284L
1,227 Elo+
Party 1
Bacchus
Bacchus
Stret4d
Bacchus
Level 148
God Stats
2W - 2L
1,413 SR
Queue Stats
101W - 107L
1,288 Elo+
Solo
Heimdallr
Heimdallr
ZENO-GIDE
Heimdallr
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,246 Elo+
Solo
Hades
Hades
unknownsound
Hades
Level 89
God Stats
76W - 46L
1,542 SR
Queue Stats
270W - 286L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EmaScarlet
Cliodhna
10
1 / 4 / 1
6,074
506
2,168
10,133
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
FLAT9LINED9
Cthulhu
9
0 / 3 / 0
5,437
453
2,497
8,671
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 1
5,457
455
2,946
3,833
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Kamalei08
Ishtar
7
1 / 6 / 0
4,945
412
3,201
9,001
2,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 3 / 0
5,856
488
6,101
6,277
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bohica1995
Lancelot
10
2 / 1 / 4
6,636
553
2,739
6,879
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
12
4 / 0 / 0
7,259
605
6,410
5,638
2,808
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Stret4d
Bacchus
11
2 / 1 / 5
6,917
576
3,917
7,666
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
ZENO-GIDE
Heimdallr
12
5 / 1 / 2
7,199
600
6,987
7,645
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 0 / 2
7,487
624
5,895
7,648
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
17
17
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Bohica1995
Lancelot
2
1
4
4
L
Cliodhna
EmaScarlet
Cliodhna
1
4
1
0.38
L
Cthulhu
FLAT9LINED9
Cthulhu
0
3
0
0
L
0
1
1
0.5
L
Ishtar
Kamalei08
Ishtar
1
6
0
0.17
W
Anubis
4
0
0
4
W
Bacchus
Stret4d
Bacchus
2
1
5
4.5
W
Heimdallr
ZENO-GIDE
Heimdallr
5
1
2
6
L
0
3
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,913
Damage
25,948
37,915
Taken
35,476
12,435
Mitigated
21,007
4,576
Healing
13,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Bohica1995
Lancelot
2,739
612
0
750
6,879
2,645
807
1,091
5,784
0
34,017
L
Cliodhna
EmaScarlet
Cliodhna
2,168
393
0
3,406
10,133
3,496
0
2,621
7,512
0
37,376
L
Cthulhu
FLAT9LINED9
Cthulhu
2,497
34
0
0
8,671
2,817
0
6,529
2,142
20,907
0
L
2,946
2,683
0
0
3,833
1,277
0
765
3,068
21,588
0
L
Ishtar
Kamalei08
Ishtar
3,201
2,280
0
382
9,001
2,392
0
1,241
7,760
0
20,994
W
Anubis
6,410
623
0
3,590
5,638
2,808
954
1,963
3,223
43,640
0
W
Bacchus
Stret4d
Bacchus
3,917
362
0
2,324
7,666
7,342
0
2,592
5,074
23,041
0
W
Heimdallr
ZENO-GIDE
Heimdallr
6,987
2,640
0
3,147
7,645
3,137
741
1,414
6,231
0
48,696
L
6,101
1,064
0
788
6,277
2,453
0
5,066
1,211
41,632
0
W
5,895
119
93
3,543
7,648
5,075
75
4,028
3,620
47,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,769
Gold Earned
35,498
287
Minions Killed
343
0
Camps Cleared
0
1,092,262
Distance Traveled
1,155,467
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,636
553
71
6
0
281,301
2
L
Cliodhna
6,074
506
81
7
0
254,181
0
L
Cthulhu
5,437
453
46
4
0
177,388
0
L
Vulcan
5,457
455
51
4
0
237,112
0
L
Ishtar
4,945
412
31
3
0
260,192
0
W
Anubis
7,259
605
63
5
0
174,370
0
W
Bacchus
6,917
576
41
3
0
224,430
4
W
Heimdallr
7,199
600
73
6
0
231,984
1
L
Zeus
5,856
488
78
7
0
163,389
0
W
Hades
7,487
624
95
8
0
243,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role