Player Matchup

Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
HypraDemon
Rama
Level 48
God Stats
2W - 2L
1,529 SR
Queue Stats
53W - 50L
1,501 Elo+
Solo
Sylvanus
Sylvanus
J0hnyS1ns
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 46L
1,631 Elo+
Party 1
Kuzenbo
Kuzenbo
Sloop2020
Kuzenbo
Level 128
God Stats
2W - 5L
1,469 SR
Queue Stats
402W - 368L
1,654 Elo+
Party 1
Anhur
Anhur
TubbyFollower43
Anhur
Level 119
God Stats
6W - 2L
1,620 SR
Queue Stats
289W - 243L
1,675 Elo+
Party 1
Team Averages
Level 88
1,524 SR
1,592 Elo+

VS

Team Averages
Level 69
1,377 SR
1,406 Elo+
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
FADEING
Mercury
Level 88
God Stats
12W - 9L
1,216 SR
Queue Stats
104W - 92L
1,402 Elo+
Party 2
Jing Wei
Jing Wei
PrinzJogen
Jing Wei
Level 37
God Stats
0W - 3L
1,301 SR
Queue Stats
55W - 60L
1,302 Elo+
Party 2
Ymir
Ymir
Weeksy345
Ymir
Level 3
God Stats
1W - 3L
1,369 SR
Queue Stats
88W - 111L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
6 / 0 / 4
8,332
641
9,012
10,362
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 6
8,033
618
10,003
9,045
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
J0hnyS1ns
Sylvanus
11
1 / 1 / 7
7,590
584
5,503
11,033
11,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kuzenbo
Sloop2020
Kuzenbo
14
5 / 0 / 3
8,621
663
9,015
9,925
10,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 0 / 5
8,002
616
4,448
7,800
3,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 2 / 0
6,712
516
4,098
11,327
9,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Poseidon
 
Poseidon
11
1 / 4 / 0
6,663
513
6,395
7,728
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
FADEING
Mercury
9
0 / 4 / 0
5,598
431
4,295
13,332
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
PrinzJogen
Jing Wei
8
0 / 5 / 1
5,200
400
6,334
8,853
2,475
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
0 / 2 / 1
5,573
429
2,501
12,201
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
17
Kills
1
1
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
0
4
8
L
Bellona
 
Bellona
0
2
0
0
L
Poseidon
 
Poseidon
1
4
0
0.25
L
Mercury
FADEING
Mercury
0
4
0
0
W
3
0
6
6
W
Sylvanus
J0hnyS1ns
Sylvanus
1
1
7
4.5
L
Jing Wei
PrinzJogen
Jing Wei
0
5
1
0.1
W
Kuzenbo
Sloop2020
Kuzenbo
5
0
3
6.5
W
2
0
5
4.5
L
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,981
Damage
23,623
48,165
Taken
53,441
32,891
Mitigated
25,304
21,768
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,012
4,760
0
4,714
10,362
4,489
490
1,192
9,046
0
60,562
L
Bellona
 
Bellona
4,098
1,318
0
4,183
11,327
9,278
0
6,196
4,805
0
49,906
L
Poseidon
 
Poseidon
6,395
372
0
1,497
7,728
2,201
0
1,453
6,243
43,346
0
L
Mercury
FADEING
Mercury
4,295
1,566
0
1,370
13,332
3,777
0
1,417
11,874
0
41,999
W
10,003
9,403
0
3,490
9,045
3,171
461
1,196
7,801
0
64,586
W
Sylvanus
J0hnyS1ns
Sylvanus
5,503
1,676
2,065
5,471
11,033
11,219
0
3,293
7,574
18,080
0
L
Jing Wei
PrinzJogen
Jing Wei
6,334
4,924
0
2,139
8,853
2,475
112
2,535
6,276
0
27,891
W
Kuzenbo
Sloop2020
Kuzenbo
9,015
2,905
0
2,400
9,925
10,702
383
1,062
8,784
53,229
0
W
4,448
3,081
0
3,628
7,800
3,310
276
1,880
5,646
0
75,484
L
Ymir
2,501
751
0
1,780
12,201
7,573
0
2,466
9,725
18,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,578
Gold Earned
29,746
467
Minions Killed
335
0
Camps Cleared
0
1,277,767
Distance Traveled
1,242,393
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,332
641
102
8
0
257,280
0
L
Bellona
6,712
516
108
8
0
232,588
1
L
Poseidon
6,663
513
90
7
0
255,200
6
L
Mercury
5,598
431
69
5
0
273,738
4
W
Rama
8,033
618
110
8
0
243,238
4
W
Sylvanus
7,590
584
18
1
0
257,820
2
L
Jing Wei
5,200
400
41
3
0
243,664
3
W
Kuzenbo
8,621
663
105
8
0
254,985
1
W
Anhur
8,002
616
132
10
0
264,444
8
L
Ymir
5,573
429
27
2
0
237,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role