Player Matchup

Horus
Horus
Masakiro
Horus
Level 102
God Stats
5W - 3L
1,150 SR
Queue Stats
233W - 203L
1,509 Elo+
Party 2
Tyr
Tyr
MyrMiDonian
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 21L
1,665 Elo+
Solo
Hades
Hades
StreаmSnipeR
Hades
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 28L
1,298 Elo+
Party 1
Ganesha
Ganesha
Xavlis
Ganesha
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
281W - 260L
1,524 Elo+
Party 2
Freya
Freya
Няки
Freya
Level 160
God Stats
4W - 6L
1,559 SR
Queue Stats
237W - 226L
1,499 Elo+
Party 1
Team Averages
Level 114
1,442 SR
1,499 Elo+

VS

Team Averages
Level 148
1,576 SR
1,515 Elo+
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Gahel
Kuzenbo
Level 155
God Stats
16W - 7L
1,667 SR
Queue Stats
357W - 368L
1,515 Elo+
Solo
Serqet
Serqet
XPEEEH
Serqet
Level 148
God Stats
8W - 7L
1,588 SR
Queue Stats
562W - 551L
1,501 Elo+
Solo
Chang'e
Chang'e
serek1728
Chang'e
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,582 Elo+
Solo
Anubis
Anubis
tbser023
Anubis
Level 155
God Stats
5W - 3L
1,627 SR
Queue Stats
280W - 276L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Masakiro
Horus
19
1 / 4 / 16
12,370
651
10,909
26,913
31,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
9 / 5 / 14
13,238
697
23,063
29,484
36,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 3 / 18
13,746
723
27,718
29,149
34,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Xavlis
Ganesha
20
0 / 3 / 26
12,973
683
12,414
26,795
38,144
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Freya
Няки
Freya
20
11 / 2 / 14
13,442
707
41,173
26,925
15,708
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 5 / 12
11,635
612
35,228
19,891
10,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Gahel
Kuzenbo
19
3 / 4 / 11
12,726
670
17,165
32,001
53,805
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
XPEEEH
Serqet
17
4 / 6 / 7
11,066
582
12,884
27,294
35,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
serek1728
Chang'e
18
3 / 6 / 12
11,576
609
17,494
26,833
18,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
tbser023
Anubis
20
4 / 7 / 11
12,762
672
25,647
18,981
13,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
70
28
Kills
17
17
Deaths
28
88
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
12
1.8
L
Kuzenbo
Gahel
Kuzenbo
3
4
11
2.13
W
Horus
Masakiro
Horus
1
4
16
2.25
W
9
5
14
3.2
W
7
3
18
5.33
L
Serqet
XPEEEH
Serqet
4
6
7
1.25
W
Ganesha
Xavlis
Ganesha
0
3
26
4.33
L
Chang'e
serek1728
Chang'e
3
6
12
1.5
L
Anubis
tbser023
Anubis
4
7
11
1.36
W
Freya
Няки
Freya
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,277
Damage
108,418
139,266
Taken
125,000
155,955
Mitigated
131,873
70,011
Healing
54,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
35,228
7,693
1,191
4,562
19,891
10,692
2,568
13,908
5,983
0
49,501
L
Kuzenbo
Gahel
Kuzenbo
17,165
5,435
5,073
8,980
32,001
53,805
318
21,405
10,596
24,971
0
W
Horus
Masakiro
Horus
10,909
5,218
10,129
10,846
26,913
31,116
691
11,698
14,371
0
17,671
W
23,063
2,551
940
5,397
29,484
36,111
1,269
14,151
14,490
109
44,827
W
27,718
846
4,516
11,540
29,149
34,876
2,767
10,891
18,072
65,915
0
L
Serqet
XPEEEH
Serqet
12,884
2,201
1,904
3,215
27,294
35,391
710
16,584
10,710
0
15,027
W
Ganesha
Xavlis
Ganesha
12,414
809
4,127
3,991
26,795
38,144
1,109
10,115
16,458
24,928
0
L
Chang'e
serek1728
Chang'e
17,494
1,559
14,079
10,033
26,833
18,403
688
16,302
10,531
30,726
0
L
Anubis
tbser023
Anubis
25,647
330
2,316
2,980
18,981
13,582
379
13,181
5,800
65,406
0
W
Freya
Няки
Freya
41,173
13,821
2,956
15,569
26,925
15,708
1,939
13,451
13,167
69,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,769
Gold Earned
59,765
190
Minions Killed
174
0
Camps Cleared
0
1,694,876
Distance Traveled
1,626,983
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,635
612
33
2
0
334,798
4
L
Kuzenbo
12,726
670
10
1
0
324,615
1
W
Horus
12,370
651
14
1
0
309,881
0
W
Tyr
13,238
697
27
1
0
390,993
0
W
Hades
13,746
723
95
5
0
324,541
4
L
Serqet
11,066
582
7
0
0
343,762
0
W
Ganesha
12,973
683
0
0
0
341,118
0
L
Chang'e
11,576
609
28
1
0
335,349
4
L
Anubis
12,762
672
96
5
0
288,459
0
W
Freya
13,442
707
54
3
0
328,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role