Player Matchup

Chaac
Chaac
DLSII
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,633 Elo+
Solo
Bacchus
Bacchus
ExiledWicked
Bacchus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 72L
1,567 Elo+
Solo
Olorun
Olorun
Question Blouch
Olorun
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,517 Elo+
Solo
Xing Tian
Xing Tian
Rivlar
Xing Tian
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,495 Elo+
Solo
Izanami
Izanami
gore187
Izanami
Level 148
God Stats
6W - 4L
1,526 SR
Queue Stats
363W - 486L
1,448 Elo+
Solo
Team Averages
Level 86
1,505 SR
1,532 Elo+

VS

Team Averages
Level 123
1,511 SR
1,501 Elo+
Shiva
Shiva
Dodgy_Sniper
Shiva
Level 144
God Stats
1W - 0L
1,277 SR
Queue Stats
39W - 68L
1,446 Elo+
Solo
Bacchus
Bacchus
ExtraHuffBoi
Bacchus
Level 160
God Stats
3W - 0L
1,695 SR
Queue Stats
44W - 28L
1,622 Elo+
Party 1
Agni
Agni
KaoTic Tempest
Agni
Level 115
God Stats
2W - 4L
1,276 SR
Queue Stats
72W - 64L
1,483 Elo+
Solo
Hercules
Hercules
Scarydragon35
Hercules
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 132L
1,428 Elo+
Solo
Merlin
Merlin
xlhennygodlx
Merlin
Level 114
God Stats
3W - 0L
1,805 SR
Queue Stats
52W - 50L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DLSII
Chaac
12
0 / 3 / 3
6,607
661
8,482
12,526
13,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
ExiledWicked
Bacchus
13
1 / 4 / 4
7,042
704
6,831
10,294
13,876
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
3 / 3 / 2
7,541
754
9,076
8,996
5,205
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
Rivlar
Xing Tian
12
2 / 4 / 0
7,078
708
6,820
14,342
14,863
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
gore187
Izanami
12
1 / 6 / 1
6,973
697
9,131
9,931
5,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 14
8,383
838
12,550
13,176
15,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
ExtraHuffBoi
Bacchus
14
1 / 2 / 16
7,856
786
7,325
14,290
20,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
7 / 2 / 7
8,372
837
12,801
8,018
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Scarydragon35
Hercules
14
3 / 0 / 15
8,233
823
6,661
10,633
6,990
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
16
4 / 1 / 13
9,247
925
12,300
5,908
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
85
7
Kills
20
20
Deaths
8
10
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Chaac
DLSII
Chaac
0
3
3
0.5
W
5
3
14
4
L
Bacchus
ExiledWicked
Bacchus
1
4
4
0.75
W
Bacchus
ExtraHuffBoi
Bacchus
1
2
16
4.5
W
7
2
7
5.25
L
3
3
2
1.33
L
Xing Tian
Rivlar
Xing Tian
2
4
0
0.5
W
Hercules
Scarydragon35
Hercules
3
0
15
10.5
L
Izanami
gore187
Izanami
1
6
1
0.25
W
Merlin
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,340
Damage
51,637
56,089
Taken
52,025
52,985
Mitigated
50,125
11,745
Healing
18,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DLSII
Chaac
8,482
642
1,049
1,634
12,526
13,860
0
6,894
5,350
0
16,855
W
12,550
1,597
2,069
1,682
13,176
15,573
91
6,644
6,532
213
18,862
L
Bacchus
ExiledWicked
Bacchus
6,831
762
403
527
10,294
13,876
0
6,351
3,657
12,005
0
W
Bacchus
ExtraHuffBoi
Bacchus
7,325
857
1,655
3,263
14,290
20,098
135
4,921
9,369
11,760
0
W
12,801
558
1,852
1,559
8,018
4,337
0
3,744
4,274
24,343
0
L
9,076
4,301
1,375
2,329
8,996
5,205
0
6,155
2,685
15,956
0
L
Xing Tian
Rivlar
Xing Tian
6,820
709
989
2,578
14,342
14,863
0
7,187
6,839
9,394
0
W
Hercules
Scarydragon35
Hercules
6,661
1,645
1,654
3,179
10,633
6,990
484
5,250
5,383
0
9,660
L
Izanami
gore187
Izanami
9,131
3,903
141
720
9,931
5,181
0
4,902
4,919
0
21,933
W
Merlin
12,300
498
545
1,254
5,908
3,127
1,248
2,168
3,740
29,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,241
Gold Earned
42,091
84
Minions Killed
102
0
Camps Cleared
0
857,847
Distance Traveled
954,746
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,607
661
11
1
0
196,304
0
W
Shiva
8,383
838
19
2
0
191,376
2
L
Bacchus
7,042
704
9
1
0
188,966
0
W
Bacchus
7,856
786
9
1
0
179,937
0
W
Agni
8,372
837
18
2
0
176,140
1
L
Olorun
7,541
754
24
2
0
146,433
1
L
Xing Tian
7,078
708
6
1
0
186,866
0
W
Hercules
8,233
823
10
1
0
204,586
0
L
Izanami
6,973
697
34
3
0
139,278
1
W
Merlin
9,247
925
46
5
0
202,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role