Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
StreаmSnipeR
Kukulkan
Level 70
God Stats
1W - 1L
1,225 SR
Queue Stats
41W - 28L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
WAR0FG0D
Yu Huang
Level 153
God Stats
1W - 2L
1,762 SR
Queue Stats
118W - 122L
1,540 Elo+
Solo
Nike
Nike
soil__0
Nike
Level 124
God Stats
2W - 4L
1,491 SR
Queue Stats
154W - 181L
1,483 Elo+
Solo
Hou Yi
Hou Yi
Няки
Hou Yi
Level 160
God Stats
1W - 3L
1,822 SR
Queue Stats
237W - 226L
1,509 Elo+
Party 1
Team Averages
Level 133
1,560 SR
1,506 Elo+

VS

Team Averages
Level 112
1,486 SR
1,537 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BarbarossaX
Susano
Level 65
God Stats
2W - 3L
1,632 SR
Queue Stats
167W - 167L
1,571 Elo+
Solo
Vamana
Vamana
LetsGerwin
Vamana
Level 143
God Stats
2W - 1L
1,534 SR
Queue Stats
154W - 150L
1,649 Elo+
Solo
Nox
Nox
Wywarg
Nox
Level 155
God Stats
1W - 1L
1,521 SR
Queue Stats
113W - 98L
1,557 Elo+
Solo
Ymir
Ymir
xKiller0007x
Ymir
Level 35
God Stats
1W - 0L
1,244 SR
Queue Stats
34W - 36L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 2 / 4
9,025
820
7,388
9,823
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
StreаmSnipeR
Kukulkan
14
3 / 3 / 2
8,212
747
7,369
7,848
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
WAR0FG0D
Yu Huang
13
3 / 5 / 3
7,957
723
8,401
10,230
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
soil__0
Nike
14
2 / 4 / 4
7,514
683
7,513
16,572
13,523
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Няки
Hou Yi
13
2 / 3 / 5
7,775
707
10,251
7,493
3,765
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 3 / 6
7,987
726
9,681
6,189
3,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
14
3 / 3 / 4
7,988
726
14,756
9,018
4,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
LetsGerwin
Vamana
14
2 / 3 / 7
8,326
757
5,553
15,234
12,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
Wywarg
Nox
16
8 / 1 / 6
9,235
840
9,113
7,944
3,931
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 5
8,426
766
4,704
12,583
11,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
11
Kills
16
17
Deaths
13
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
4
1.5
W
Agni
 
Agni
2
3
6
1.67
W
Susano
3
3
4
1.67
W
Vamana
LetsGerwin
Vamana
2
3
7
1.83
L
Kukulkan
StreаmSnipeR
Kukulkan
3
3
2
1.33
L
Yu Huang
WAR0FG0D
Yu Huang
3
5
3
0.9
W
Nox
Wywarg
Nox
8
1
6
11
L
Nike
soil__0
Nike
2
4
4
1
W
1
3
5
1.17
L
Hou Yi
Няки
Hou Yi
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,922
Damage
43,807
51,966
Taken
50,968
34,301
Mitigated
35,492
15,962
Healing
20,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,388
108
2,329
3,288
9,823
9,340
0
4,396
5,427
19,303
0
W
Agni
 
Agni
9,681
701
0
0
6,189
3,062
882
2,588
3,601
27,081
0
W
Susano
14,756
1,755
1,978
1,519
9,018
4,349
73
4,265
4,753
0
21,953
W
Vamana
LetsGerwin
Vamana
5,553
1,493
2,793
6,360
15,234
12,605
243
6,277
8,957
0
9,632
L
Kukulkan
StreаmSnipeR
Kukulkan
7,369
221
0
1,085
7,848
3,472
66
5,207
2,641
22,793
0
L
Yu Huang
WAR0FG0D
Yu Huang
8,401
566
74
1,767
10,230
4,201
0
4,683
5,547
16,027
0
W
Nox
Wywarg
Nox
9,113
852
1,375
2,190
7,944
3,931
558
3,932
4,012
16,483
0
L
Nike
soil__0
Nike
7,513
857
886
3,733
16,572
13,523
0
6,838
9,734
0
13,807
W
4,704
293
170
3,633
12,583
11,545
0
6,096
6,487
14,405
0
L
Hou Yi
Няки
Hou Yi
10,251
5,031
1,679
1,121
7,493
3,765
419
2,374
5,119
0
14,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,483
Gold Earned
41,962
110
Minions Killed
95
0
Camps Cleared
0
993,149
Distance Traveled
996,581
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,025
820
31
3
0
222,317
5
W
Agni
7,987
726
37
3
0
189,775
1
W
Susano
7,988
726
13
1
0
189,704
0
W
Vamana
8,326
757
4
0
0
199,911
2
L
Kukulkan
8,212
747
37
3
0
201,285
1
L
Yu Huang
7,957
723
17
2
0
173,671
0
W
Nox
9,235
840
20
2
0
219,388
3
L
Nike
7,514
683
11
1
0
196,846
0
W
Ymir
8,426
766
21
2
0
197,803
2
L
Hou Yi
7,775
707
14
1
0
199,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role