Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold II
 
Atlas
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum II
Goobag
Nike
Platinum II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 75L
1,812 MMR
Solo
Loki
Loki
Platinum I
MohnJilton
Loki
Platinum I
Level 159
God Stats
2W - 3L
1,539 SR
Queue Stats
386W - 372L
1,812 MMR
Solo
Ullr
Ullr
Platinum V
XXCXXC
Ullr
Platinum V
Level 127
God Stats
17W - 12L
1,635 SR
Queue Stats
239W - 243L
1,711 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,535 SR
1,667 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,735 SR
1,700 MMR
The Morrigan
The Morrigan
Gold II
 
The Morrigan
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum IV
IssuesS
Horus
Platinum IV
Level 160
God Stats
9W - 2L
1,990 SR
Queue Stats
321W - 315L
1,735 MMR
Solo
Geb
Geb
Silver I
Legacyyx
Geb
Silver I
Level 43
God Stats
17W - 16L
1,700 SR
Queue Stats
137W - 137L
1,710 MMR
Solo
Anhur
Anhur
Gold II
LionStratos
Anhur
Gold II
Level 106
God Stats
0W - 2L
1,873 SR
Queue Stats
41W - 30L
1,773 MMR
Solo
Artio
Artio
Gold I
pedrofrituras
Artio
Gold I
Level 158
God Stats
3W - 3L
1,611 SR
Queue Stats
136W - 120L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 1 / 1
4,889
611
4,309
6,524
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atlas
 
Atlas
7
0 / 1 / 3
4,195
524
2,083
4,970
2,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
Goobag
Nike
8
0 / 2 / 1
4,632
579
3,825
5,708
2,620
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
2 / 1 / 0
4,832
604
2,163
6,426
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
XXCXXC
Ullr
9
1 / 0 / 0
5,119
640
1,054
4,407
1,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
PoseidonKing ArthurOlorun

VS

Bans
CabrakanTyrRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 1 / 0
4,656
582
4,608
5,275
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
IssuesS
Horus
7
1 / 2 / 2
4,636
580
3,708
7,138
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

2
0 / 0 / 0
3,172
397
75
262
110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 1 / 0
4,819
602
2,411
2,993
802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8
2 / 0 / 1
4,839
605
2,043
6,700
4,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
5
5
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
1
1.5
W
Atlas
 
Atlas
0
1
3
1.5
L
The Morrigan
 
The Morrigan
0
1
0
0
W
Nike
Goobag
Nike
0
2
1
0.25
L
Horus
IssuesS
Horus
1
2
2
1
L
0
0
0
0
L
2
1
0
2
W
2
1
0
2
W
Ullr
XXCXXC
Ullr
1
0
0
1
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,434
Damage
12,845
28,035
Taken
22,368
10,238
Mitigated
10,998
10,145
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,309
2,653
0
3,445
6,524
1,969
0
2,330
4,194
36,822
0
W
Atlas
 
Atlas
2,083
974
231
809
4,970
2,533
0
392
4,578
15,174
0
L
The Morrigan
 
The Morrigan
4,608
1,468
0
964
5,275
2,296
0
3,164
2,111
30,680
5,687
W
Nike
Goobag
Nike
3,825
1,122
0
930
5,708
2,620
0
1,565
3,836
0
26,936
L
Horus
IssuesS
Horus
3,708
1,440
321
2,068
7,138
3,633
0
2,084
5,054
0
27,561
L
75
27
0
65
262
110
0
146
116
803
0
L
2,411
1,290
0
872
2,993
802
0
998
1,995
0
21,947
W
2,163
575
0
3,321
6,426
1,893
0
526
5,874
0
30,129
W
Ullr
XXCXXC
Ullr
1,054
393
0
1,409
4,407
1,223
0
0
4,407
0
32,765
L
2,043
385
199
2,873
6,700
4,157
0
0
6,700
22,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,667
Gold Earned
22,122
283
Minions Killed
217
0
Camps Cleared
0
795,749
Distance Traveled
644,874
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,889
611
78
10
0
149,956
2
W
Atlas
4,195
524
22
3
0
170,009
7
L
The Morrigan
4,656
582
58
7
0
156,917
4
W
Nike
4,632
579
52
7
0
146,462
2
L
Horus
4,636
580
55
7
0
174,665
1
L
Geb
3,172
397
4
1
0
21,753
0
L
Anhur
4,819
602
47
6
0
154,749
2
W
Loki
4,832
604
62
8
0
181,012
0
W
Ullr
5,119
640
69
9
0
148,310
1
L
Artio
4,839
605
53
7
0
136,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role