Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
AntonioCruz120
Da Ji
Level 146
God Stats
3W - 8L
1,354 SR
Queue Stats
124W - 149L
1,453 Elo+
Party 1
Geb
Geb
Frozenghost369
Geb
Level 102
God Stats
4W - 3L
1,424 SR
Queue Stats
205W - 231L
1,479 Elo+
Party 2
Atlas
Atlas
amanofpeace
Atlas
Level 100
God Stats
7W - 2L
1,667 SR
Queue Stats
174W - 187L
1,430 Elo+
Party 2
Terra
Terra
elderreik13
Terra
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
154W - 200L
1,433 Elo+
Party 1
Team Averages
Level 120
1,489 SR
1,459 Elo+

VS

Team Averages
Level 110
1,500 SR
1,497 Elo+
Gilgamesh
Gilgamesh
Joshua-547
Gilgamesh
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,380 Elo+
Party 3
Ra
Ra
SeraphicM
Ra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,486 Elo+
Party 3
Chaac
Chaac
TheRealAzrael
Chaac
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
281W - 267L
1,511 Elo+
Solo
Geb
Geb
adamgill89
Geb
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,702 Elo+
Party 3
Achilles
Achilles
conqouer
Achilles
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
4 / 3 / 19
10,596
815
25,526
11,119
5,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 5 / 9
10,903
839
15,234
12,925
8,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 4 / 18
10,171
782
10,531
28,031
29,690
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 2 / 15
11,063
851
20,238
33,263
37,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 6 / 10
9,196
707
7,157
19,806
14,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Joshua-547
Gilgamesh
16
3 / 7 / 7
9,758
751
10,966
20,163
10,501
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 5 / 15
9,758
751
19,410
15,162
8,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 5 / 9
9,315
717
14,977
17,559
20,359
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 4 / 12
9,956
766
16,848
16,217
21,601
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
conqouer
Achilles
16
9 / 5 / 6
10,197
784
17,590
23,010
23,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
67
26
Kills
18
20
Deaths
26
71
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
3
19
4.5
W
9
5
9
2.7
W
3
4
18
3
L
Gilgamesh
Joshua-547
Gilgamesh
3
7
7
0.93
L
1
5
15
1.7
L
1
5
9
1.1
L
4
4
12
2.5
W
8
2
15
7.75
L
Achilles
conqouer
Achilles
9
5
6
2.4
W
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,686
Damage
79,791
105,144
Taken
92,111
95,502
Mitigated
83,821
39,773
Healing
33,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
25,526
8,559
1,500
722
11,119
5,853
2,838
5,121
5,853
54,125
0
W
15,234
4,379
607
1,132
12,925
8,684
1,500
3,414
9,321
0
20,248
W
10,531
2,915
2,017
8,164
28,031
29,690
1,592
9,621
18,129
16,602
1,699
L
Gilgamesh
Joshua-547
Gilgamesh
10,966
2,913
473
2,114
20,163
10,501
510
15,394
4,769
0
20,045
L
19,410
2,209
6,775
5,898
15,162
8,011
420
8,502
6,660
40,645
0
L
14,977
3,477
2,090
4,737
17,559
20,359
380
10,372
7,187
0
39,771
L
16,848
2,569
920
1,147
16,217
21,601
275
12,819
3,398
28,818
0
W
20,238
8,092
465
13,262
33,263
37,222
597
9,528
23,263
39,749
0
L
Achilles
conqouer
Achilles
17,590
7,329
1,015
8,045
23,010
23,349
227
15,397
7,613
0
25,968
W
7,157
1,243
7,239
4,665
19,806
14,053
912
8,574
10,980
14,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,929
Gold Earned
48,984
118
Minions Killed
147
0
Camps Cleared
0
1,066,711
Distance Traveled
1,139,092
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,596
815
47
4
0
198,763
1
W
Da Ji
10,903
839
17
1
0
190,636
0
W
Geb
10,171
782
12
1
0
229,863
1
L
Gilgamesh
9,758
751
17
1
0
205,778
0
L
Ra
9,758
751
47
4
0
236,131
0
L
Chaac
9,315
717
47
4
0
236,555
1
L
Geb
9,956
766
13
1
0
240,349
1
W
Atlas
11,063
851
29
2
0
244,637
0
L
Achilles
10,197
784
23
2
0
220,279
1
W
Terra
9,196
707
13
1
0
202,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role