Player Matchup

Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
R4Z4C
Anubis
Level 115
God Stats
1W - 2L
1,243 SR
Queue Stats
205W - 211L
1,610 Elo+
Solo
Sun Wukong
Sun Wukong
VDR_DeltaPlayer
Sun Wukong
Level 156
God Stats
8W - 5L
1,578 SR
Queue Stats
111W - 112L
1,495 Elo+
Solo
Cliodhna
Cliodhna
Yumma
Cliodhna
Level 160
God Stats
4W - 9L
1,523 SR
Queue Stats
204W - 200L
1,628 Elo+
Solo
Sobek
Sobek
onefacegamer2002
Sobek
Level 149
God Stats
15W - 17L
1,490 SR
Queue Stats
850W - 866L
1,513 Elo+
Solo
Team Averages
Level 141
1,467 SR
1,549 Elo+

VS

Team Averages
Level 109
1,423 SR
1,447 Elo+
Ishtar
Ishtar
Ameizo
Ishtar
Level 95
God Stats
2W - 9L
1,244 SR
Queue Stats
26W - 39L
1,402 Elo+
Party 1
Janus
Janus
BudyCVF
Janus
Level 156
God Stats
2W - 2L
1,471 SR
Queue Stats
116W - 114L
1,647 Elo+
Solo
Susano
Susano
TatoPagავა
Susano
Level 140
God Stats
0W - 1L
1,274 SR
Queue Stats
83W - 111L
1,418 Elo+
Party 1
Rama
Rama
Tytusthe-Zoo
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,208 Elo+
Solo
Ares
Ares
chocovojta
Ares
Level 133
God Stats
2W - 2L
1,628 SR
Queue Stats
98W - 98L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 3 / 7
8,149
815
5,339
9,289
6,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
R4Z4C
Anubis
16
5 / 0 / 3
8,234
823
11,257
9,951
5,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
VDR_DeltaPlayer
Sun Wukong
13
2 / 0 / 8
7,204
720
8,969
8,204
5,110
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
Yumma
Cliodhna
14
5 / 1 / 4
8,013
801
5,166
8,552
3,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 11
7,314
731
4,266
14,401
13,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ameizo
Ishtar
12
0 / 5 / 5
6,728
673
4,441
8,028
3,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
BudyCVF
Janus
16
1 / 1 / 1
8,263
826
9,752
6,537
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 4
6,990
699
6,962
7,657
3,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 4
6,332
633
4,956
9,018
3,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 2 / 0
7,436
744
9,671
12,361
11,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
16
Kills
7
7
Deaths
16
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
7
2.5
L
Ishtar
Ameizo
Ishtar
0
5
5
0.5
L
Janus
BudyCVF
Janus
1
1
1
1.5
W
Anubis
R4Z4C
Anubis
5
0
3
6.5
L
2
3
4
1.33
L
0
5
4
0.4
W
Sun Wukong
VDR_DeltaPlayer
Sun Wukong
2
0
8
6
W
Cliodhna
Yumma
Cliodhna
5
1
4
7
L
4
2
0
2
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,997
Damage
35,782
50,397
Taken
43,601
33,784
Mitigated
23,835
19,309
Healing
1,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,339
526
4,444
2,755
9,289
6,417
225
3,283
5,826
19,399
0
L
Ishtar
Ameizo
Ishtar
4,441
2,900
0
506
8,028
3,218
0
4,654
3,374
0
16,739
L
Janus
BudyCVF
Janus
9,752
481
0
500
6,537
2,638
267
3,792
2,745
45,004
0
W
Anubis
R4Z4C
Anubis
11,257
667
0
5,317
9,951
5,431
660
4,164
5,443
40,841
0
L
6,962
383
0
176
7,657
3,295
0
2,950
4,707
0
16,991
L
4,956
3,021
0
0
9,018
3,348
341
4,712
4,306
0
9,554
W
Sun Wukong
VDR_DeltaPlayer
Sun Wukong
8,969
1,572
0
1,339
8,204
5,110
0
3,627
4,410
0
15,919
W
Cliodhna
Yumma
Cliodhna
5,166
300
0
1,909
8,552
3,536
621
3,066
5,253
0
21,972
L
9,671
1,152
0
738
12,361
11,336
0
4,754
7,607
19,310
0
W
4,266
267
0
3,545
14,401
13,290
132
4,027
10,042
13,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,914
Gold Earned
35,749
184
Minions Killed
193
0
Camps Cleared
0
1,033,994
Distance Traveled
964,543
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,149
815
36
4
0
211,876
1
L
Ishtar
6,728
673
28
3
0
191,911
1
L
Janus
8,263
826
99
10
0
216,924
3
W
Anubis
8,234
823
74
7
0
181,061
1
L
Susano
6,990
699
20
2
0
234,245
3
L
Rama
6,332
633
21
2
0
128,611
0
W
Sun Wukong
7,204
720
18
2
0
206,683
3
W
Cliodhna
8,013
801
36
4
0
234,044
4
L
Ares
7,436
744
25
3
0
192,852
4
W
Sobek
7,314
731
20
2
0
200,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role