Player Matchup

Achilles
Achilles
JusPlainMe
Achilles
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,295 Elo+
Party 2
Khepri
Khepri
SnufflyData8186
Khepri
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,314 Elo+
Solo
Baba Yaga
Baba Yaga
Zeklan
Baba Yaga
Level 109
God Stats
8W - 8L
1,483 SR
Queue Stats
354W - 357L
1,363 Elo+
Solo
Chiron
Chiron
lvguyen
Chiron
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,295 Elo+
Party 2
Awilix
Awilix
theloudreaper
Awilix
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,315 Elo+
Party 2
Team Averages
Level 56
1,497 SR
1,316 Elo+

VS

Team Averages
Level 42
1,568 SR
1,319 Elo+
Nemesis
Nemesis
FulcrumElite
Nemesis
Level 30
God Stats
2W - 1L
1,725 SR
Queue Stats
162W - 199L
1,243 Elo+
Solo
Tiamat
Tiamat
deathHUnTeR4123
Tiamat
Level 119
God Stats
1W - 0L
1,877 SR
Queue Stats
6W - 10L
1,389 Elo+
Party 1
Arachne
Arachne
gappygillmore
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,268 Elo+
Party 1
Agni
Agni
masta_gai
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 58L
1,283 Elo+
Solo
Zeus
Zeus
wokebeyondbelief
Zeus
Level 16
God Stats
1W - 0L
1,238 SR
Queue Stats
2W - 2L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JusPlainMe
Achilles
12
2 / 5 / 2
6,567
730
8,280
13,673
12,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 1
6,096
677
1,274
7,984
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baba Yaga
Zeklan
Baba Yaga
15
3 / 3 / 4
8,389
932
12,890
9,665
4,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
lvguyen
Chiron
13
0 / 3 / 4
6,772
752
7,756
7,701
3,287
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 3 / 4
7,422
825
4,955
7,524
3,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FulcrumElite
Nemesis
13
0 / 0 / 9
7,821
869
3,013
9,204
4,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 1 / 8
7,891
877
7,800
7,420
4,955
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
15
10 / 3 / 6
9,523
1,058
12,189
10,816
5,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
15
1 / 0 / 10
8,114
902
6,818
5,651
2,497
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 3 / 8
8,287
921
11,318
7,715
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
7
Kills
19
19
Deaths
7
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FulcrumElite
Nemesis
0
0
9
4.5
L
Achilles
JusPlainMe
Achilles
2
5
2
0.6
L
0
5
1
0.1
L
Baba Yaga
Zeklan
Baba Yaga
3
3
4
1.67
W
3
1
8
7
W
Arachne
10
3
6
4.33
L
Chiron
lvguyen
Chiron
0
3
4
0.67
W
Agni
1
0
10
6
L
2
3
4
1.33
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,155
Damage
41,138
46,547
Taken
40,806
29,030
Mitigated
21,335
14,920
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FulcrumElite
Nemesis
3,013
259
3,606
3,335
9,204
4,916
138
1,808
7,209
0
8,085
L
Achilles
JusPlainMe
Achilles
8,280
2,250
245
3,705
13,673
12,288
0
6,364
7,309
0
12,670
L
1,274
123
189
699
7,984
5,708
0
6,677
1,307
3,345
0
L
Baba Yaga
Zeklan
Baba Yaga
12,890
353
1,284
4,311
9,665
4,743
0
4,441
5,224
31,922
0
W
7,800
1,037
3,133
3,136
7,420
4,955
0
3,383
3,895
14,793
0
W
Arachne
12,189
8,650
0
3,137
10,816
5,743
238
3,570
7,008
0
13,548
L
Chiron
lvguyen
Chiron
7,756
1,985
823
1,767
7,701
3,287
0
4,088
3,613
0
17,528
W
Agni
6,818
743
1,319
1,716
5,651
2,497
148
1,499
4,117
22,803
0
L
4,955
1,424
125
1,772
7,524
3,004
0
4,366
3,158
0
8,096
W
11,318
1,670
1,276
808
7,715
3,224
504
3,904
3,746
20,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,246
Gold Earned
41,636
96
Minions Killed
92
0
Camps Cleared
0
876,380
Distance Traveled
988,751
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,821
869
5
1
0
237,636
0
L
Achilles
6,567
730
7
1
0
169,325
0
L
Khepri
6,096
677
5
1
0
123,433
0
L
Baba Yaga
8,389
932
44
5
0
205,726
0
W
Tiamat
7,891
877
27
3
0
209,206
1
W
Arachne
9,523
1,058
6
1
0
188,873
0
L
Chiron
6,772
752
28
3
0
173,980
0
W
Agni
8,114
902
28
3
0
170,217
0
L
Awilix
7,422
825
12
1
0
203,916
0
W
Zeus
8,287
921
26
3
0
182,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role