Player Matchup

Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CynisterGrynn
Discordia
Level 157
God Stats
7W - 9L
1,486 SR
Queue Stats
336W - 372L
1,459 Elo+
Solo
Fenrir
Fenrir
PepitoGusito
Fenrir
Level 59
God Stats
1W - 4L
1,550 SR
Queue Stats
242W - 244L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
x6SURGE9x
Ah Muzen Cab
Level 86
God Stats
1W - 2L
1,257 SR
Queue Stats
157W - 155L
1,558 Elo+
Solo
Team Averages
Level 115
1,459 SR
1,512 Elo+

VS

Team Averages
Level 151
1,534 SR
1,635 Elo+
Ares
Ares
CharLy5644
Ares
Level 160
God Stats
11W - 5L
1,576 SR
Queue Stats
162W - 138L
1,598 Elo+
Party 1
Apollo
Apollo
DivineLamia
Apollo
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,760 Elo+
Solo
Horus
Horus
MistakingVenus5
Horus
Level 160
God Stats
1W - 1L
1,447 SR
Queue Stats
131W - 97L
1,609 Elo+
Party 1
Baba Yaga
Baba Yaga
NatsuzDragneeL
Baba Yaga
Level 160
God Stats
3W - 1L
1,661 SR
Queue Stats
56W - 58L
1,590 Elo+
Party 1
Hera
Hera
xLuisff1x
Hera
Level 157
God Stats
1W - 2L
1,485 SR
Queue Stats
169W - 163L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 2 / 5
7,934
793
7,397
11,668
15,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
 
Guan Yu
12
0 / 3 / 5
6,763
676
4,412
10,100
11,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
CynisterGrynn
Discordia
13
3 / 3 / 2
7,621
762
12,095
6,894
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
11
0 / 4 / 4
6,546
655
5,732
9,439
5,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
x6SURGE9x
Ah Muzen Cab
14
2 / 2 / 2
7,684
768
10,040
7,192
3,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 10
9,085
909
9,219
13,896
17,925
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
15
5 / 2 / 7
8,798
880
10,564
9,422
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
3 / 1 / 8
9,117
912
5,722
10,368
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
NatsuzDragneeL
Baba Yaga
13
1 / 2 / 3
7,583
758
9,008
8,659
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hera
15
1 / 0 / 10
8,143
814
6,283
4,694
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
7
Kills
14
14
Deaths
8
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
5
2.25
L
Guan Yu
 
Guan Yu
0
3
5
0.83
W
4
3
10
3
L
Discordia
CynisterGrynn
Discordia
3
3
2
1.33
W
Apollo
5
2
7
4.25
W
3
1
8
7
W
Baba Yaga
NatsuzDragneeL
Baba Yaga
1
2
3
1.25
L
Fenrir
0
4
4
0.5
L
Ah Muzen Cab
x6SURGE9x
Ah Muzen Cab
2
2
2
1.5
W
Hera
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,676
Damage
40,796
45,293
Taken
47,039
38,195
Mitigated
40,289
19,106
Healing
16,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,397
976
1,005
4,669
11,668
15,120
0
6,194
5,474
227
20,193
L
Guan Yu
 
Guan Yu
4,412
299
5,273
3,918
10,100
11,719
0
4,887
5,213
0
9,231
W
9,219
165
1,780
3,370
13,896
17,925
441
3,257
10,480
10,408
0
L
Discordia
CynisterGrynn
Discordia
12,095
309
585
1,202
6,894
3,096
0
4,648
2,246
23,947
0
W
Apollo
10,564
4,977
383
1,508
9,422
4,628
1,232
2,943
6,410
0
26,717
W
5,722
2,273
2,415
3,735
10,368
10,950
341
3,008
7,229
0
7,084
W
Baba Yaga
NatsuzDragneeL
Baba Yaga
9,008
246
135
1,633
8,659
4,923
419
1,601
6,932
19,311
0
L
Fenrir
5,732
1,509
0
641
9,439
5,019
0
4,193
5,246
0
6,518
L
Ah Muzen Cab
x6SURGE9x
Ah Muzen Cab
10,040
2,916
371
1,442
7,192
3,241
0
4,588
2,604
0
27,092
W
Hera
6,283
1,198
392
1,035
4,694
1,863
1,398
1,485
3,176
20,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,548
Gold Earned
42,726
108
Minions Killed
115
0
Camps Cleared
0
902,120
Distance Traveled
895,551
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,934
793
25
3
0
177,946
2
L
Guan Yu
6,763
676
6
1
0
195,342
1
W
Ares
9,085
909
5
1
0
168,411
0
L
Discordia
7,621
762
36
4
0
154,922
0
W
Apollo
8,798
880
48
5
0
169,058
0
W
Horus
9,117
912
6
1
0
200,802
0
W
Baba Yaga
7,583
758
23
2
0
198,122
4
L
Fenrir
6,546
655
5
1
0
202,670
0
L
Ah Muzen Cab
7,684
768
36
4
0
171,240
0
W
Hera
8,143
814
33
3
0
159,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role