Player Matchup

Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
CactusFanta
King Arthur
Level 99
God Stats
2W - 2L
1,587 SR
Queue Stats
89W - 41L
1,706 Elo+
Solo
Osiris
Osiris
FeelingFroggy11
Osiris
Level 128
God Stats
7W - 5L
1,706 SR
Queue Stats
451W - 430L
1,667 Elo+
Solo
Yu Huang
Yu Huang
xlKroniKlx
Yu Huang
Level 116
God Stats
2W - 6L
1,500 SR
Queue Stats
374W - 343L
1,500 Elo+
Party 2
Chernobog
Chernobog
zumratt
Chernobog
Level 115
God Stats
6W - 3L
1,792 SR
Queue Stats
852W - 781L
1,646 Elo+
Solo
Team Averages
Level 123
1,617 SR
1,604 Elo+

VS

Team Averages
Level 139
1,699 SR
1,797 Elo+
Ganesha
Ganesha
Fertilebasher
Ganesha
Level 147
God Stats
14W - 7L
1,859 SR
Queue Stats
655W - 256L
1,859 Elo+
Party 1
Sun Wukong
Sun Wukong
ROMANATORS4
Sun Wukong
Level 146
God Stats
10W - 5L
1,646 SR
Queue Stats
809W - 266L
1,834 Elo+
Party 1
Anubis
Anubis
Sekijuo
Anubis
Level 85
God Stats
11W - 9L
1,472 SR
Queue Stats
246W - 237L
1,536 Elo+
Solo
Thanatos
Thanatos
Sοlomon
Thanatos
Level 158
God Stats
39W - 16L
1,774 SR
Queue Stats
1,389W - 458L
1,873 Elo+
Party 1
Heimdallr
Heimdallr
Trignuh
Heimdallr
Level 160
God Stats
51W - 18L
1,744 SR
Queue Stats
1,718W - 570L
1,883 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 1 / 9
8,066
448
7,030
14,269
12,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
CactusFanta
King Arthur
16
4 / 0 / 1
9,722
540
14,952
15,779
15,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
4 / 3 / 4
8,823
490
10,241
16,221
10,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
xlKroniKlx
Yu Huang
13
3 / 3 / 6
8,529
474
10,476
10,857
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
zumratt
Chernobog
11
1 / 7 / 3
7,430
413
4,849
14,362
5,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 2 / 11
8,972
498
8,217
14,285
13,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
ROMANATORS4
Sun Wukong
17
1 / 0 / 1
10,764
598
9,976
17,015
8,487
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Sekijuo
Anubis
15
3 / 5 / 4
9,438
524
10,752
12,989
7,095
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Sοlomon
Thanatos
15
4 / 5 / 2
9,741
541
8,700
18,486
7,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Trignuh
Heimdallr
18
6 / 2 / 1
11,366
631
14,004
10,983
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
14
Kills
14
14
Deaths
14
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
1
9
6.5
L
King Arthur
CactusFanta
King Arthur
4
0
1
4.5
L
4
3
4
2
W
Ganesha
0
2
11
2.75
W
Sun Wukong
ROMANATORS4
Sun Wukong
1
0
1
1.5
W
Anubis
Sekijuo
Anubis
3
5
4
1
W
Thanatos
Sοlomon
Thanatos
4
5
2
1
W
Heimdallr
Trignuh
Heimdallr
6
2
1
3.25
L
Yu Huang
xlKroniKlx
Yu Huang
3
3
6
2
L
Chernobog
zumratt
Chernobog
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,548
Damage
51,649
71,488
Taken
73,758
47,305
Mitigated
41,998
13,578
Healing
41,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,030
1,773
0
2,844
14,269
12,916
0
5,115
9,154
414
17,020
L
King Arthur
CactusFanta
King Arthur
14,952
1,616
0
4,193
15,779
15,174
0
3,265
12,336
142
79,042
L
10,241
3,459
0
4,181
16,221
10,303
0
3,605
12,616
0
74,420
W
Ganesha
8,217
1,404
0
2,394
14,285
13,316
0
3,869
10,314
27,579
0
W
Sun Wukong
ROMANATORS4
Sun Wukong
9,976
2,520
0
12,036
17,015
8,487
696
616
16,399
0
100,733
W
Anubis
Sekijuo
Anubis
10,752
410
0
3,562
12,989
7,095
700
3,160
9,455
65,766
0
W
Thanatos
Sοlomon
Thanatos
8,700
2,497
0
17,963
18,486
7,941
0
3,196
15,054
0
71,292
W
Heimdallr
Trignuh
Heimdallr
14,004
8,203
0
5,139
10,983
5,159
4,575
527
10,288
0
107,412
L
Yu Huang
xlKroniKlx
Yu Huang
10,476
987
0
527
10,857
3,774
170
5,660
5,197
59,412
0
L
Chernobog
zumratt
Chernobog
4,849
2,424
0
1,833
14,362
5,138
0
2,263
12,096
0
50,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,570
Gold Earned
50,281
435
Minions Killed
605
0
Camps Cleared
0
1,883,574
Distance Traveled
1,718,034
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,066
448
13
1
0
391,395
4
L
King Arthur
9,722
540
133
7
0
383,348
5
L
Osiris
8,823
490
108
6
0
431,271
3
W
Ganesha
8,972
498
17
1
0
343,501
6
W
Sun Wukong
10,764
598
176
10
0
375,714
3
W
Anubis
9,438
524
114
6
0
298,776
5
W
Thanatos
9,741
541
113
6
0
383,584
3
W
Heimdallr
11,366
631
185
10
0
316,459
4
L
Yu Huang
8,529
474
99
6
0
357,922
1
L
Chernobog
7,430
413
82
5
0
319,638
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role