Player Matchup

Horus
Horus
CrypticWizard10
Horus
Level 145
God Stats
15W - 6L
1,697 SR
Queue Stats
115W - 79L
1,645 Elo+
Party 2
Olorun
Olorun
FaeTraveler
Olorun
Level 87
God Stats
4W - 3L
1,524 SR
Queue Stats
135W - 164L
1,465 Elo+
Solo
Ne Zha
Ne Zha
Fuzzlicious
Ne Zha
Level 157
God Stats
5W - 1L
1,716 SR
Queue Stats
119W - 77L
1,683 Elo+
Party 2
Team Averages
Level 130
1,646 SR
1,598 Elo+

VS

Team Averages
Level 27
1,520 SR
1,308 Elo+
Neith
Neith
Fryman3000
Neith
Level 30
God Stats
2W - 14L
1,663 SR
Queue Stats
2W - 15L
1,263 Elo+
Party 1
Chang'e
Chang'e
RektnKing
Chang'e
Level 22
God Stats
0W - 2L
1,371 SR
Queue Stats
16W - 38L
1,340 Elo+
Party 1
Ymir
Ymir
Zarrockk
Ymir
Level 28
God Stats
5W - 10L
1,526 SR
Queue Stats
18W - 42L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
9,810
701
6,995
14,283
12,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
15
3 / 0 / 8
9,774
698
9,567
5,716
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
16
5 / 0 / 6
10,253
732
14,145
8,752
4,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 3 / 0
8,049
575
6,604
9,095
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
RektnKing
Chang'e
11
0 / 4 / 0
7,511
537
3,819
10,925
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
12
0 / 4 / 0
8,572
612
5,884
16,170
17,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Olorun
3
0
8
7
L
Neith
0
3
0
0
W
Ne Zha
5
0
6
8
L
Chang'e
RektnKing
Chang'e
0
4
0
0
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,707
Damage
16,307
28,751
Taken
36,190
19,441
Mitigated
24,860
17,531
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,995
2,667
1,934
6,685
14,283
12,302
241
4,695
9,588
0
27,403
W
Olorun
9,567
4,859
2,597
3,551
5,716
2,760
1,727
1,530
4,186
37,133
0
L
Neith
6,604
1,432
0
2,722
9,095
3,505
0
2,230
6,670
0
36,839
W
Ne Zha
14,145
3,250
0
2,764
8,752
4,379
266
4,109
4,643
0
57,843
L
Chang'e
RektnKing
Chang'e
3,819
844
956
1,354
10,925
3,556
0
1,580
9,158
11,006
0
L
Ymir
5,884
472
0
886
16,170
17,799
0
6,131
9,759
24,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,837
Gold Earned
24,132
178
Minions Killed
132
8
Camps Cleared
5
816,696
Distance Traveled
655,929
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,810
701
40
3
1
267,288
0
W
Olorun
9,774
698
67
5
1
247,199
0
L
Neith
8,049
575
65
5
1
227,821
0
W
Ne Zha
10,253
732
71
5
6
302,209
1
L
Chang'e
7,511
537
28
2
3
194,894
2
L
Ymir
8,572
612
39
3
1
233,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role