Player Matchup

Chiron
Chiron
BigBanshee
Chiron
Level 104
God Stats
15W - 14L
1,477 SR
Queue Stats
527W - 380L
1,695 Elo+
Party 2
Athena
Athena
Jakcoll
Athena
Level 79
God Stats
6W - 1L
1,846 SR
Queue Stats
182W - 154L
1,639 Elo+
Party 1
Pele
Pele
RosaPercs_
Pele
Level 136
God Stats
5W - 4L
1,648 SR
Queue Stats
593W - 398L
1,740 Elo+
Party 2
Sylvanus
Sylvanus
jeboris
Sylvanus
Level 28
God Stats
8W - 2L
1,938 SR
Queue Stats
139W - 66L
1,731 Elo+
Party 2
Chronos
Chronos
zaddiy
Chronos
Level 48
God Stats
1W - 0L
1,739 SR
Queue Stats
92W - 81L
1,629 Elo+
Party 1
Team Averages
Level 79
1,730 SR
1,687 Elo+

VS

Team Averages
Level 98
1,576 SR
1,537 Elo+
Ishtar
Ishtar
MistermagiusJ
Ishtar
Level 125
God Stats
9W - 14L
1,316 SR
Queue Stats
394W - 373L
1,565 Elo+
Party 3
Da Ji
Da Ji
Skythebadguy
Da Ji
Level 124
God Stats
16W - 19L
1,615 SR
Queue Stats
506W - 459L
1,557 Elo+
Party 3
Baron Samedi
Baron Samedi
SuufferPNG
Baron Samedi
Level 19
God Stats
10W - 9L
1,630 SR
Queue Stats
28W - 16L
1,493 Elo+
Party 3
Nu Wa
Nu Wa
bowsersbowussy
Nu Wa
Level 97
God Stats
10W - 11L
1,541 SR
Queue Stats
519W - 527L
1,487 Elo+
Party 3
Poseidon
Poseidon
tomochinmusume
Poseidon
Level 125
God Stats
112W - 34L
1,776 SR
Queue Stats
206W - 79L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigBanshee
Chiron
13
3 / 2 / 2
7,804
600
6,840
8,277
3,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
Jakcoll
Athena
10
2 / 0 / 4
7,006
539
2,196
9,884
8,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 0 / 2
6,987
537
5,071
8,945
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
jeboris
Sylvanus
12
3 / 2 / 1
7,645
588
6,225
8,763
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
zaddiy
Chronos
13
2 / 0 / 1
7,748
596
4,154
5,772
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,465
420
1,445
7,507
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 2
6,105
470
5,863
8,996
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SuufferPNG
Baron Samedi
7
0 / 1 / 1
5,087
391
2,678
4,870
1,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 4 / 1
5,784
445
4,940
7,356
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
11
1 / 2 / 0
6,265
482
4,671
6,059
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
4
4
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
BigBanshee
Chiron
3
2
2
2
W
Athena
Jakcoll
Athena
2
0
4
4
L
1
2
0
0.5
W
1
0
2
2
L
2
2
2
1.5
L
Baron Samedi
SuufferPNG
Baron Samedi
0
1
1
0.5
L
0
4
1
0.13
W
Sylvanus
jeboris
Sylvanus
3
2
1
1.75
L
Poseidon
1
2
0
0.5
W
Chronos
zaddiy
Chronos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,486
Damage
19,597
41,641
Taken
34,788
21,820
Mitigated
12,535
17,208
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BigBanshee
Chiron
6,840
2,476
512
2,430
8,277
3,173
1,715
2,839
5,328
0
60,507
W
Athena
Jakcoll
Athena
2,196
929
2,158
3,017
9,884
8,171
13
3,526
6,246
12,527
0
L
1,445
542
0
1,553
7,507
3,092
0
741
6,766
0
32,462
W
5,071
984
0
4,465
8,945
3,499
0
4,037
4,788
0
50,599
L
5,863
1,779
0
3,786
8,996
3,302
0
2,044
6,952
0
34,684
L
Baron Samedi
SuufferPNG
Baron Samedi
2,678
312
1,132
1,293
4,870
1,722
0
1,990
2,880
12,717
0
L
4,940
604
0
1,064
7,356
2,259
0
3,846
3,510
29,946
0
W
Sylvanus
jeboris
Sylvanus
6,225
1,872
413
3,075
8,763
4,669
0
2,077
6,386
40,733
13,113
L
Poseidon
4,671
518
0
385
6,059
2,160
0
2,997
3,062
42,138
0
W
Chronos
zaddiy
Chronos
4,154
1,127
0
1,138
5,772
2,308
166
2,897
2,765
65,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,190
Gold Earned
28,706
425
Minions Killed
277
0
Camps Cleared
0
1,327,396
Distance Traveled
1,201,406
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,804
600
92
7
0
236,343
4
W
Athena
7,006
539
18
1
0
312,941
1
L
Ishtar
5,465
420
50
4
0
226,695
6
W
Pele
6,987
537
98
8
0
304,945
5
L
Da Ji
6,105
470
60
5
0
274,578
5
L
Baron Samedi
5,087
391
18
1
0
240,042
0
L
Nu Wa
5,784
445
67
5
0
210,768
2
W
Sylvanus
7,645
588
94
7
0
216,661
2
L
Poseidon
6,265
482
82
6
0
249,323
9
W
Chronos
7,748
596
123
9
0
256,506
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role