Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Der_ZigoSRB
Ullr
Level 63
God Stats
46W - 50L
1,443 SR
Queue Stats
221W - 201L
1,462 Elo+
Solo
Aphrodite
Aphrodite
EZ_MiikeXzZ
Aphrodite
Level 86
God Stats
4W - 7L
1,500 SR
Queue Stats
239W - 283L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
Secret_Iker27
Erlang Shen
Level 49
God Stats
5W - 6L
1,278 SR
Queue Stats
73W - 95L
1,278 Elo+
Solo
Hercules
Hercules
manchesterAREyou
Hercules
Level 50
God Stats
21W - 13L
1,493 SR
Queue Stats
222W - 235L
1,399 Elo+
Solo
Team Averages
Level 82
1,443 SR
1,421 Elo+

VS

Team Averages
Level 80
1,520 SR
1,333 Elo+
Janus
Janus
Bryanj262001
Janus
Level 79
God Stats
12W - 9L
1,877 SR
Queue Stats
54W - 56L
1,427 Elo+
Solo
Neith
Neith
FookYuuh
Neith
Level 101
God Stats
28W - 31L
1,584 SR
Queue Stats
132W - 141L
1,141 Elo+
Solo
Loki
Loki
ViPeRxTarMa95
Loki
Level 85
God Stats
0W - 2L
1,241 SR
Queue Stats
4W - 9L
1,251 Elo+
Solo
Cerberus
Cerberus
ba_cologne10
Cerberus
Level 48
God Stats
0W - 3L
1,437 SR
Queue Stats
15W - 21L
1,411 Elo+
Solo
Athena
Athena
kmf113
Athena
Level 87
God Stats
5W - 6L
1,459 SR
Queue Stats
17W - 24L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 0 / 2
6,935
533
10,435
11,275
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 1 / 0
8,575
660
8,575
7,996
3,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
EZ_MiikeXzZ
Aphrodite
11
2 / 1 / 3
7,485
576
2,668
7,885
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Secret_Iker27
Erlang Shen
13
4 / 2 / 4
8,088
622
7,924
10,432
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 4
6,644
511
4,022
12,755
5,590
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,978
537
2,327
7,368
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
FookYuuh
Neith
9
0 / 4 / 1
5,394
415
5,627
7,426
1,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
5,654
435
2,769
8,716
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
ba_cologne10
Cerberus
10
1 / 4 / 0
5,949
458
9,607
13,563
10,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Athena
kmf113
Athena
9
0 / 2 / 1
5,895
453
2,655
12,774
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
19
Kills
3
4
Deaths
19
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
2
5
L
1
5
0
0.2
W
9
1
0
9
W
Aphrodite
EZ_MiikeXzZ
Aphrodite
2
1
3
3.5
L
Neith
FookYuuh
Neith
0
4
1
0.13
W
Erlang Shen
Secret_Iker27
Erlang Shen
4
2
4
3
L
1
4
0
0.25
L
Cerberus
ba_cologne10
Cerberus
1
4
0
0.25
L
Athena
kmf113
Athena
0
2
1
0.25
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,624
Damage
22,985
50,343
Taken
49,847
22,251
Mitigated
25,590
23,109
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,435
5,597
180
5,005
11,275
4,000
915
1,614
9,661
0
53,259
L
2,327
224
0
213
7,368
2,573
0
0
7,368
40,161
0
W
8,575
4,542
0
1,466
7,996
3,129
1,728
3,054
4,872
0
60,075
W
Aphrodite
EZ_MiikeXzZ
Aphrodite
2,668
993
2,977
5,354
7,885
4,115
136
881
7,004
28,071
0
L
Neith
FookYuuh
Neith
5,627
1,934
546
1,602
7,426
1,726
0
475
6,951
0
36,505
W
Erlang Shen
Secret_Iker27
Erlang Shen
7,924
4,682
0
3,431
10,432
5,417
134
3,017
7,337
0
61,401
L
2,769
750
0
2,542
8,716
2,832
141
0
8,716
0
31,233
L
Cerberus
ba_cologne10
Cerberus
9,607
678
0
5,403
13,563
10,494
0
0
13,563
41,207
0
L
Athena
kmf113
Athena
2,655
684
0
2,083
12,774
7,965
23
2,193
10,581
20,574
0
W
4,022
1,784
332
4,364
12,755
5,590
598
5,875
6,880
0
38,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,727
Gold Earned
29,870
404
Minions Killed
321
0
Camps Cleared
0
1,246,487
Distance Traveled
1,167,663
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,935
533
97
7
0
229,169
4
L
Janus
6,978
537
80
6
0
216,885
0
W
Ullr
8,575
660
98
8
0
236,946
3
W
Aphrodite
7,485
576
46
4
0
239,577
0
L
Neith
5,394
415
58
4
0
232,868
0
W
Erlang Shen
8,088
622
104
8
0
284,221
0
L
Loki
5,654
435
57
4
0
246,241
0
L
Cerberus
5,949
458
104
8
0
200,656
0
L
Athena
5,895
453
22
2
0
271,013
0
W
Hercules
6,644
511
59
5
0
256,574
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role