Player Matchup

Thoth
Thoth
Melee_Vv
Thoth
Level 11
God Stats
24W - 6L
1,898 SR
Queue Stats
61W - 18L
1,923 Elo+
Party 1
Horus
Horus
The Gorillaz II
Horus
Level 160
God Stats
32W - 5L
1,596 SR
Queue Stats
368W - 130L
1,778 Elo+
Party 1
Achilles
Achilles
vV Vaughn Vv
Achilles
Level 124
God Stats
17W - 6L
1,651 SR
Queue Stats
220W - 176L
1,603 Elo+
Party 1
Team Averages
Level 98
1,715 SR
1,768 Elo+

VS

Team Averages
Level 67
1,582 SR
1,730 Elo+
Medusa
Medusa
El Pianista 22
Medusa
Level 86
God Stats
4W - 1L
1,747 SR
Queue Stats
68W - 22L
1,729 Elo+
Party 2
Izanami
Izanami
Spodah1202
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 19L
1,748 Elo+
Party 2
He Bo
He Bo
aocg_22
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 29L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Melee_Vv
Thoth
13
6 / 0 / 7
8,365
837
7,395
2,885
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 11
7,233
723
5,995
7,253
6,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
vV Vaughn Vv
Achilles
13
6 / 0 / 5
8,518
852
8,329
11,271
10,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,741
574
2,609
8,495
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Spodah1202
Izanami
10
0 / 5 / 0
5,979
598
3,994
8,573
2,969
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
aocg_22
He Bo
9
0 / 6 / 0
5,783
578
4,985
8,535
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
15
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Thoth
Melee_Vv
Thoth
6
0
7
9.5
L
Izanami
Spodah1202
Izanami
0
5
0
0
W
2
0
11
7.5
L
He Bo
aocg_22
He Bo
0
6
0
0
W
Achilles
vV Vaughn Vv
Achilles
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,719
Damage
11,588
21,409
Taken
25,603
18,390
Mitigated
8,637
9,629
Healing
3,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,609
1,324
0
220
8,495
2,695
0
2,178
6,138
0
13,930
W
Thoth
Melee_Vv
Thoth
7,395
173
0
748
2,885
1,127
342
1,018
1,867
37,218
0
L
Izanami
Spodah1202
Izanami
3,994
2,906
0
1,748
8,573
2,969
0
3,109
5,374
0
17,497
W
5,995
1,528
1,405
2,124
7,253
6,668
437
1,159
6,094
143
8,158
L
He Bo
aocg_22
He Bo
4,985
944
0
1,516
8,535
2,973
0
2,539
5,813
13,772
1,294
W
Achilles
vV Vaughn Vv
Achilles
8,329
2,964
1,899
3,453
11,271
10,595
342
2,736
8,535
72
20,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,116
Gold Earned
17,503
117
Minions Killed
91
6
Camps Cleared
2
541,010
Distance Traveled
466,624
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,741
574
24
2
1
178,902
4
W
Thoth
8,365
837
86
9
3
182,842
2
L
Izanami
5,979
598
44
4
0
149,306
0
W
Horus
7,233
723
13
1
0
163,898
0
L
He Bo
5,783
578
23
2
1
138,416
2
W
Achilles
8,518
852
18
2
3
194,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role