Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DemonicTherapy
Discordia
Level 128
God Stats
1W - 0L
1,486 SR
Queue Stats
9W - 9L
1,245 Elo+
Party 1
Bellona
Bellona
Kiznaiver4L
Bellona
Level 62
God Stats
1W - 1L
1,526 SR
Queue Stats
35W - 29L
1,410 Elo+
Solo
Bastet
Bastet
wotshisname
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,267 Elo+
Party 1
Team Averages
Level 98
1,502 SR
1,384 Elo+

VS

Team Averages
Level 81
1,472 SR
1,393 Elo+
Nemesis
Nemesis
 
Nemesis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Balthlazar
Horus
Level 128
God Stats
24W - 34L
1,405 SR
Queue Stats
430W - 461L
1,332 Elo+
Solo
King Arthur
King Arthur
Okami Kins
King Arthur
Level 47
God Stats
14W - 15L
1,401 SR
Queue Stats
124W - 137L
1,345 Elo+
Party 2
Skadi
Skadi
Tylertron1
Skadi
Level 84
God Stats
9W - 11L
1,545 SR
Queue Stats
325W - 320L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
ak_rose004
Zhong Kui
Level 61
God Stats
6W - 8L
1,508 SR
Queue Stats
94W - 131L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
2 / 0 / 3
10,603
558
11,310
14,136
12,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
 
Poseidon
16
1 / 4 / 3
9,196
484
10,765
11,640
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
DemonicTherapy
Discordia
16
2 / 2 / 6
9,975
525
11,170
8,295
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Kiznaiver4L
Bellona
15
6 / 1 / 3
10,270
541
12,293
12,650
15,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
13
1 / 4 / 3
7,808
411
4,835
12,482
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
8 / 3 / 0
10,291
542
6,478
18,648
9,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
13
2 / 2 / 3
9,114
480
3,250
17,303
18,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
Okami Kins
King Arthur
16
1 / 1 / 0
9,390
494
9,384
15,221
16,204
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
11
0 / 4 / 1
7,408
390
4,695
10,962
3,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
ak_rose004
Zhong Kui
14
0 / 2 / 7
9,148
481
11,534
15,885
13,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
12
Kills
11
11
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
0
3
3.5
W
Poseidon
 
Poseidon
1
4
3
0.63
L
Nemesis
 
Nemesis
8
3
0
2.67
L
Horus
2
2
3
1.75
W
Discordia
DemonicTherapy
Discordia
2
2
6
2.5
W
Bellona
Kiznaiver4L
Bellona
6
1
3
7.5
L
King Arthur
Okami Kins
King Arthur
1
1
0
1
L
Skadi
0
4
1
0.13
L
Zhong Kui
ak_rose004
Zhong Kui
0
2
7
1.75
W
Bastet
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,373
Damage
35,341
59,203
Taken
78,019
40,472
Mitigated
61,376
12,684
Healing
23,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
11,310
1,014
0
5,201
14,136
12,309
1,020
265
13,871
0
79,339
W
Poseidon
 
Poseidon
10,765
2,823
0
1,813
11,640
4,615
1,140
4,497
7,143
90,269
0
L
Nemesis
 
Nemesis
6,478
2,705
0
1,328
18,648
9,338
0
4,129
14,519
0
83,341
L
Horus
3,250
1,835
4,997
6,602
17,303
18,179
0
5,821
11,482
0
25,214
W
Discordia
DemonicTherapy
Discordia
11,170
1,225
0
100
8,295
2,962
3,758
0
8,295
86,701
0
W
Bellona
Kiznaiver4L
Bellona
12,293
3,022
978
2,740
12,650
15,374
811
2,275
10,375
3,258
32,724
L
King Arthur
Okami Kins
King Arthur
9,384
1,227
119
1,459
15,221
16,204
11
1,516
13,705
0
68,747
L
Skadi
4,695
1,943
0
636
10,962
3,731
472
4,272
6,690
0
45,526
L
Zhong Kui
ak_rose004
Zhong Kui
11,534
1,275
0
8,169
15,885
13,924
1,243
7,609
8,276
75,532
0
W
Bastet
4,835
1,461
0
1,852
12,482
5,212
354
4,497
7,985
0
24,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,852
Gold Earned
45,351
498
Minions Killed
438
0
Camps Cleared
0
1,794,843
Distance Traveled
1,626,661
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,603
558
155
8
0
368,600
0
W
Poseidon
9,196
484
127
7
0
329,480
5
L
Nemesis
10,291
542
113
6
0
343,258
4
L
Horus
9,114
480
28
1
0
379,294
2
W
Discordia
9,975
525
142
7
0
352,538
6
W
Bellona
10,270
541
39
2
0
371,332
4
L
King Arthur
9,390
494
105
6
0
381,931
1
L
Skadi
7,408
390
68
4
0
224,761
1
L
Zhong Kui
9,148
481
124
7
0
297,417
0
W
Bastet
7,808
411
35
2
0
372,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role