Player Matchup

Arachne
Arachne
CobeMT
Arachne
Level 98
God Stats
25W - 14L
1,775 SR
Queue Stats
146W - 134L
1,591 Elo+
Party 2
Raijin
Raijin
Dwreck772
Raijin
Level 124
God Stats
1W - 0L
1,626 SR
Queue Stats
173W - 160L
1,551 Elo+
Solo
Horus
Horus
Kaayyy
Horus
Level 91
God Stats
21W - 17L
1,575 SR
Queue Stats
226W - 203L
1,596 Elo+
Party 2
Heimdallr
Heimdallr
NeikGrim
Heimdallr
Level 109
God Stats
2W - 4L
1,248 SR
Queue Stats
83W - 125L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zlla
Tsukuyomi
Level 134
God Stats
8W - 3L
1,538 SR
Queue Stats
174W - 166L
1,553 Elo+
Party 2
Team Averages
Level 111
1,552 SR
1,525 Elo+

VS

Team Averages
Level 119
1,494 SR
1,553 Elo+
Cerberus
Cerberus
CaleTheScale
Cerberus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 78L
1,514 Elo+
Party 3
Kukulkan
Kukulkan
ChristmasButter
Kukulkan
Level 126
God Stats
0W - 2L
1,351 SR
Queue Stats
239W - 194L
1,611 Elo+
Party 1
Mulan
Mulan
Dysangelium
Mulan
Level 108
God Stats
77W - 80L
1,503 SR
Queue Stats
235W - 244L
1,443 Elo+
Solo
Mercury
Mercury
HeckYouMan
Mercury
Level 123
God Stats
0W - 1L
1,789 SR
Queue Stats
150W - 123L
1,609 Elo+
Party 1
Ishtar
Ishtar
blockedbyjames
Ishtar
Level 119
God Stats
0W - 2L
1,326 SR
Queue Stats
35W - 25L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CobeMT
Arachne
20
15 / 1 / 5
13,579
647
17,988
21,948
12,753
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Dwreck772
Raijin
18
3 / 6 / 7
11,721
558
8,369
13,892
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Kaayyy
Horus
16
5 / 4 / 10
10,579
504
10,471
19,687
18,410
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
NeikGrim
Heimdallr
16
2 / 6 / 5
10,607
505
6,159
16,806
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Zlla
Tsukuyomi
20
5 / 0 / 15
13,232
630
25,131
20,654
17,664
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaleTheScale
Cerberus
12
3 / 9 / 7
8,726
416
8,228
24,040
27,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
16
7 / 6 / 4
10,605
505
18,139
16,416
7,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 7 / 2
10,245
488
11,468
24,526
24,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
HeckYouMan
Mercury
17
1 / 6 / 6
10,250
488
6,750
20,030
9,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 4 / 6
11,811
562
10,049
15,875
6,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
30
Kills
16
17
Deaths
32
42
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CaleTheScale
Cerberus
3
9
7
0.72
L
Kukulkan
7
6
4
1.5
W
Arachne
CobeMT
Arachne
15
1
5
17.5
W
Raijin
Dwreck772
Raijin
3
6
7
1.08
L
1
7
2
0.29
L
Mercury
HeckYouMan
Mercury
1
6
6
0.67
W
Horus
Kaayyy
Horus
5
4
10
2.5
W
Heimdallr
NeikGrim
Heimdallr
2
6
5
0.75
W
Tsukuyomi
Zlla
Tsukuyomi
5
0
15
12.5
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,118
Damage
54,634
92,987
Taken
100,887
62,720
Mitigated
75,935
32,262
Healing
17,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CaleTheScale
Cerberus
8,228
315
240
5,801
24,040
27,965
100
2,751
21,289
32,519
0
L
Kukulkan
18,139
1,602
0
1,581
16,416
7,738
250
4,221
12,195
95,933
0
W
Arachne
CobeMT
Arachne
17,988
12,103
0
7,323
21,948
12,753
924
6,362
15,586
0
139,087
W
Raijin
Dwreck772
Raijin
8,369
1,488
0
2,301
13,892
6,504
378
7,201
6,691
87,890
0
L
11,468
1,733
0
6,603
24,526
24,319
0
868
23,658
0
79,711
L
Mercury
HeckYouMan
Mercury
6,750
1,948
0
920
20,030
9,072
197
957
19,073
0
105,644
W
Horus
Kaayyy
Horus
10,471
3,737
1,771
4,488
19,687
18,410
0
7,939
11,748
79
37,235
W
Heimdallr
NeikGrim
Heimdallr
6,159
3,133
0
4,587
16,806
7,389
0
4,443
12,363
0
69,246
W
Tsukuyomi
Zlla
Tsukuyomi
25,131
6,875
0
11,792
20,654
17,664
900
4,826
15,828
349
120,018
L
10,049
7,107
0
2,667
15,875
6,841
837
923
14,952
0
107,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,718
Gold Earned
51,637
626
Minions Killed
698
0
Camps Cleared
0
2,070,220
Distance Traveled
1,993,911
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,726
416
73
3
0
377,166
3
L
Kukulkan
10,605
505
169
8
0
395,615
3
W
Arachne
13,579
647
173
8
0
506,740
3
W
Raijin
11,721
558
152
7
0
355,385
1
L
Mulan
10,245
488
146
7
0
359,823
3
L
Mercury
10,250
488
145
7
0
459,810
0
W
Horus
10,579
504
37
2
0
402,249
4
W
Heimdallr
10,607
505
96
5
0
363,518
1
W
Tsukuyomi
13,232
630
168
8
0
442,328
0
L
Ishtar
11,811
562
165
8
0
401,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role