Player Matchup

Danzaburou
Danzaburou
Kaipreme
Danzaburou
Level 62
God Stats
27W - 11L
1,730 SR
Queue Stats
196W - 109L
1,777 Elo+
Party 2
Baron Samedi
Baron Samedi
Xucy
Baron Samedi
Level 29
God Stats
11W - 5L
1,668 SR
Queue Stats
160W - 59L
1,736 Elo+
Party 2
Nox
Nox
Yaoibby
Nox
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,753 Elo+
Party 2
Team Averages
Level 80
1,633 SR
1,755 Elo+

VS

Team Averages
Level 75
1,486 SR
1,551 Elo+
Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BadNewzBearz
Cthulhu
Level 5
God Stats
1W - 1L
1,467 SR
Queue Stats
1W - 1L
1,755 Elo+
Party 1
Neith
Neith
xesttub
Neith
Level 101
God Stats
0W - 1L
1,490 SR
Queue Stats
1W - 4L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kaipreme
Danzaburou
14
4 / 2 / 8
9,276
773
10,271
10,562
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Xucy
Baron Samedi
14
3 / 2 / 9
9,367
781
6,978
8,269
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nox
15
7 / 0 / 7
9,560
797
12,074
7,301
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 4 / 1
8,141
678
6,482
10,378
5,746
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
BadNewzBearz
Cthulhu
12
1 / 4 / 1
7,907
659
2,479
12,602
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
xesttub
Neith
10
0 / 6 / 4
7,170
598
4,910
9,982
4,246
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
4
1
0.88
L
Cthulhu
BadNewzBearz
Cthulhu
1
4
1
0.38
W
Danzaburou
Kaipreme
Danzaburou
4
2
8
4
W
Baron Samedi
Xucy
Baron Samedi
3
2
9
3.75
W
Nox
7
0
7
10.5
L
Neith
xesttub
Neith
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,323
Damage
13,871
26,132
Taken
32,962
14,030
Mitigated
17,598
11,086
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,482
430
0
1,814
10,378
5,746
0
6,731
3,647
26,244
0
L
Cthulhu
BadNewzBearz
Cthulhu
2,479
53
0
837
12,602
7,606
0
7,261
5,341
6,212
0
W
Danzaburou
Kaipreme
Danzaburou
10,271
4,167
0
4,098
10,562
4,754
1,381
3,335
7,227
0
40,070
W
Baron Samedi
Xucy
Baron Samedi
6,978
732
670
3,456
8,269
6,039
31
3,504
4,765
25,187
0
W
Nox
12,074
801
0
2,862
7,301
3,237
410
2,459
4,842
39,382
0
L
Neith
xesttub
Neith
4,910
2,780
0
529
9,982
4,246
0
5,432
4,550
0
17,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
23,218
147
Minions Killed
89
10
Camps Cleared
1
646,311
Distance Traveled
553,681
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,141
678
48
4
0
178,498
2
L
Cthulhu
7,907
659
10
1
0
207,309
2
W
Danzaburou
9,276
773
55
5
4
204,812
5
W
Baron Samedi
9,367
781
39
3
0
215,049
3
W
Nox
9,560
797
53
4
6
226,450
3
L
Neith
7,170
598
31
3
1
167,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role