Player Matchup

Horus
Horus
Fatmexican33
Horus
Level 105
God Stats
2W - 1L
1,882 SR
Queue Stats
9W - 5L
1,716 Elo+
Party 2
Fafnir
Fafnir
GrimZombie420
Fafnir
Level 143
God Stats
27W - 29L
1,551 SR
Queue Stats
263W - 263L
1,548 Elo+
Solo
Cupid
Cupid
Solo__Platinum
Cupid
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,569 Elo+
Party 2
Baron Samedi
Baron Samedi
TheMightyBean--
Baron Samedi
Level 108
God Stats
8W - 7L
1,614 SR
Queue Stats
87W - 101L
1,448 Elo+
Party 2
Susano
Susano
Zanderman264
Susano
Level 47
God Stats
0W - 1L
1,767 SR
Queue Stats
13W - 8L
1,600 Elo+
Party 2
Team Averages
Level 109
1,663 SR
1,576 Elo+

VS

Team Averages
Level 137
1,666 SR
1,553 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
HGJohn
Merlin
Level 121
God Stats
2W - 0L
1,791 SR
Queue Stats
4W - 5L
1,483 Elo+
Party 3
Cabrakan
Cabrakan
Illogicalz
Cabrakan
Level 155
God Stats
3W - 0L
1,797 SR
Queue Stats
11W - 3L
1,747 Elo+
Party 3
Guan Yu
Guan Yu
TodayFuture9
Guan Yu
Level 142
God Stats
4W - 1L
1,713 SR
Queue Stats
35W - 38L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
lucky_insect195
Danzaburou
Level 106
God Stats
11W - 6L
1,531 SR
Queue Stats
270W - 296L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 5
11,796
737
16,849
28,226
28,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
2 / 3 / 7
11,896
744
10,077
24,891
37,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
4 / 3 / 3
11,777
736
14,527
18,065
8,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
TheMightyBean--
Baron Samedi
18
5 / 5 / 3
11,380
711
15,303
22,507
11,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
18
2 / 10 / 4
10,989
687
7,871
21,709
9,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
5 / 4 / 12
12,545
784
21,066
19,651
9,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
HGJohn
Merlin
20
8 / 4 / 6
13,586
849
25,128
13,932
7,651
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Illogicalz
Cabrakan
20
11 / 3 / 9
13,570
848
31,943
27,962
31,979
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
TodayFuture9
Guan Yu
19
4 / 3 / 16
11,943
746
12,633
22,390
31,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
lucky_insect195
Danzaburou
19
1 / 4 / 9
11,604
725
7,122
18,203
8,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
81
18
Kills
29
29
Deaths
18
22
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
4
12
2.75
L
5
8
5
0.94
L
2
3
7
1.83
W
Merlin
HGJohn
Merlin
8
4
6
2.75
W
Cabrakan
Illogicalz
Cabrakan
11
3
9
5.17
L
4
3
3
1.83
L
Baron Samedi
TheMightyBean--
Baron Samedi
5
5
3
1.3
W
Guan Yu
TodayFuture9
Guan Yu
4
3
16
4
L
Susano
2
10
4
0.4
W
Danzaburou
lucky_insect195
Danzaburou
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,627
Damage
97,892
115,398
Taken
102,138
96,005
Mitigated
89,636
24,666
Healing
31,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
21,066
6,732
0
4,165
19,651
9,404
1,628
4,311
15,197
0
57,888
L
16,849
6,634
2,227
4,496
28,226
28,513
1,173
16,398
11,828
0
49,126
L
10,077
2,974
0
1,535
24,891
37,975
0
8,177
16,714
28,750
0
W
Merlin
HGJohn
Merlin
25,128
2,112
0
1,830
13,932
7,651
3,400
3,870
9,674
73,965
0
W
Cabrakan
Illogicalz
Cabrakan
31,943
4,060
0
7,861
27,962
31,979
889
5,751
21,755
64,826
0
L
14,527
7,211
223
5,727
18,065
8,273
371
11,618
6,447
0
56,432
L
Baron Samedi
TheMightyBean--
Baron Samedi
15,303
1,101
2,039
7,213
22,507
11,289
219
8,656
13,851
47,177
0
W
Guan Yu
TodayFuture9
Guan Yu
12,633
946
8,306
7,892
22,390
31,980
438
5,190
16,732
0
30,817
L
Susano
7,871
1,447
0
1,206
21,709
9,955
538
12,222
9,487
0
26,242
W
Danzaburou
lucky_insect195
Danzaburou
7,122
2,376
0
1,883
18,203
8,622
4,199
5,211
12,813
0
51,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,838
Gold Earned
63,248
304
Minions Killed
358
0
Camps Cleared
0
1,366,105
Distance Traveled
1,500,660
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,545
784
76
5
0
331,103
2
L
Horus
11,796
737
67
4
0
267,930
1
L
Fafnir
11,896
744
37
2
0
303,406
3
W
Merlin
13,586
849
112
7
0
266,500
0
W
Cabrakan
13,570
848
70
4
0
299,524
1
L
Cupid
11,777
736
87
5
0
244,013
1
L
Baron Samedi
11,380
711
52
3
0
279,811
1
W
Guan Yu
11,943
746
33
2
0
331,043
1
L
Susano
10,989
687
61
4
0
270,945
0
W
Danzaburou
11,604
725
67
4
0
272,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role