Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AtrociousRelic
Xing Tian
Level 105
God Stats
1W - 0L
1,866 SR
Queue Stats
76W - 59L
1,548 Elo+
Party 1
Shiva
Shiva
Cookedcream
Shiva
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,514 Elo+
Party 1
Ravana
Ravana
EternityWulf
Ravana
Level 102
God Stats
2W - 1L
1,867 SR
Queue Stats
89W - 109L
1,465 Elo+
Solo
Hera
Hera
SomeWildPotato
Hera
Level 109
God Stats
1W - 0L
1,498 SR
Queue Stats
88W - 73L
1,534 Elo+
Party 1
Team Averages
Level 98
1,646 SR
1,512 Elo+

VS

Team Averages
Level 100
1,456 SR
1,426 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
InevitableThug
Vamana
Level 129
God Stats
0W - 2L
1,539 SR
Queue Stats
30W - 39L
1,495 Elo+
Party 3
Xbalanque
Xbalanque
MichealAngelbro
Xbalanque
Level 61
God Stats
2W - 7L
1,363 SR
Queue Stats
25W - 54L
1,305 Elo+
Party 2
Nemesis
Nemesis
PabloPiccasbro
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 49L
1,319 Elo+
Party 2
Mulan
Mulan
Wh1t3xTiger
Mulan
Level 129
God Stats
3W - 3L
1,379 SR
Queue Stats
64W - 78L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
0 / 1 / 2
7,447
745
4,363
7,228
3,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
AtrociousRelic
Xing Tian
15
4 / 1 / 3
8,034
803
13,230
8,312
5,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 1 / 6
7,183
718
5,313
12,013
12,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
13
3 / 1 / 2
7,554
755
6,275
8,817
7,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 1 / 3
8,344
834
11,210
3,726
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 1 / 3
7,726
773
8,909
4,665
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 1
7,682
768
7,282
14,851
13,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
MichealAngelbro
Xbalanque
12
1 / 3 / 2
6,787
679
4,996
7,935
3,039
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 1
6,827
683
3,024
11,070
4,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 4
7,455
746
6,819
10,793
8,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
5
5
Deaths
10
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
1
2
1
L
Kukulkan
 
Kukulkan
1
1
3
2.5
W
Xing Tian
AtrociousRelic
Xing Tian
4
1
3
5.5
W
0
1
6
3
W
Ravana
3
1
2
4
L
2
0
1
2.5
L
Xbalanque
MichealAngelbro
Xbalanque
1
3
2
0.67
L
1
4
1
0.38
W
3
1
3
4.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,391
Damage
31,030
40,096
Taken
49,314
30,538
Mitigated
30,778
6,641
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,363
2,086
0
994
7,228
3,546
1,828
1,479
5,749
0
26,640
L
Kukulkan
 
Kukulkan
8,909
158
398
1,170
4,665
1,705
0
3,282
1,202
34,027
0
W
Xing Tian
AtrociousRelic
Xing Tian
13,230
546
0
549
8,312
5,583
0
1,173
7,139
26,296
0
W
5,313
1,456
764
2,488
12,013
12,092
217
3,521
8,492
0
13,201
W
Ravana
6,275
1,146
0
1,346
8,817
7,292
0
1,112
7,705
0
20,477
L
7,282
2,781
2,065
5,410
14,851
13,220
62
8,136
6,377
0
25,755
L
Xbalanque
MichealAngelbro
Xbalanque
4,996
2,259
0
450
7,935
3,039
0
2,894
4,947
0
10,439
L
3,024
955
0
491
11,070
4,352
0
5,677
4,960
0
14,943
W
11,210
3,262
0
500
3,726
2,025
258
1,624
2,102
38,703
0
L
6,819
1,477
1,327
1,083
10,793
8,462
35
3,723
6,848
0
12,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,562
Gold Earned
36,477
222
Minions Killed
168
0
Camps Cleared
0
1,048,522
Distance Traveled
1,056,665
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,447
745
52
5
0
194,724
3
L
Kukulkan
7,726
773
69
7
0
226,455
0
W
Xing Tian
8,034
803
32
3
0
226,010
1
W
Shiva
7,183
718
22
2
0
204,472
0
W
Ravana
7,554
755
34
3
0
207,526
6
L
Vamana
7,682
768
32
3
0
226,231
1
L
Xbalanque
6,787
679
21
2
0
177,980
0
L
Nemesis
6,827
683
25
3
0
226,776
0
W
Hera
8,344
834
82
8
0
215,790
0
L
Mulan
7,455
746
21
2
0
199,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role