Player Matchup

Sol
Sol
Enllz
Sol
Level 147
God Stats
1W - 0L
1,605 SR
Queue Stats
4W - 1L
1,955 Elo+
Party 2
Ymir
Ymir
EpicGrunts
Ymir
Level 140
God Stats
2W - 0L
1,410 SR
Queue Stats
4W - 1L
1,775 Elo+
Party 2
Ares
Ares
ItsCowl
Ares
Level 29
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 2L
1,272 Elo+
Party 2
Team Averages
Level 105
1,589 SR
1,667 Elo+

VS

Team Averages
Level 61
1,467 SR
1,286 Elo+
Danzaburou
Danzaburou
GooN2DaMaX
Danzaburou
Level 105
God Stats
10W - 8L
1,595 SR
Queue Stats
55W - 110L
1,304 Elo+
Party 1
Bellona
Bellona
Mermyr
Bellona
Level 13
God Stats
12W - 25L
1,305 SR
Queue Stats
19W - 47L
1,268 Elo+
Party 1
Scylla
Scylla
TEEMJAKOB
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 153L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Enllz
Sol
15
10 / 0 / 7
9,552
868
13,100
7,612
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 0 / 12
9,212
837
7,496
7,675
8,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
ItsCowl
Ares
13
3 / 2 / 13
8,455
769
6,640
8,039
6,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GooN2DaMaX
Danzaburou
11
2 / 5 / 0
6,838
622
4,810
10,133
4,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Mermyr
Bellona
10
0 / 7 / 2
6,500
591
4,610
13,872
7,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
TEEMJAKOB
Scylla
10
0 / 5 / 2
6,410
583
2,312
7,203
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
17
Kills
2
2
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
Enllz
Sol
10
0
7
13.5
W
4
0
12
10
L
Danzaburou
GooN2DaMaX
Danzaburou
2
5
0
0.4
W
Ares
ItsCowl
Ares
3
2
13
4.75
L
Bellona
Mermyr
Bellona
0
7
2
0.14
L
Scylla
TEEMJAKOB
Scylla
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,236
Damage
11,732
23,326
Taken
31,208
18,724
Mitigated
14,603
9,977
Healing
3,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Enllz
Sol
13,100
6,217
0
5,133
7,612
3,831
2,280
1,101
6,511
45,853
5,363
W
7,496
1,617
540
2,494
7,675
8,744
238
628
7,047
23,354
0
L
Danzaburou
GooN2DaMaX
Danzaburou
4,810
1,212
0
939
10,133
4,152
0
8,023
1,952
0
22,571
W
Ares
ItsCowl
Ares
6,640
464
24
1,786
8,039
6,149
121
978
7,061
21,186
0
L
Bellona
Mermyr
Bellona
4,610
1,053
332
1,823
13,872
7,556
0
11,672
1,964
0
9,274
L
Scylla
TEEMJAKOB
Scylla
2,312
101
0
110
7,203
2,895
0
5,652
1,396
9,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,219
Gold Earned
19,748
146
Minions Killed
78
7
Camps Cleared
1
599,160
Distance Traveled
505,529
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,552
868
88
8
5
197,106
4
W
Ymir
9,212
837
39
4
1
210,946
0
L
Danzaburou
6,838
622
45
4
1
152,851
2
W
Ares
8,455
769
19
2
1
191,108
0
L
Bellona
6,500
591
12
1
0
179,882
0
L
Scylla
6,410
583
21
2
0
172,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role