Player Matchup

Lancelot
Lancelot
Platinum V
Elsapo2000
Lancelot
Platinum V
Level 138
God Stats
0W - 1L
1,381 SR
Queue Stats
28W - 9L
1,976 MMR
Party 2
Cabrakan
Cabrakan
Platinum II
XavierGL
Cabrakan
Platinum II
Level 155
God Stats
0W - 1L
1,801 SR
Queue Stats
36W - 16L
1,993 MMR
Party 2
Yu Huang
Yu Huang
Platinum IV
Zamaniego
Yu Huang
Platinum IV
Level 155
God Stats
0W - 1L
1,872 SR
Queue Stats
23W - 4L
2,156 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,685 SR
2,042 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,639 SR
1,909 MMR
Thoth
Thoth
Platinum II
BDCxODSTx99
Thoth
Platinum II
Level 158
God Stats
1W - 0L
1,639 SR
Queue Stats
19W - 9L
2,113 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze V
ConfirmationBias
Gilgamesh
Bronze V
Level 64
God Stats
1W - 0L
1,499 SR
Queue Stats
10W - 17L
1,480 MMR
Solo
Cupid
Cupid
Platinum III
Shostopshorty
Cupid
Platinum III
Level 132
God Stats
5W - 2L
1,781 SR
Queue Stats
20W - 10L
2,133 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Elsapo2000
Lancelot
20
7 / 10 / 10
16,251
677
20,093
30,181
45,109
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
XavierGL
Cabrakan
20
5 / 4 / 13
16,302
679
15,819
36,921
74,969
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
Zamaniego
Yu Huang
20
8 / 5 / 10
17,715
738
48,659
28,444
16,387
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Baron SamediAchillesAtlasSobekAres

VS

Bans
Ah Muzen CabGaneshaDiscordiaKhepriMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 7
16,744
698
24,314
23,383
11,066
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
20
5 / 10 / 9
18,730
780
22,142
40,914
42,213
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 5 / 10
16,590
691
36,582
32,143
15,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
45
20
Kills
19
19
Deaths
21
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
6
7
1.92
W
Gilgamesh
5
10
9
0.95
L
Lancelot
Elsapo2000
Lancelot
7
10
10
1.2
W
6
5
10
2.2
L
Cabrakan
XavierGL
Cabrakan
5
4
13
2.88
L
Yu Huang
Zamaniego
Yu Huang
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,571
Damage
83,038
95,546
Taken
96,440
136,465
Mitigated
69,227
21,289
Healing
24,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,314
678
0
985
23,383
11,066
758
15,485
7,802
77,752
0
W
Gilgamesh
22,142
5,772
2,796
6,006
40,914
42,213
1,101
27,830
12,930
4,360
49,672
L
Lancelot
Elsapo2000
Lancelot
20,093
3,509
0
1,839
30,181
45,109
0
7,368
22,813
189
45,080
W
36,582
22,054
2,546
12,620
32,143
15,948
212
21,915
10,228
0
106,460
L
Cabrakan
XavierGL
Cabrakan
15,819
1,961
742
10,196
36,921
74,969
84
10,243
26,678
42,204
0
L
Yu Huang
Zamaniego
Yu Huang
48,659
5,040
0
8,512
28,444
16,387
1,166
8,776
19,668
137,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,268
Gold Earned
52,064
249
Minions Killed
273
11
Camps Cleared
11
1,369,903
Distance Traveled
1,270,827
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
16,744
698
110
5
2
438,300
10
W
Gilgamesh
18,730
780
37
2
3
434,843
4
L
Lancelot
16,251
677
48
2
1
449,166
1
W
Cupid
16,590
691
126
5
6
397,684
4
L
Cabrakan
16,302
679
40
2
4
483,979
3
L
Yu Huang
17,715
738
161
7
6
436,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role