Player Matchup

Ymir
Ymir
ACoffeeGuy
Ymir
Level 89
God Stats
1W - 2L
1,657 SR
Queue Stats
159W - 117L
1,488 Elo+
Party 2
Xbalanque
Xbalanque
Durk8432
Xbalanque
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 170L
1,458 Elo+
Party 2
Ares
Ares
Octagonal Echo
Ares
Level 127
God Stats
0W - 1L
1,506 SR
Queue Stats
84W - 70L
1,482 Elo+
Party 3
Xing Tian
Xing Tian
SadBoiThicc
Xing Tian
Level 138
God Stats
2W - 2L
1,601 SR
Queue Stats
161W - 144L
1,504 Elo+
Party 3
Nemesis
Nemesis
kaiserpikachu
Nemesis
Level 126
God Stats
2W - 2L
1,632 SR
Queue Stats
615W - 630L
1,504 Elo+
Solo
Team Averages
Level 111
1,579 SR
1,487 Elo+

VS

Team Averages
Level 112
1,341 SR
1,421 Elo+
Poseidon
Poseidon
Fatmexican33
Poseidon
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,405 Elo+
Party 1
Chiron
Chiron
KickingYou
Chiron
Level 160
God Stats
9W - 10L
1,415 SR
Queue Stats
759W - 811L
1,485 Elo+
Solo
Cliodhna
Cliodhna
Solo__Platinum
Cliodhna
Level 142
God Stats
1W - 1L
1,274 SR
Queue Stats
22W - 37L
1,362 Elo+
Party 1
Odin
Odin
TheMightyBean--
Odin
Level 108
God Stats
1W - 3L
1,016 SR
Queue Stats
30W - 41L
1,439 Elo+
Party 1
Susano
Susano
Zanderman264
Susano
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 9
9,826
655
14,891
21,849
15,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
Durk8432
Xbalanque
18
4 / 7 / 6
10,685
712
10,819
16,036
8,512
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 7 / 6
9,046
603
6,724
18,004
19,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
SadBoiThicc
Xing Tian
17
3 / 4 / 8
10,994
733
14,890
17,487
23,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
17
4 / 6 / 6
10,165
678
10,974
16,450
10,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fatmexican33
Poseidon
20
7 / 5 / 17
12,120
808
19,256
14,906
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
KickingYou
Chiron
20
13 / 1 / 14
12,921
861
24,889
15,697
8,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
19
4 / 1 / 16
11,665
778
11,760
16,097
17,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 2 / 18
10,869
725
10,146
14,561
14,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
16
1 / 5 / 15
10,089
673
9,328
14,958
7,266
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
110
14
Kills
30
30
Deaths
14
35
Assists
80
Player
Kills
Deaths
Assists
KDA
L
1
6
9
0.92
L
Xbalanque
Durk8432
Xbalanque
4
7
6
1
W
Poseidon
Fatmexican33
Poseidon
7
5
17
3.1
W
Chiron
KickingYou
Chiron
13
1
14
20
L
2
7
6
0.71
L
Xing Tian
SadBoiThicc
Xing Tian
3
4
8
1.75
W
Cliodhna
4
1
16
12
W
5
2
18
7
W
Susano
1
5
15
1.7
L
Nemesis
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,298
Damage
75,379
89,826
Taken
76,219
78,296
Mitigated
54,627
19,847
Healing
38,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,891
1,111
2,799
4,399
21,849
15,878
0
5,959
15,770
27,681
0
L
Xbalanque
Durk8432
Xbalanque
10,819
2,764
787
2,363
16,036
8,512
874
4,818
11,066
0
26,001
W
Poseidon
Fatmexican33
Poseidon
19,256
3,815
1,613
4,494
14,906
7,023
2,524
7,489
7,241
53,004
0
W
Chiron
KickingYou
Chiron
24,889
9,043
5,635
8,134
15,697
8,510
4,513
6,163
9,310
0
45,169
L
6,724
229
0
368
18,004
19,918
38
2,450
15,284
13,660
0
L
Xing Tian
SadBoiThicc
Xing Tian
14,890
146
1,038
2,232
17,487
23,411
27
2,597
14,703
28,028
0
W
Cliodhna
11,760
859
5,449
5,610
16,097
17,013
453
8,546
7,341
149
23,763
W
10,146
829
2,404
2,775
14,561
14,815
539
5,858
8,511
1,435
12,493
W
Susano
9,328
1,793
392
2,131
14,958
7,266
1,048
7,551
7,311
0
13,391
L
Nemesis
10,974
4,545
1,947
3,914
16,450
10,577
0
4,658
11,619
0
26,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,716
Gold Earned
57,664
152
Minions Killed
167
0
Camps Cleared
0
1,240,360
Distance Traveled
1,418,403
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,826
655
36
2
0
257,024
1
L
Xbalanque
10,685
712
47
3
0
242,743
0
W
Poseidon
12,120
808
76
5
0
249,122
1
W
Chiron
12,921
861
48
3
0
284,818
0
L
Ares
9,046
603
4
0
0
180,552
0
L
Xing Tian
10,994
733
31
2
0
286,134
0
W
Cliodhna
11,665
778
19
1
0
301,384
2
W
Odin
10,869
725
13
1
0
311,971
2
W
Susano
10,089
673
11
1
0
271,108
0
L
Nemesis
10,165
678
34
2
0
273,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role