Player Matchup

Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Hail_Abaddon_
Anubis
Level 160
God Stats
3W - 0L
1,776 SR
Queue Stats
335W - 355L
1,453 Elo+
Solo
Chaac
Chaac
JoseVetoz
Chaac
Level 85
God Stats
111W - 61L
1,656 SR
Queue Stats
206W - 162L
1,590 Elo+
Party 1
Xbalanque
Xbalanque
Rodrigovetto98
Xbalanque
Level 30
God Stats
6W - 0L
1,959 SR
Queue Stats
18W - 2L
1,825 Elo+
Party 1
Team Averages
Level 112
1,678 SR
1,574 Elo+

VS

Team Averages
Level 27
1,327 SR
1,396 Elo+
Freya
Freya
I ZeLL I
Freya
Level 30
God Stats
38W - 52L
1,420 SR
Queue Stats
39W - 60L
1,364 Elo+
Party 2
Hera
Hera
KelseyMcLovn
Hera
Level 28
God Stats
1W - 3L
1,366 SR
Queue Stats
37W - 55L
1,381 Elo+
Party 2
Bacchus
Bacchus
isaac-lm0707
Bacchus
Level 7
God Stats
2W - 4L
1,296 SR
Queue Stats
14W - 11L
1,477 Elo+
Party 3
Guan Yu
Guan Yu
spacecadetdavey
Guan Yu
Level 33
God Stats
0W - 2L
1,208 SR
Queue Stats
13W - 24L
1,315 Elo+
Solo
Hun Batz
Hun Batz
yisus15qa
Hun Batz
Level 39
God Stats
1W - 2L
1,344 SR
Queue Stats
95W - 114L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
6 / 2 / 5
7,548
629
8,794
9,897
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
 
Artio
11
3 / 1 / 8
7,470
623
3,711
13,182
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 5
7,088
591
6,915
7,760
4,312
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
JoseVetoz
Chaac
12
1 / 1 / 1
7,509
626
4,100
5,637
3,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xbalanque
Rodrigovetto98
Xbalanque
13
6 / 0 / 5
8,003
667
9,214
5,771
2,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
I ZeLL I
Freya
3
0 / 3 / 0
4,136
345
1,908
3,514
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 6 / 3
5,703
475
3,317
7,709
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
isaac-lm0707
Bacchus
9
1 / 2 / 2
5,643
470
5,461
10,979
6,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 0
6,099
508
2,015
10,144
6,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
yisus15qa
Hun Batz
10
3 / 4 / 1
6,279
523
5,022
10,389
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
6
6
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
2
5
4.25
W
Artio
 
Artio
3
1
8
7
W
1
2
5
1.75
L
Freya
I ZeLL I
Freya
0
3
0
0
W
Chaac
JoseVetoz
Chaac
1
1
1
1.5
L
1
6
3
0.42
W
Xbalanque
Rodrigovetto98
Xbalanque
6
0
5
8.5
L
Bacchus
isaac-lm0707
Bacchus
1
2
2
1
L
1
2
0
0.5
L
Hun Batz
yisus15qa
Hun Batz
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,734
Damage
17,723
42,247
Taken
42,735
23,458
Mitigated
19,587
15,332
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,794
3,478
0
290
9,897
3,747
673
794
9,103
0
45,606
W
Artio
 
Artio
3,711
684
983
4,947
13,182
9,341
428
5,638
7,544
19,476
0
W
6,915
764
0
4,326
7,760
4,312
349
2,716
5,044
49,066
0
L
Freya
I ZeLL I
Freya
1,908
965
73
904
3,514
724
0
573
2,941
7,729
0
W
Chaac
JoseVetoz
Chaac
4,100
951
0
2,660
5,637
3,815
192
169
5,468
0
47,417
L
3,317
1,333
0
80
7,709
1,826
0
3,978
3,731
30,464
0
W
Xbalanque
Rodrigovetto98
Xbalanque
9,214
5,460
0
2,126
5,771
2,243
2,870
1,369
4,402
0
56,975
L
Bacchus
isaac-lm0707
Bacchus
5,461
759
0
1,605
10,979
6,518
0
3,125
7,854
18,512
0
L
2,015
742
0
1,988
10,144
6,846
0
391
9,753
0
31,502
L
Hun Batz
yisus15qa
Hun Batz
5,022
1,510
0
2,040
10,389
3,673
0
2,559
7,830
0
30,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,618
Gold Earned
27,860
374
Minions Killed
202
0
Camps Cleared
0
1,128,607
Distance Traveled
994,297
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,548
629
80
7
0
249,064
1
W
Artio
7,470
623
21
2
0
251,944
3
W
Anubis
7,088
591
81
7
0
176,571
1
L
Freya
4,136
345
15
1
0
69,519
0
W
Chaac
7,509
626
101
8
0
227,026
1
L
Hera
5,703
475
43
4
0
194,102
0
W
Xbalanque
8,003
667
91
8
0
224,002
0
L
Bacchus
5,643
470
23
2
0
239,661
0
L
Guan Yu
6,099
508
70
6
0
233,552
4
L
Hun Batz
6,279
523
51
4
0
257,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role