Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
HSEL_Angel
Jing Wei
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,470 Elo+
Solo
Pele
Pele
R LUND2D2
Pele
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 170L
1,346 Elo+
Solo
Agni
Agni
Twonimus88
Agni
Level 63
God Stats
0W - 2L
1,320 SR
Queue Stats
156W - 175L
1,383 Elo+
Solo
Eset
Eset
wWhHaOt
Eset
Level 34
God Stats
17W - 22L
1,543 SR
Queue Stats
24W - 33L
1,476 Elo+
Solo
Team Averages
Level 79
1,473 SR
1,435 Elo+

VS

Team Averages
Level 80
1,510 SR
1,374 Elo+
Camazotz
Camazotz
Chitown420_
Camazotz
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,440 Elo+
Solo
Cernunnos
Cernunnos
INDIANAONE
Cernunnos
Level 36
God Stats
1W - 1L
1,483 SR
Queue Stats
3W - 10L
1,178 Elo+
Solo
Atlas
Atlas
J29MAMASBOY
Atlas
Level 89
God Stats
2W - 1L
1,518 SR
Queue Stats
25W - 26L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Wonderpope
Kukulkan
Level 69
God Stats
3W - 4L
1,318 SR
Queue Stats
7W - 9L
1,327 Elo+
Solo
Nu Wa
Nu Wa
icemateGER
Nu Wa
Level 128
God Stats
1W - 0L
1,731 SR
Queue Stats
22W - 18L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
0 / 2 / 2
10,027
1,003
8,974
17,459
28,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
HSEL_Angel
Jing Wei
15
0 / 2 / 3
9,977
998
8,368
16,118
7,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
15
1 / 8 / 3
9,991
999
8,820
16,774
7,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 7 / 0
10,401
1,040
9,923
11,329
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Eset
wWhHaOt
Eset
15
0 / 3 / 3
9,779
978
14,560
10,785
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

137

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Chitown420_
Camazotz
17
5 / 1 / 8
11,676
1,168
9,647
15,041
7,288
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
INDIANAONE
Cernunnos
17
1 / 2 / 14
10,325
1,033
13,873
12,841
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 13
10,957
1,096
14,330
15,044
15,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Wonderpope
Kukulkan
17
8 / 1 / 7
11,646
1,165
15,108
5,602
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
18
5 / 0 / 12
12,148
1,215
15,333
6,150
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
4
Kills
22
22
Deaths
4
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
2
0.5
W
Camazotz
Chitown420_
Camazotz
5
1
8
9
L
Jing Wei
HSEL_Angel
Jing Wei
0
2
3
0.75
W
Cernunnos
INDIANAONE
Cernunnos
1
2
14
4
W
3
0
13
9.5
L
Pele
1
8
3
0.31
L
3
7
0
0.43
W
Kukulkan
Wonderpope
Kukulkan
8
1
7
11.5
W
Nu Wa
5
0
12
11
L
Eset
wWhHaOt
Eset
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,645
Damage
68,291
72,465
Taken
54,678
53,456
Mitigated
34,283
8,422
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,974
3,290
0
900
17,459
28,237
0
9,443
7,508
19,785
0
W
Camazotz
Chitown420_
Camazotz
9,647
2,309
0
6,817
15,041
7,288
0
9,267
5,774
0
30,678
L
Jing Wei
HSEL_Angel
Jing Wei
8,368
4,131
0
1,660
16,118
7,638
0
9,783
5,849
0
42,624
W
Cernunnos
INDIANAONE
Cernunnos
13,873
6,519
0
1,528
12,841
6,234
0
7,755
5,086
0
30,581
W
14,330
6,003
0
1,140
15,044
15,094
0
9,801
5,243
22,252
0
L
Pele
8,820
2,454
0
3,033
16,774
7,134
0
8,995
7,458
0
24,398
L
9,923
351
0
131
11,329
4,518
0
7,863
2,968
24,072
855
W
Kukulkan
Wonderpope
Kukulkan
15,108
461
587
740
5,602
2,815
0
3,122
2,480
29,545
0
W
Nu Wa
15,333
2,171
146
960
6,150
2,852
0
3,396
2,754
39,388
0
L
Eset
wWhHaOt
Eset
14,560
66
1,540
1,158
10,785
5,929
0
6,564
3,911
36,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,175
Gold Earned
56,752
212
Minions Killed
218
8
Camps Cleared
9
904,104
Distance Traveled
975,191
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,027
1,003
12
1
0
194,737
0
W
Camazotz
11,676
1,168
34
3
6
216,413
1
L
Jing Wei
9,977
998
86
9
1
210,843
0
W
Cernunnos
10,325
1,033
37
4
2
164,821
0
W
Atlas
10,957
1,096
16
2
1
196,812
0
L
Pele
9,991
999
36
4
3
152,813
4
L
Agni
10,401
1,040
33
3
3
137,301
0
W
Kukulkan
11,646
1,165
49
5
0
200,247
3
W
Nu Wa
12,148
1,215
82
8
0
196,898
1
L
Eset
9,779
978
45
5
1
208,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role