Player Matchup

Osiris
Osiris
El Pianista 22
Osiris
Level 85
God Stats
2W - 1L
1,497 SR
Queue Stats
68W - 22L
1,747 Elo+
Party 2
Artemis
Artemis
Spodah1202
Artemis
Level 28
God Stats
8W - 1L
1,815 SR
Queue Stats
66W - 19L
1,768 Elo+
Party 2
Freya
Freya
aocg_22
Freya
Level 87
God Stats
1W - 1L
1,287 SR
Queue Stats
72W - 29L
1,729 Elo+
Party 2
Team Averages
Level 67
1,533 SR
1,748 Elo+

VS

Team Averages
Level 73
1,799 SR
1,523 Elo+
Achilles
Achilles
Nedrob
Achilles
Level 29
God Stats
10W - 2L
1,864 SR
Queue Stats
30W - 21L
1,516 Elo+
Party 1
Cupid
Cupid
lCHA5El
Cupid
Level 87
God Stats
19W - 9L
1,615 SR
Queue Stats
88W - 58L
1,537 Elo+
Party 1
Chang'e
Chang'e
nridge69
Chang'e
Level 103
God Stats
7W - 1L
1,917 SR
Queue Stats
111W - 74L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 3
14,708
639
19,931
29,830
45,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Spodah1202
Artemis
19
1 / 7 / 7
14,433
628
16,973
19,943
9,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
aocg_22
Freya
20
5 / 2 / 4
16,876
734
38,470
34,945
21,367
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nedrob
Achilles
20
3 / 4 / 11
15,812
687
18,885
35,114
52,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
lCHA5El
Cupid
20
7 / 3 / 7
15,348
667
26,099
27,143
12,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
nridge69
Chang'e
20
7 / 4 / 7
15,566
677
24,235
30,594
14,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
11
Kills
17
17
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
8
3
0.81
L
Achilles
Nedrob
Achilles
3
4
11
2.13
W
Artemis
Spodah1202
Artemis
1
7
7
0.64
W
Freya
aocg_22
Freya
5
2
4
3.5
L
Cupid
lCHA5El
Cupid
7
3
7
3.5
L
Chang'e
nridge69
Chang'e
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,374
Damage
69,219
84,718
Taken
92,851
76,357
Mitigated
79,558
30,082
Healing
32,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,931
5,861
101
1,775
29,830
45,221
282
9,032
20,798
0
45,226
L
Achilles
Nedrob
Achilles
18,885
1,648
0
5,481
35,114
52,276
300
15,170
19,388
0
41,785
W
Artemis
Spodah1202
Artemis
16,973
9,490
0
4,165
19,943
9,769
1,568
7,081
12,862
0
51,054
W
Freya
aocg_22
Freya
38,470
13,498
0
24,041
34,945
21,367
671
8,548
26,397
111,215
8,382
L
Cupid
lCHA5El
Cupid
26,099
13,322
149
5,496
27,143
12,790
1,642
8,424
18,243
0
94,981
L
Chang'e
nridge69
Chang'e
24,235
722
7,284
13,933
30,594
14,492
558
11,090
18,925
76,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,017
Gold Earned
46,726
249
Minions Killed
242
10
Camps Cleared
9
1,166,983
Distance Traveled
1,286,900
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,708
639
30
1
4
403,953
6
L
Achilles
15,812
687
24
1
0
444,642
4
W
Artemis
14,433
628
63
3
0
362,564
1
W
Freya
16,876
734
156
7
6
400,466
8
L
Cupid
15,348
667
111
5
2
423,872
2
L
Chang'e
15,566
677
107
5
7
418,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role