Player Matchup

Anhur
Anhur
itsMillerTime38
Anhur
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,242 Elo+
Party 1
Achilles
Achilles
sdolan16
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,242 Elo+
Party 1
Merlin
Merlin
sunsetwind
Merlin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,262 Elo+
Solo
Team Averages
Level 40
1,500 SR
1,249 Elo+

VS

Team Averages
Level 75
1,387 SR
1,375 Elo+
Janus
Janus
GodTierSupport
Janus
Level 127
God Stats
14W - 12L
1,543 SR
Queue Stats
144W - 111L
1,667 Elo+
Solo
Neith
Neith
P0werSauce
Neith
Level 29
God Stats
2W - 5L
1,078 SR
Queue Stats
5W - 12L
1,158 Elo+
Party 2
Chaac
Chaac
Slopps
Chaac
Level 70
God Stats
12W - 8L
1,539 SR
Queue Stats
46W - 90L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
9,678
605
9,607
17,639
6,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
sdolan16
Achilles
13
1 / 7 / 1
10,438
652
11,895
24,885
28,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
sunsetwind
Merlin
13
1 / 10 / 1
9,515
595
10,601
15,712
6,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 12
13,056
816
23,394
8,988
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
16
7 / 2 / 6
11,332
708
10,349
10,231
4,653
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Slopps
Chaac
18
8 / 2 / 14
12,265
767
19,069
28,942
32,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
24
24
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
0
12
15
W
Neith
7
2
6
5
W
Chaac
Slopps
Chaac
8
2
14
7.5
L
1
7
2
0.29
L
Achilles
sdolan16
Achilles
1
7
1
0.21
L
Merlin
sunsetwind
Merlin
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,103
Damage
52,812
58,236
Taken
48,161
42,281
Mitigated
41,244
3,495
Healing
23,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,394
992
0
955
8,988
4,094
535
1,775
7,213
60,829
0
W
Neith
10,349
6,711
0
2,720
10,231
4,653
234
3,474
6,757
0
33,948
W
Chaac
Slopps
Chaac
19,069
2,544
199
19,419
28,942
32,497
0
6,105
22,837
0
51,031
L
9,607
4,623
0
1,584
17,639
6,965
0
7,877
9,405
0
35,813
L
Achilles
sdolan16
Achilles
11,895
2,411
0
1,741
24,885
28,817
0
8,266
16,089
0
15,896
L
Merlin
sunsetwind
Merlin
10,601
734
0
170
15,712
6,499
0
6,185
9,233
33,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
36,653
125
Minions Killed
179
3
Camps Cleared
12
793,155
Distance Traveled
992,724
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,056
816
95
6
4
357,548
4
W
Neith
11,332
708
45
3
5
288,166
0
W
Chaac
12,265
767
39
2
3
347,010
2
L
Anhur
9,678
605
64
4
3
278,839
5
L
Achilles
10,438
652
2
0
0
286,455
3
L
Merlin
9,515
595
59
4
0
227,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role