Player Matchup

Shiva
Shiva
Hvy Slender
Shiva
Level 107
God Stats
1W - 0L
1,623 SR
Queue Stats
74W - 57L
1,576 Elo+
Party 2
Tyr
Tyr
MercifulAsp775
Tyr
Level 105
God Stats
1W - 0L
1,373 SR
Queue Stats
56W - 34L
1,560 Elo+
Party 2
Bacchus
Bacchus
RektEmRalph
Bacchus
Level 108
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Ah Puch
Ah Puch
TheFernhammer
Ah Puch
Level 117
God Stats
1W - 1L
1,313 SR
Queue Stats
11W - 12L
1,510 Elo+
Party 4
Neith
Neith
Tooieboy
Neith
Level 120
God Stats
2W - 0L
1,662 SR
Queue Stats
22W - 14L
1,571 Elo+
Party 4
Team Averages
Level 111
1,452 SR
1,543 Elo+

VS

Team Averages
Level 119
1,471 SR
1,500 Elo+
Eset
Eset
 
Eset
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BigSmooth89
Rama
Level 105
God Stats
0W - 2L
1,294 SR
Queue Stats
44W - 45L
1,474 Elo+
Party 3
Poseidon
Poseidon
Carrot816
Poseidon
Level 117
God Stats
10W - 4L
1,704 SR
Queue Stats
223W - 261L
1,428 Elo+
Party 3
Baron Samedi
Baron Samedi
Jawser_3
Baron Samedi
Level 127
God Stats
4W - 1L
1,717 SR
Queue Stats
149W - 148L
1,562 Elo+
Party 1
Freya
Freya
taybumm1
Freya
Level 125
God Stats
2W - 8L
1,138 SR
Queue Stats
251W - 245L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 4 / 17
11,180
1,016
17,976
17,357
17,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 4 / 16
8,454
769
4,721
12,091
10,372
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
RektEmRalph
Bacchus
15
4 / 5 / 18
9,440
858
4,916
14,306
21,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
18
4 / 2 / 22
10,573
961
14,178
8,594
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Tooieboy
Neith
18
11 / 1 / 18
10,706
973
13,217
9,491
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 7 / 8
8,420
765
7,202
10,872
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 5 / 7
9,435
858
13,006
11,578
5,186
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Carrot816
Poseidon
12
2 / 8 / 11
7,902
718
8,172
12,562
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Jawser_3
Baron Samedi
14
2 / 7 / 11
8,769
797
4,475
11,039
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
taybumm1
Freya
13
1 / 7 / 11
7,884
717
2,328
11,790
4,392
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
64
34
Kills
16
16
Deaths
34
91
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
7
8
1
L
8
5
7
2.3
L
Poseidon
Carrot816
Poseidon
2
8
11
0.94
W
14
4
17
5.63
L
Baron Samedi
Jawser_3
Baron Samedi
2
7
11
1.07
W
1
4
16
2.25
W
Bacchus
RektEmRalph
Bacchus
4
5
18
2.6
W
Ah Puch
4
2
22
7.5
W
Neith
Tooieboy
Neith
11
1
18
20
L
Freya
taybumm1
Freya
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,008
Damage
35,183
61,839
Taken
57,841
58,936
Mitigated
25,227
25,175
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,202
641
686
1,241
10,872
4,848
0
3,799
7,073
17,801
0
L
13,006
7,840
255
973
11,578
5,186
0
5,241
6,337
0
17,349
L
Poseidon
Carrot816
Poseidon
8,172
690
233
706
12,562
4,530
0
3,827
8,735
18,414
0
W
17,976
1,967
1,728
8,247
17,357
17,284
618
6,532
10,501
0
28,386
L
Baron Samedi
Jawser_3
Baron Samedi
4,475
402
945
913
11,039
6,271
0
3,674
7,365
9,527
0
W
4,721
620
0
531
12,091
10,372
582
2,902
9,135
0
11,269
W
Bacchus
RektEmRalph
Bacchus
4,916
259
937
769
14,306
21,840
769
4,548
9,612
9,175
0
W
Ah Puch
14,178
72
4,594
3,846
8,594
4,296
1,212
4,673
3,687
38,723
0
W
Neith
Tooieboy
Neith
13,217
4,482
593
3,930
9,491
5,144
3,662
2,708
6,727
0
29,319
L
Freya
taybumm1
Freya
2,328
802
449
1,206
11,790
4,392
0
2,553
9,237
8,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,353
Gold Earned
42,410
127
Minions Killed
107
0
Camps Cleared
0
1,101,783
Distance Traveled
784,269
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,420
765
38
3
0
179,140
2
L
Rama
9,435
858
16
1
0
150,589
0
L
Poseidon
7,902
718
22
2
0
153,321
1
W
Shiva
11,180
1,016
20
2
0
211,647
0
L
Baron Samedi
8,769
797
18
2
0
140,351
3
W
Tyr
8,454
769
9
1
0
235,985
1
W
Bacchus
9,440
858
8
1
0
216,844
0
W
Ah Puch
10,573
961
62
6
0
223,510
0
W
Neith
10,706
973
28
3
0
213,797
0
L
Freya
7,884
717
13
1
0
160,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role