Player Matchup

Cthulhu
Cthulhu
Bananasorus_OG
Cthulhu
Level 73
God Stats
20W - 9L
1,722 SR
Queue Stats
215W - 262L
1,469 Elo+
Party 1
Bellona
Bellona
JOGO_PLAYZ
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,191 Elo+
Party 1
Neith
Neith
YoYonis
Neith
Level 100
God Stats
9W - 12L
1,541 SR
Queue Stats
35W - 47L
1,397 Elo+
Solo
Team Averages
Level 60
1,588 SR
1,352 Elo+

VS

Team Averages
Level 109
1,668 SR
1,362 Elo+
Artio
Artio
SickAcesenpai
Artio
Level 114
God Stats
28W - 35L
1,430 SR
Queue Stats
202W - 262L
1,359 Elo+
Party 2
Hades
Hades
Unadulterated96
Hades
Level 60
God Stats
8W - 5L
1,905 SR
Queue Stats
152W - 211L
1,359 Elo+
Party 2
Kali
Kali
little_monter29
Kali
Level 154
God Stats
21W - 13L
1,671 SR
Queue Stats
327W - 478L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
9,824
614
20,484
24,210
19,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
JOGO_PLAYZ
Bellona
13
2 / 7 / 3
10,076
630
8,311
19,423
12,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
YoYonis
Neith
17
2 / 0 / 3
10,774
673
23,853
9,365
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
11,092
693
10,929
25,331
30,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 10
10,884
680
14,442
19,127
11,318
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 1 / 2
11,510
719
19,159
22,013
12,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
11
11
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Bellona
JOGO_PLAYZ
Bellona
2
7
3
0.5
W
1
1
8
5
W
1
4
10
1.5
L
Neith
YoYonis
Neith
2
0
3
3.5
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,648
Damage
44,530
52,998
Taken
66,471
37,155
Mitigated
54,896
10,109
Healing
35,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,484
3,100
601
3,632
24,210
19,621
0
10,147
14,063
40,891
0
L
Bellona
JOGO_PLAYZ
Bellona
8,311
3,715
294
1,397
19,423
12,971
0
10,013
9,410
0
21,104
W
10,929
1,884
3,362
14,782
25,331
30,840
380
6,674
18,113
38,099
0
W
14,442
3,349
683
9,180
19,127
11,318
738
6,022
12,596
45,411
0
L
Neith
YoYonis
Neith
23,853
12,047
0
4,185
9,365
4,563
896
5,759
3,606
0
61,494
W
19,159
7,600
0
7,728
22,013
12,738
923
7,194
14,375
0
45,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,674
Gold Earned
33,486
190
Minions Killed
163
6
Camps Cleared
8
811,728
Distance Traveled
938,216
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,824
614
63
4
4
275,060
0
L
Bellona
10,076
630
30
2
1
252,062
0
W
Artio
11,092
693
51
3
1
332,554
4
W
Hades
10,884
680
76
5
3
283,589
7
L
Neith
10,774
673
97
6
1
284,606
2
W
Kali
11,510
719
36
2
4
322,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role