Player Matchup

Jing Wei
Jing Wei
Geros666 one
Jing Wei
Level 160
God Stats
2W - 1L
1,318 SR
Queue Stats
183W - 173L
1,524 Elo+
Party 2
Guan Yu
Guan Yu
KillerREIBAG
Guan Yu
Level 146
God Stats
1W - 0L
1,712 SR
Queue Stats
45W - 41L
1,550 Elo+
Party 2
Achilles
Achilles
MichaelEstes
Achilles
Level 89
God Stats
1W - 1L
1,269 SR
Queue Stats
488W - 467L
1,503 Elo+
Solo
Agni
Agni
Spinny B
Agni
Level 102
God Stats
3W - 0L
1,732 SR
Queue Stats
220W - 214L
1,497 Elo+
Solo
Nu Wa
Nu Wa
youngdolph22261
Nu Wa
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
253W - 248L
1,440 Elo+
Solo
Team Averages
Level 113
1,506 SR
1,503 Elo+

VS

Team Averages
Level 132
1,604 SR
1,495 Elo+
Danzaburou
Danzaburou
KILLA03_HELLGANG
Danzaburou
Level 156
God Stats
2W - 3L
1,520 SR
Queue Stats
216W - 221L
1,473 Elo+
Solo
He Bo
He Bo
Khykuma
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,349 Elo+
Party 1
Hou Yi
Hou Yi
ROLLOTHORFIN
Hou Yi
Level 129
God Stats
5W - 5L
1,454 SR
Queue Stats
308W - 268L
1,543 Elo+
Party 1
Horus
Horus
Soldier Boy1919
Horus
Level 149
God Stats
4W - 4L
1,755 SR
Queue Stats
279W - 236L
1,553 Elo+
Party 1
Loki
Loki
TheLastRanger69
Loki
Level 160
God Stats
5W - 4L
1,789 SR
Queue Stats
402W - 343L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Geros666 one
Jing Wei
20
7 / 5 / 13
13,426
839
18,099
16,860
7,879
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
KillerREIBAG
Guan Yu
20
5 / 4 / 14
12,233
765
13,000
21,076
23,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
MichaelEstes
Achilles
20
9 / 5 / 12
12,669
792
12,886
23,680
23,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
17
1 / 6 / 15
10,756
672
14,377
14,383
5,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 6 / 15
12,261
766
17,678
15,981
5,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KILLA03_HELLGANG
Danzaburou
14
2 / 4 / 6
9,658
604
7,590
10,888
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Khykuma
He Bo
16
2 / 7 / 8
9,947
622
8,278
11,829
5,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
19
2 / 4 / 11
10,724
670
12,053
13,620
6,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 17
12,554
785
14,712
31,794
22,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
13 / 7 / 9
12,691
793
21,862
16,462
9,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
77
26
Kills
26
26
Deaths
26
69
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Geros666 one
Jing Wei
7
5
13
2.7
L
Danzaburou
KILLA03_HELLGANG
Danzaburou
2
4
6
1.25
L
He Bo
Khykuma
He Bo
2
7
8
0.86
W
Guan Yu
KillerREIBAG
Guan Yu
5
4
14
3
W
Achilles
MichaelEstes
Achilles
9
5
12
3
L
Hou Yi
2
4
11
1.88
L
7
4
17
3.88
W
Agni
1
6
15
1.42
L
13
7
9
2.5
W
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,040
Damage
64,495
91,980
Taken
84,593
66,173
Mitigated
48,845
36,882
Healing
27,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Geros666 one
Jing Wei
18,099
14,997
1,072
2,400
16,860
7,879
5,135
1,514
15,346
0
49,846
L
Danzaburou
KILLA03_HELLGANG
Danzaburou
7,590
2,392
370
1,748
10,888
5,068
782
5,777
5,111
0
19,334
L
He Bo
Khykuma
He Bo
8,278
1,008
0
0
11,829
5,261
0
4,163
7,666
21,132
0
W
Guan Yu
KillerREIBAG
Guan Yu
13,000
981
9,005
8,365
21,076
23,125
373
3,281
17,795
0
29,593
W
Achilles
MichaelEstes
Achilles
12,886
3,383
1,190
6,463
23,680
23,763
1,639
2,449
21,231
0
19,468
L
Hou Yi
12,053
1,070
786
1,210
13,620
6,509
406
5,879
7,741
0
46,003
L
14,712
4,314
5,576
15,114
31,794
22,954
424
8,473
23,321
0
26,401
W
Agni
14,377
817
1,558
2,204
14,383
5,546
870
747
13,636
23,728
0
L
21,862
3,038
996
1,304
16,462
9,053
516
7,763
8,699
0
44,609
W
17,678
6,534
2,025
2,600
15,981
5,860
1,729
287
15,694
38,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,345
Gold Earned
55,574
176
Minions Killed
168
0
Camps Cleared
0
1,446,752
Distance Traveled
1,243,102
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,426
839
86
5
0
264,644
0
L
Danzaburou
9,658
604
30
2
0
187,186
0
L
He Bo
9,947
622
27
2
0
233,393
0
W
Guan Yu
12,233
765
23
1
0
335,574
0
W
Achilles
12,669
792
10
1
0
319,064
0
L
Hou Yi
10,724
670
69
4
0
281,347
1
L
Horus
12,554
785
9
1
0
280,036
0
W
Agni
10,756
672
24
2
0
253,123
0
L
Loki
12,691
793
33
2
0
261,140
0
W
Nu Wa
12,261
766
33
2
0
274,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role