Player Matchup

Hel
Hel
Hentiuse
Hel
Level 67
God Stats
4W - 2L
1,506 SR
Queue Stats
46W - 46L
1,514 Elo+
Solo
Mulan
Mulan
Therebellion97
Mulan
Level 85
God Stats
18W - 18L
1,464 SR
Queue Stats
149W - 207L
1,377 Elo+
Party 2
Ishtar
Ishtar
el_farfan_ctm
Ishtar
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 53L
1,379 Elo+
Party 2
Team Averages
Level 94
1,490 SR
1,423 Elo+

VS

Team Averages
Level 118
1,589 SR
1,422 Elo+
Bacchus
Bacchus
AuhseyTTV
Bacchus
Level 108
God Stats
9W - 14L
1,474 SR
Queue Stats
216W - 206L
1,520 Elo+
Party 1
Merlin
Merlin
Pumpkinprince16
Merlin
Level 121
God Stats
1W - 6L
1,500 SR
Queue Stats
18W - 31L
1,241 Elo+
Solo
Hou Yi
Hou Yi
R_Jiggidy
Hou Yi
Level 124
God Stats
15W - 15L
1,794 SR
Queue Stats
294W - 302L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 5
12,341
686
13,917
14,303
12,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 9
11,405
634
13,262
24,985
28,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 2 / 7
12,306
684
15,646
17,854
9,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AuhseyTTV
Bacchus
14
1 / 3 / 0
11,015
612
13,157
27,461
35,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 4 / 3
11,544
641
17,756
12,883
6,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
R_Jiggidy
Hou Yi
17
2 / 4 / 3
11,380
632
12,878
14,442
7,841
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
5
5
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AuhseyTTV
Bacchus
1
3
0
0.33
W
5
1
5
7.5
L
2
4
3
0.88
L
Hou Yi
R_Jiggidy
Hou Yi
2
4
3
0.88
W
2
2
9
3.25
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,825
Damage
43,791
57,142
Taken
54,786
50,037
Mitigated
50,488
22,738
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AuhseyTTV
Bacchus
13,157
1,903
1,640
7,782
27,461
35,981
203
5,790
21,671
35,084
0
W
13,917
719
8,250
7,802
14,303
12,567
571
8,694
5,165
40,803
0
L
17,756
865
0
1,080
12,883
6,666
710
4,076
8,807
51,464
0
L
Hou Yi
R_Jiggidy
Hou Yi
12,878
5,112
0
780
14,442
7,841
1,312
4,591
9,851
0
36,996
W
13,262
1,283
748
2,390
24,985
28,046
400
11,060
13,171
0
29,618
W
15,646
9,105
0
3,548
17,854
9,424
2,326
10,142
7,288
0
55,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,052
Gold Earned
33,939
182
Minions Killed
181
7
Camps Cleared
7
1,033,374
Distance Traveled
907,596
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,015
612
41
2
4
362,721
4
W
Hel
12,341
686
52
3
2
355,661
0
L
Merlin
11,544
641
80
4
1
266,261
4
L
Hou Yi
11,380
632
60
3
2
278,614
2
W
Mulan
11,405
634
41
2
3
352,246
1
W
Ishtar
12,306
684
89
5
2
325,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role