Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Rama
Rama
AtLeastTry
Rama
Level 41
God Stats
27W - 2L
1,925 SR
Queue Stats
92W - 36L
1,724 Elo+
Party 2
Ymir
Ymir
Emphemera
Ymir
Level 49
God Stats
70W - 26L
1,794 SR
Queue Stats
78W - 32L
1,756 Elo+
Party 2
Anubis
Anubis
Littleb1gguy
Anubis
Level 48
God Stats
3W - 8L
1,353 SR
Queue Stats
187W - 134L
1,549 Elo+
Party 4
Eset
Eset
Mooseize
Eset
Level 106
God Stats
1W - 0L
1,914 SR
Queue Stats
54W - 29L
1,667 Elo+
Party 2
Team Averages
Level 78
1,697 SR
1,639 Elo+

VS

Team Averages
Level 73
1,672 SR
1,554 Elo+
Morgan Le Fay
Morgan Le Fay
Drokk
Morgan Le Fay
Level 92
God Stats
3W - 1L
1,917 SR
Queue Stats
34W - 26L
1,658 Elo+
Party 3
Medusa
Medusa
Jakcoll
Medusa
Level 79
God Stats
1W - 1L
1,761 SR
Queue Stats
182W - 154L
1,621 Elo+
Party 1
Arachne
Arachne
RisenDissent
Arachne
Level 116
God Stats
0W - 1L
1,395 SR
Queue Stats
4W - 5L
1,281 Elo+
Solo
Zhong Kui
Zhong Kui
stealthdat
Zhong Kui
Level 29
God Stats
0W - 1L
1,456 SR
Queue Stats
28W - 17L
1,597 Elo+
Party 3
Ganesha
Ganesha
zaddiy
Ganesha
Level 48
God Stats
2W - 1L
1,829 SR
Queue Stats
92W - 81L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
0 / 0 / 3
8,916
524
7,414
11,040
11,458
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 4 / 5
10,466
616
14,606
14,652
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
13
5 / 3 / 9
9,172
540
7,318
15,390
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
15
4 / 1 / 5
9,447
556
10,481
12,166
7,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Eset
15
4 / 3 / 4
9,010
530
10,650
13,368
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Drokk
Morgan Le Fay
16
5 / 4 / 2
9,364
551
13,332
13,094
5,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Jakcoll
Medusa
12
2 / 7 / 3
7,533
443
9,716
11,164
4,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
RisenDissent
Arachne
13
4 / 5 / 5
8,152
480
6,632
13,251
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
stealthdat
Zhong Kui
14
0 / 1 / 4
8,290
488
7,336
11,674
7,429
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
zaddiy
Ganesha
13
0 / 4 / 9
8,010
471
5,093
17,962
16,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
21
Kills
11
11
Deaths
21
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
3
1.5
W
8
4
5
2.63
L
Morgan Le Fay
Drokk
Morgan Le Fay
5
4
2
1.5
W
Ymir
5
3
9
3.17
L
Medusa
Jakcoll
Medusa
2
7
3
0.5
W
Anubis
4
1
5
6.5
W
Eset
4
3
4
2
L
Arachne
RisenDissent
Arachne
4
5
5
1.3
L
Zhong Kui
stealthdat
Zhong Kui
0
1
4
2
L
Ganesha
zaddiy
Ganesha
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,469
Damage
42,109
66,616
Taken
67,145
46,830
Mitigated
38,799
24,482
Healing
15,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,414
1,268
638
3,516
11,040
11,458
0
5,733
5,307
0
61,552
W
14,606
11,351
0
4,319
14,652
5,823
1,268
2,842
11,810
0
92,856
L
Morgan Le Fay
Drokk
Morgan Le Fay
13,332
1,821
0
2,500
13,094
5,765
0
7,859
5,235
85,720
0
W
Ymir
7,318
1,819
0
1,697
15,390
17,206
307
3,750
11,279
28,381
0
L
Medusa
Jakcoll
Medusa
9,716
4,308
0
1,466
11,164
4,134
0
3,085
8,079
0
58,838
W
Anubis
10,481
769
0
7,852
12,166
7,100
896
7,629
4,537
73,576
0
W
Eset
10,650
610
832
5,628
13,368
5,243
212
5,807
7,561
68,699
0
L
Arachne
RisenDissent
Arachne
6,632
5,107
0
1,151
13,251
4,928
1,511
4,309
8,942
0
29,408
L
Zhong Kui
stealthdat
Zhong Kui
7,336
1,190
0
5,079
11,674
7,429
101
2,578
9,096
54,530
0
L
Ganesha
zaddiy
Ganesha
5,093
824
683
4,357
17,962
16,543
0
10,618
7,344
34,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
41,349
553
Minions Killed
422
0
Camps Cleared
0
1,618,228
Distance Traveled
1,540,088
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,916
524
105
6
0
348,024
5
W
Rama
10,466
616
162
10
0
297,394
0
L
Morgan Le Fay
9,364
551
148
9
0
295,826
2
W
Ymir
9,172
540
25
1
0
328,496
4
L
Medusa
7,533
443
88
5
0
312,779
3
W
Anubis
9,447
556
148
9
0
299,692
5
W
Eset
9,010
530
113
7
0
344,622
2
L
Arachne
8,152
480
60
4
0
335,150
8
L
Zhong Kui
8,290
488
114
7
0
282,699
2
L
Ganesha
8,010
471
12
1
0
313,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role