Player Matchup

Da Ji
Da Ji
Khykuma
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,365 Elo+
Party 1
Aphrodite
Aphrodite
ROLLOTHORFIN
Aphrodite
Level 129
God Stats
3W - 2L
1,601 SR
Queue Stats
308W - 268L
1,555 Elo+
Party 1
Nox
Nox
Soldier Boy1919
Nox
Level 149
God Stats
2W - 2L
1,716 SR
Queue Stats
279W - 236L
1,565 Elo+
Party 1
Mercury
Mercury
TheLastRanger69
Mercury
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
402W - 343L
1,568 Elo+
Party 1
Bellona
Bellona
mjacob21398
Bellona
Level 110
God Stats
7W - 6L
1,604 SR
Queue Stats
210W - 177L
1,518 Elo+
Solo
Team Averages
Level 123
1,584 SR
1,514 Elo+

VS

Team Averages
Level 110
1,541 SR
1,497 Elo+
Hel
Hel
 
Hel
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ScalpEm315
Janus
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 102L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
Snuggy_Munk
Kukulkan
Level 90
God Stats
2W - 2L
1,444 SR
Queue Stats
46W - 44L
1,495 Elo+
Party 2
Nemesis
Nemesis
Wuzat_115
Nemesis
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 101L
1,502 Elo+
Party 2
Charybdis
Charybdis
grimkxdo
Charybdis
Level 109
God Stats
2W - 1L
1,762 SR
Queue Stats
337W - 339L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Khykuma
Da Ji
16
2 / 9 / 4
11,399
496
9,232
20,436
10,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
ROLLOTHORFIN
Aphrodite
20
0 / 2 / 8
12,855
559
15,046
24,212
21,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 3 / 7
15,346
667
32,509
25,267
14,916
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 8 / 6
13,027
566
23,332
22,552
12,966
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
mjacob21398
Bellona
20
3 / 11 / 7
13,217
575
22,607
39,374
32,436
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
5 / 3 / 18
14,341
624
16,922
23,749
15,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
20
10 / 4 / 16
15,739
684
35,641
21,037
10,988
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Snuggy_Munk
Kukulkan
20
6 / 3 / 17
15,283
664
21,269
15,671
9,337
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
Wuzat_115
Nemesis
20
2 / 4 / 19
14,557
633
16,108
33,927
33,653
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
grimkxdo
Charybdis
20
10 / 3 / 17
15,011
653
29,937
26,803
15,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
120
17
Kills
33
33
Deaths
17
32
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
3
18
4.67
L
Da Ji
Khykuma
Da Ji
2
9
4
0.44
L
Aphrodite
ROLLOTHORFIN
Aphrodite
0
2
8
2
W
Janus
10
4
16
4.5
W
Kukulkan
Snuggy_Munk
Kukulkan
6
3
17
4.83
L
7
3
7
3.5
L
5
8
6
1
W
Nemesis
Wuzat_115
Nemesis
2
4
19
2.88
W
Charybdis
grimkxdo
Charybdis
10
3
17
6.17
L
Bellona
mjacob21398
Bellona
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,726
Damage
119,877
131,841
Taken
121,187
92,790
Mitigated
85,392
53,256
Healing
65,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
16,922
4,116
22,416
13,307
23,749
15,779
1,449
12,531
11,218
41,491
0
L
Da Ji
Khykuma
Da Ji
9,232
320
0
0
20,436
10,959
0
12,438
7,998
0
15,290
L
Aphrodite
ROLLOTHORFIN
Aphrodite
15,046
622
19,228
15,163
24,212
21,513
56
14,791
9,421
59,289
0
W
Janus
35,641
790
2,408
2,519
21,037
10,988
1,189
11,016
10,021
62,155
0
W
Kukulkan
Snuggy_Munk
Kukulkan
21,269
1,272
1,391
1,489
15,671
9,337
146
5,927
9,744
51,177
0
L
32,509
1,035
2,371
3,691
25,267
14,916
295
14,587
10,680
65,674
0
L
23,332
8,392
1,613
1,488
22,552
12,966
0
10,904
11,648
0
35,547
W
Nemesis
Wuzat_115
Nemesis
16,108
4,398
5,326
8,199
33,927
33,653
1,586
8,431
25,496
2,814
26,605
W
Charybdis
grimkxdo
Charybdis
29,937
12,167
3,027
5,696
26,803
15,635
4,921
9,650
17,153
0
69,811
L
Bellona
mjacob21398
Bellona
22,607
12,094
1,787
7,915
39,374
32,436
0
22,024
17,350
0
38,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,844
Gold Earned
74,931
217
Minions Killed
255
0
Camps Cleared
0
1,941,633
Distance Traveled
2,099,315
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,341
624
45
2
0
379,387
0
L
Da Ji
11,399
496
20
1
0
320,015
0
L
Aphrodite
12,855
559
67
3
0
460,187
0
W
Janus
15,739
684
70
3
0
438,064
0
W
Kukulkan
15,283
664
69
3
0
451,447
0
L
Nox
15,346
667
72
3
0
404,542
2
L
Mercury
13,027
566
29
1
0
398,229
0
W
Nemesis
14,557
633
19
1
0
449,388
1
W
Charybdis
15,011
653
52
2
0
381,029
2
L
Bellona
13,217
575
29
1
0
358,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role