Player Matchup

Apollo
Apollo
Cheespuf
Apollo
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 111L
1,540 Elo+
Party 3
Artio
Artio
GamesOvrFriends
Artio
Level 88
God Stats
3W - 5L
1,324 SR
Queue Stats
111W - 108L
1,588 Elo+
Party 2
Chaac
Chaac
JofGD
Chaac
Level 106
God Stats
2W - 0L
1,882 SR
Queue Stats
98W - 98L
1,519 Elo+
Party 3
Raijin
Raijin
Wedgenald
Raijin
Level 109
God Stats
3W - 3L
1,430 SR
Queue Stats
192W - 198L
1,593 Elo+
Party 2
Artemis
Artemis
xElite MPx
Artemis
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
241W - 243L
1,555 Elo+
Solo
Team Averages
Level 107
1,527 SR
1,559 Elo+

VS

Team Averages
Level 99
1,606 SR
1,499 Elo+
Ymir
Ymir
BroncoSpawn
Ymir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,605 Elo+
Party 1
Tyr
Tyr
Buettner20
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,533 Elo+
Party 1
Nemesis
Nemesis
Burgee3236
Nemesis
Level 127
God Stats
0W - 1L
1,724 SR
Queue Stats
26W - 20L
1,565 Elo+
Party 1
Anhur
Anhur
Ferras24
Anhur
Level 64
God Stats
0W - 2L
1,838 SR
Queue Stats
68W - 52L
1,262 Elo+
Solo
Thor
Thor
VeryKaliente
Thor
Level 159
God Stats
2W - 3L
1,467 SR
Queue Stats
116W - 114L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cheespuf
Apollo
16
7 / 2 / 11
9,247
925
16,782
11,447
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 15
8,415
842
3,189
13,735
15,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
JofGD
Chaac
16
4 / 1 / 14
8,677
868
9,540
14,712
19,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Wedgenald
Raijin
15
8 / 2 / 9
8,936
894
14,074
6,984
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
xElite MPx
Artemis
15
3 / 2 / 16
8,956
896
12,992
8,066
4,762
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
7,715
772
8,423
15,105
10,395
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 5
7,516
752
5,929
11,903
15,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Burgee3236
Nemesis
13
1 / 5 / 5
8,197
820
7,438
14,231
12,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Ferras24
Anhur
15
4 / 4 / 3
8,132
813
6,209
9,343
4,151
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
2 / 4 / 3
7,807
781
6,071
10,653
5,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
31
22
Kills
10
10
Deaths
22
65
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
1
4
5
0.88
L
Nemesis
Burgee3236
Nemesis
1
5
5
0.7
W
Apollo
Cheespuf
Apollo
7
2
11
6.25
L
Anhur
Ferras24
Anhur
4
4
3
1.38
W
0
3
15
2.5
W
Chaac
JofGD
Chaac
4
1
14
11
L
2
4
3
0.88
W
Raijin
Wedgenald
Raijin
8
2
9
6.25
W
Artemis
xElite MPx
Artemis
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,577
Damage
34,070
54,944
Taken
61,235
48,949
Mitigated
47,616
20,657
Healing
16,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,423
140
306
2,234
15,105
10,395
0
3,610
11,495
18,239
0
L
5,929
342
1,456
1,769
11,903
15,679
0
2,742
9,161
592
8,356
L
Nemesis
Burgee3236
Nemesis
7,438
1,871
1,662
2,859
14,231
12,306
0
4,500
9,731
0
15,223
W
Apollo
Cheespuf
Apollo
16,782
9,717
300
2,906
11,447
5,684
2,183
1,887
9,560
0
29,045
L
Anhur
Ferras24
Anhur
6,209
3,810
585
1,246
9,343
4,151
0
3,847
5,496
0
14,230
W
3,189
488
2,001
3,643
13,735
15,065
144
1,936
11,799
6,074
0
W
Chaac
JofGD
Chaac
9,540
648
508
6,455
14,712
19,906
632
3,091
11,621
0
18,490
L
6,071
701
1,674
3,151
10,653
5,085
0
2,564
8,089
0
17,072
W
Raijin
Wedgenald
Raijin
14,074
1,249
1,324
987
6,984
3,532
727
954
6,030
28,086
0
W
Artemis
xElite MPx
Artemis
12,992
5,565
1,424
1,109
8,066
4,762
1,561
803
7,263
0
21,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,231
Gold Earned
39,367
108
Minions Killed
85
0
Camps Cleared
0
873,163
Distance Traveled
819,733
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,715
772
21
2
0
149,884
0
L
Tyr
7,516
752
7
1
0
180,617
0
L
Nemesis
8,197
820
9
1
0
168,471
0
W
Apollo
9,247
925
28
3
0
151,835
0
L
Anhur
8,132
813
34
3
0
151,734
1
W
Artio
8,415
842
9
1
0
182,312
0
W
Chaac
8,677
868
25
3
0
214,534
0
L
Thor
7,807
781
14
1
0
169,027
2
W
Raijin
8,936
894
25
3
0
161,725
0
W
Artemis
8,956
896
21
2
0
162,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role