Player Matchup

He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DanKennedy
Gilgamesh
Level 27
God Stats
13W - 2L
1,867 SR
Queue Stats
122W - 37L
1,862 Elo+
Party 2
Yemoja
Yemoja
TheNexHunter
Yemoja
Level 106
God Stats
9W - 6L
1,720 SR
Queue Stats
78W - 31L
1,740 Elo+
Party 2
Team Averages
Level 86
1,696 SR
1,700 Elo+

VS

Team Averages
Level 27
1,483 SR
1,291 Elo+
Atlas
Atlas
AVIDD
Atlas
Level 53
God Stats
0W - 1L
1,688 SR
Queue Stats
1W - 4L
1,291 Elo+
Party 1
Baron Samedi
Baron Samedi
DonaldKrump
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,291 Elo+
Party 1
Neith
Neith
cuddleSuccubus
Neith
Level 3
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 3L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
9 / 2 / 6
8,785
879
13,985
7,822
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
DanKennedy
Gilgamesh
12
5 / 1 / 9
7,793
779
8,975
8,586
6,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
13
1 / 0 / 13
8,184
818
3,690
7,793
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AVIDD
Atlas
11
2 / 3 / 1
7,749
775
5,280
12,609
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
DonaldKrump
Baron Samedi
10
1 / 6 / 2
6,790
679
5,396
9,834
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
0 / 6 / 3
6,250
625
3,900
8,800
3,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
3
3
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
2
6
6
L
Atlas
AVIDD
Atlas
2
3
1
0.83
W
Gilgamesh
DanKennedy
Gilgamesh
5
1
9
9.5
L
Baron Samedi
DonaldKrump
Baron Samedi
1
6
2
0.33
W
Yemoja
1
0
13
7.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,650
Damage
14,576
24,201
Taken
31,243
17,319
Mitigated
17,331
8,267
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,985
1,588
0
2,091
7,822
3,313
605
3,028
4,794
42,482
0
L
Atlas
AVIDD
Atlas
5,280
1,950
185
2,581
12,609
8,608
28
7,176
5,288
10,864
0
W
Gilgamesh
DanKennedy
Gilgamesh
8,975
3,986
0
1,911
8,586
6,497
1,065
4,094
4,492
0
21,498
L
Baron Samedi
DonaldKrump
Baron Samedi
5,396
858
654
1,072
9,834
5,020
81
6,158
3,460
20,264
0
W
Yemoja
3,690
664
1,971
2,294
7,793
7,509
385
4,241
3,552
15,532
0
L
3,900
2,197
0
346
8,800
3,703
25
4,818
3,831
0
14,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,762
Gold Earned
20,789
103
Minions Killed
74
8
Camps Cleared
2
561,516
Distance Traveled
495,256
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,785
879
59
6
5
185,872
3
L
Atlas
7,749
775
19
2
0
189,165
4
W
Gilgamesh
7,793
779
20
2
1
213,543
1
L
Baron Samedi
6,790
679
33
3
1
157,847
3
W
Yemoja
8,184
818
24
2
2
162,101
2
L
Neith
6,250
625
22
2
1
148,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role