Player Matchup

Thor
Thor
DatsCleanAF
Thor
Level 156
God Stats
1W - 5L
1,227 SR
Queue Stats
303W - 282L
1,502 Elo+
Party 2
Freya
Freya
FierceSpectr
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,483 Elo+
Party 4
Heimdallr
Heimdallr
TheSanctuary
Heimdallr
Level 147
God Stats
0W - 1L
1,263 SR
Queue Stats
36W - 33L
1,460 Elo+
Party 2
Pele
Pele
Toxicity7548
Pele
Level 147
God Stats
0W - 1L
1,499 SR
Queue Stats
35W - 48L
1,454 Elo+
Party 4
Chernobog
Chernobog
imageable1184
Chernobog
Level 88
God Stats
11W - 9L
1,499 SR
Queue Stats
816W - 842L
1,434 Elo+
Solo
Team Averages
Level 121
1,398 SR
1,467 Elo+

VS

Team Averages
Level 98
1,577 SR
1,460 Elo+
Artemis
Artemis
 
Artemis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dbuck10
Ares
Level 47
God Stats
1W - 0L
1,504 SR
Queue Stats
6W - 4L
1,438 Elo+
Party 1
Atlas
Atlas
KrAZe03
Atlas
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,484 Elo+
Party 3
Arachne
Arachne
PlatinumTeeth
Arachne
Level 111
God Stats
2W - 1L
1,794 SR
Queue Stats
63W - 67L
1,459 Elo+
Party 3
Hachiman
Hachiman
YoungG1602
Hachiman
Level 128
God Stats
3W - 1L
1,590 SR
Queue Stats
345W - 355L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
8,620
862
10,566
10,448
4,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 3 / 4
6,532
653
4,230
8,067
3,390
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
TheSanctuary
Heimdallr
13
2 / 6 / 9
7,453
745
8,741
12,605
5,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 3 / 5
8,383
838
7,081
10,026
7,128
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
imageable1184
Chernobog
16
3 / 5 / 6
8,555
856
9,147
11,209
4,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
6 / 2 / 12
9,507
951
15,850
9,743
4,841
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
Dbuck10
Ares
14
3 / 4 / 11
9,105
911
5,966
13,713
11,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
KrAZe03
Atlas
13
0 / 3 / 12
8,523
852
6,451
15,606
12,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
15
8 / 2 / 8
9,898
990
8,018
12,794
12,149
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Hachiman
YoungG1602
Hachiman
16
4 / 3 / 12
9,223
922
9,623
8,723
4,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
76
13
Kills
21
21
Deaths
14
31
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
2
12
6
L
3
4
7
1.63
W
Ares
Dbuck10
Ares
3
4
11
2.13
L
0
3
4
0.67
W
Atlas
KrAZe03
Atlas
0
3
12
2
W
Arachne
8
2
8
6
L
Heimdallr
TheSanctuary
Heimdallr
2
6
9
1.08
L
5
3
5
2.5
W
Hachiman
YoungG1602
Hachiman
4
3
12
3.33
L
Chernobog
imageable1184
Chernobog
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,765
Damage
45,908
52,355
Taken
60,579
25,888
Mitigated
45,030
13,460
Healing
22,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,850
4,114
1,239
1,690
9,743
4,841
3,046
434
9,309
0
23,279
L
10,566
594
809
1,500
10,448
4,794
0
2,473
7,975
0
22,505
W
Ares
Dbuck10
Ares
5,966
577
0
1,780
13,713
11,647
638
835
12,878
7,958
0
L
4,230
1,093
1,303
2,188
8,067
3,390
123
2,443
5,624
6,419
0
W
Atlas
KrAZe03
Atlas
6,451
1,836
765
4,919
15,606
12,374
148
384
15,222
17,423
0
W
Arachne
8,018
4,990
2,824
5,706
12,794
12,149
1,042
2,163
10,631
0
13,660
L
Heimdallr
TheSanctuary
Heimdallr
8,741
1,826
337
950
12,605
5,854
0
2,794
9,811
0
18,805
L
7,081
1,669
2,175
2,429
10,026
7,128
0
2,363
7,663
0
14,886
W
Hachiman
YoungG1602
Hachiman
9,623
3,085
1,687
2,322
8,723
4,019
1,982
414
8,308
0
27,277
L
Chernobog
imageable1184
Chernobog
9,147
5,638
43
1,726
11,209
4,722
0
2,344
8,865
0
20,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,543
Gold Earned
46,256
113
Minions Killed
97
0
Camps Cleared
0
921,526
Distance Traveled
1,060,565
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,507
951
20
2
0
178,880
2
L
Thor
8,620
862
22
2
0
198,502
1
W
Ares
9,105
911
1
0
0
221,905
1
L
Freya
6,532
653
13
1
0
186,384
1
W
Atlas
8,523
852
12
1
0
193,632
1
W
Arachne
9,898
990
19
2
0
247,210
0
L
Heimdallr
7,453
745
19
2
0
182,099
0
L
Pele
8,383
838
13
1
0
183,407
0
W
Hachiman
9,223
922
45
5
0
218,938
0
L
Chernobog
8,555
856
46
5
0
171,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role