Player Matchup

Fenrir
Fenrir
Vvilt
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
iRyanruns
Ishtar
Level 111
God Stats
0W - 1L
1,639 SR
Queue Stats
136W - 135L
1,570 Elo+
Party 2
Ra
Ra
ughbad
Ra
Level 123
God Stats
4W - 6L
1,476 SR
Queue Stats
65W - 52L
1,664 Elo+
Party 2
Team Averages
Level 83
1,538 SR
1,578 Elo+

VS

Team Averages
Level 55
1,697 SR
1,597 Elo+
Baron Samedi
Baron Samedi
Phantomwarlord3
Baron Samedi
Level 18
God Stats
40W - 11L
1,727 SR
Queue Stats
75W - 38L
1,593 Elo+
Party 1
Guan Yu
Guan Yu
Tscholz
Guan Yu
Level 18
God Stats
57W - 11L
1,775 SR
Queue Stats
74W - 37L
1,570 Elo+
Party 1
Thor
Thor
Znithh
Thor
Level 128
God Stats
52W - 35L
1,590 SR
Queue Stats
443W - 315L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Vvilt
Fenrir
9
0 / 5 / 3
6,157
616
3,771
9,925
7,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
iRyanruns
Ishtar
9
2 / 8 / 0
6,399
640
7,323
12,640
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Ra
11
1 / 7 / 1
6,882
688
7,701
12,869
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Phantomwarlord3
Baron Samedi
12
2 / 1 / 18
8,073
807
11,945
7,466
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Tscholz
Guan Yu
13
9 / 1 / 8
9,211
921
5,334
8,826
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
Znithh
Thor
13
9 / 1 / 9
8,946
895
13,913
13,125
6,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
20
20
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Phantomwarlord3
Baron Samedi
2
1
18
11
W
Guan Yu
Tscholz
Guan Yu
9
1
8
13
L
Fenrir
Vvilt
Fenrir
0
5
3
0.3
W
Thor
Znithh
Thor
9
1
9
13.5
L
Ishtar
iRyanruns
Ishtar
2
8
0
0.25
L
Ra
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,795
Damage
31,192
35,434
Taken
29,417
18,520
Mitigated
19,119
6,342
Healing
12,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Phantomwarlord3
Baron Samedi
11,945
1,024
2,808
2,769
7,466
4,314
689
1,343
6,123
26,847
0
W
Guan Yu
Tscholz
Guan Yu
5,334
700
1,904
2,799
8,826
8,483
364
2,003
6,823
0
11,046
L
Fenrir
Vvilt
Fenrir
3,771
1,453
21
1,362
9,925
7,443
0
3,073
6,852
0
4,958
W
Thor
Znithh
Thor
13,913
5,398
0
2,308
13,125
6,322
1,282
4,914
8,211
0
42,827
L
Ishtar
iRyanruns
Ishtar
7,323
4,854
360
1,487
12,640
4,800
0
5,009
7,631
0
15,603
L
Ra
7,701
908
553
2,559
12,869
6,277
0
3,951
8,918
28,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,438
Gold Earned
26,230
83
Minions Killed
107
1
Camps Cleared
8
392,146
Distance Traveled
571,881
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,073
807
34
3
1
179,395
3
W
Guan Yu
9,211
921
17
2
1
204,537
0
L
Fenrir
6,157
616
5
1
0
115,295
0
W
Thor
8,946
895
56
6
6
187,949
2
L
Ishtar
6,399
640
30
3
0
131,736
2
L
Ra
6,882
688
48
5
1
145,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role