Player Matchup

Athena
Athena
Erockert
Athena
Level 124
God Stats
3W - 0L
1,838 SR
Queue Stats
10W - 17L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
InnerSilent
Danzaburou
Level 126
God Stats
20W - 18L
1,703 SR
Queue Stats
348W - 353L
1,517 Elo+
Party 2
Arachne
Arachne
Spagoso
Arachne
Level 45
God Stats
32W - 15L
1,730 SR
Queue Stats
135W - 100L
1,577 Elo+
Party 3
Baron Samedi
Baron Samedi
kodaih
Baron Samedi
Level 86
God Stats
4W - 3L
1,592 SR
Queue Stats
247W - 171L
1,619 Elo+
Party 3
Tsukuyomi
Tsukuyomi
oPlushY
Tsukuyomi
Level 108
God Stats
8W - 6L
1,445 SR
Queue Stats
164W - 188L
1,501 Elo+
Party 2
Team Averages
Level 98
1,662 SR
1,536 Elo+

VS

Team Averages
Level 92
1,666 SR
1,573 Elo+
Nu Wa
Nu Wa
BOMBSHELL_55_77
Nu Wa
Level 135
God Stats
5W - 4L
1,783 SR
Queue Stats
242W - 255L
1,496 Elo+
Solo
Ullr
Ullr
RNGart
Ullr
Level 99
God Stats
0W - 2L
1,320 SR
Queue Stats
266W - 279L
1,512 Elo+
Solo
Da Ji
Da Ji
SodeNiShirayuki
Da Ji
Level 114
God Stats
6W - 5L
1,834 SR
Queue Stats
171W - 118L
1,673 Elo+
Party 1
Sylvanus
Sylvanus
Travy2Geeky
Sylvanus
Level 49
God Stats
36W - 11L
1,891 SR
Queue Stats
100W - 47L
1,705 Elo+
Party 1
Amaterasu
Amaterasu
Unhollistic
Amaterasu
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
454W - 490L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Erockert
Athena
11
2 / 2 / 7
8,101
506
8,148
15,199
14,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
InnerSilent
Danzaburou
13
1 / 6 / 2
8,535
533
4,653
14,153
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Spagoso
Arachne
13
6 / 4 / 7
9,042
565
6,950
13,907
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
kodaih
Baron Samedi
14
8 / 2 / 5
9,485
593
13,755
12,157
6,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
oPlushY
Tsukuyomi
15
3 / 4 / 1
9,540
596
11,364
15,146
9,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 8
7,880
493
8,906
11,319
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
RNGart
Ullr
12
2 / 3 / 7
7,710
482
9,461
11,854
5,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
13 / 1 / 0
10,225
639
16,068
11,959
5,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Travy2Geeky
Sylvanus
10
3 / 3 / 7
7,366
460
5,966
12,686
12,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Unhollistic
Amaterasu
12
0 / 4 / 3
6,919
432
3,339
12,106
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
20
Kills
18
18
Deaths
20
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
9
8
0.44
W
Athena
Erockert
Athena
2
2
7
2.75
W
Danzaburou
InnerSilent
Danzaburou
1
6
2
0.33
L
Ullr
RNGart
Ullr
2
3
7
1.83
L
13
1
0
13
W
Arachne
Spagoso
Arachne
6
4
7
2.38
L
Sylvanus
Travy2Geeky
Sylvanus
3
3
7
2.17
L
Amaterasu
Unhollistic
Amaterasu
0
4
3
0.38
W
Baron Samedi
kodaih
Baron Samedi
8
2
5
5.25
W
Tsukuyomi
oPlushY
Tsukuyomi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,870
Damage
43,740
70,562
Taken
59,924
41,659
Mitigated
34,221
21,481
Healing
16,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,906
1,653
0
584
11,319
4,949
620
6,413
4,565
54,182
0
W
Athena
Erockert
Athena
8,148
2,491
0
2,692
15,199
14,354
0
3,578
11,621
34,083
0
W
Danzaburou
InnerSilent
Danzaburou
4,653
1,795
0
4,256
14,153
5,528
3,237
3,745
10,408
0
61,428
L
Ullr
RNGart
Ullr
9,461
3,101
0
565
11,854
5,291
0
5,496
6,298
0
47,592
L
16,068
4,773
0
4,795
11,959
5,577
0
2,977
8,834
0
69,072
W
Arachne
Spagoso
Arachne
6,950
6,038
0
2,743
13,907
6,208
0
3,425
10,482
0
54,685
L
Sylvanus
Travy2Geeky
Sylvanus
5,966
2,142
1,148
4,103
12,686
12,167
0
6,293
6,218
23,506
0
L
Amaterasu
Unhollistic
Amaterasu
3,339
1,625
0
5,078
12,106
6,237
0
0
12,106
0
28,961
W
Baron Samedi
kodaih
Baron Samedi
13,755
2,761
1,493
4,338
12,157
6,138
765
3,832
8,325
64,619
0
W
Tsukuyomi
oPlushY
Tsukuyomi
11,364
3,097
0
5,959
15,146
9,431
72
824
14,322
0
71,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,703
Gold Earned
40,100
473
Minions Killed
351
0
Camps Cleared
0
1,518,557
Distance Traveled
1,457,382
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,880
493
93
6
0
269,787
6
W
Athena
8,101
506
45
3
0
320,536
3
W
Danzaburou
8,535
533
119
7
0
278,171
0
L
Ullr
7,710
482
64
4
0
301,908
5
L
Da Ji
10,225
639
94
6
0
352,530
1
W
Arachne
9,042
565
69
4
0
331,367
4
L
Sylvanus
7,366
460
42
3
0
283,561
5
L
Amaterasu
6,919
432
58
4
0
249,596
4
W
Baron Samedi
9,485
593
114
7
0
280,725
1
W
Tsukuyomi
9,540
596
126
8
0
307,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role