Player Matchup

Skadi
Skadi
CptMN3Y
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,572 Elo+
Party 2
Ao Kuang
Ao Kuang
JumpZuuu
Ao Kuang
Level 103
God Stats
10W - 7L
1,524 SR
Queue Stats
118W - 84L
1,610 Elo+
Party 2
Baron Samedi
Baron Samedi
STP MadD
Baron Samedi
Level 126
God Stats
10W - 11L
1,459 SR
Queue Stats
507W - 487L
1,597 Elo+
Party 1
Bellona
Bellona
XtrATufF
Bellona
Level 144
God Stats
1W - 2L
1,287 SR
Queue Stats
110W - 100L
1,612 Elo+
Party 2
Sylvanus
Sylvanus
goofie23
Sylvanus
Level 129
God Stats
18W - 10L
1,654 SR
Queue Stats
456W - 452L
1,551 Elo+
Party 1
Team Averages
Level 122
1,485 SR
1,588 Elo+

VS

Team Averages
Level 109
1,652 SR
1,615 Elo+
Danzaburou
Danzaburou
CommanderOfWar4
Danzaburou
Level 87
God Stats
0W - 2L
1,420 SR
Queue Stats
19W - 14L
1,668 Elo+
Party 3
Lancelot
Lancelot
EvilAcorn99
Lancelot
Level 84
God Stats
0W - 1L
1,799 SR
Queue Stats
23W - 16L
1,642 Elo+
Party 3
King Arthur
King Arthur
Rush109
King Arthur
Level 122
God Stats
20W - 22L
1,595 SR
Queue Stats
244W - 235L
1,570 Elo+
Solo
Sylvanus
Sylvanus
brownie_bear321
Sylvanus
Level 144
God Stats
1W - 2L
1,890 SR
Queue Stats
102W - 104L
1,589 Elo+
Solo
Poseidon
Poseidon
iamparz1va1
Poseidon
Level 110
God Stats
0W - 1L
1,553 SR
Queue Stats
31W - 28L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CptMN3Y
Skadi
15
1 / 5 / 0
9,307
490
3,811
14,471
5,342
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
JumpZuuu
Ao Kuang
18
9 / 0 / 4
11,470
604
16,406
18,687
9,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
STP MadD
Baron Samedi
16
6 / 1 / 8
10,767
567
11,782
11,055
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
XtrATufF
Bellona
18
1 / 0 / 7
12,149
639
14,680
21,168
21,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
goofie23
Sylvanus
13
2 / 3 / 8
9,928
523
4,519
20,134
18,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CommanderOfWar4
Danzaburou
16
5 / 2 / 2
10,274
541
9,336
11,855
5,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
EvilAcorn99
Lancelot
13
2 / 7 / 2
8,324
438
9,296
16,131
8,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Rush109
King Arthur
16
0 / 3 / 0
9,712
511
9,173
18,303
20,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
12
0 / 3 / 6
7,710
406
9,006
14,910
14,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
iamparz1va1
Poseidon
15
2 / 4 / 1
8,928
470
10,236
12,464
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
19
Kills
9
9
Deaths
19
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CommanderOfWar4
Danzaburou
5
2
2
3
W
Skadi
CptMN3Y
Skadi
1
5
0
0.2
L
Lancelot
EvilAcorn99
Lancelot
2
7
2
0.43
W
Ao Kuang
JumpZuuu
Ao Kuang
9
0
4
11
L
King Arthur
Rush109
King Arthur
0
3
0
0
W
Baron Samedi
STP MadD
Baron Samedi
6
1
8
10
W
Bellona
XtrATufF
Bellona
1
0
7
4.5
L
Sylvanus
0
3
6
1
W
Sylvanus
goofie23
Sylvanus
2
3
8
2
L
Poseidon
iamparz1va1
Poseidon
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,198
Damage
47,047
85,515
Taken
73,663
60,828
Mitigated
54,884
47,122
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CommanderOfWar4
Danzaburou
9,336
4,716
0
3,421
11,855
5,858
0
5,926
5,929
0
93,254
W
Skadi
CptMN3Y
Skadi
3,811
2,184
0
2,584
14,471
5,342
0
3,552
10,919
0
64,054
L
Lancelot
EvilAcorn99
Lancelot
9,296
1,946
0
1,332
16,131
8,577
0
10,407
5,724
0
67,523
W
Ao Kuang
JumpZuuu
Ao Kuang
16,406
3,845
0
9,332
18,687
9,239
0
4,807
13,880
99,272
0
L
King Arthur
Rush109
King Arthur
9,173
872
0
2,900
18,303
20,185
0
3,154
15,149
0
87,400
W
Baron Samedi
STP MadD
Baron Samedi
11,782
826
1,909
4,200
11,055
6,144
344
3,421
7,634
92,422
0
W
Bellona
XtrATufF
Bellona
14,680
7,344
0
14,297
21,168
21,182
1,231
4,392
16,050
42
106,673
L
Sylvanus
9,006
2,831
1,724
2,945
14,910
14,520
0
9,456
5,454
33,710
12,720
W
Sylvanus
goofie23
Sylvanus
4,519
937
6,107
8,693
20,134
18,921
258
6,958
13,176
29,113
0
L
Poseidon
iamparz1va1
Poseidon
10,236
2,319
0
510
12,464
5,744
0
4,610
7,854
89,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,621
Gold Earned
44,948
585
Minions Killed
646
0
Camps Cleared
0
1,850,009
Distance Traveled
1,794,142
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,274
541
146
8
0
346,510
6
W
Skadi
9,307
490
100
5
0
303,299
0
L
Lancelot
8,324
438
107
6
0
406,305
2
W
Ao Kuang
11,470
604
125
7
0
449,356
4
L
King Arthur
9,712
511
179
9
0
362,927
4
W
Baron Samedi
10,767
567
135
7
0
352,762
2
W
Bellona
12,149
639
187
10
0
415,424
4
L
Sylvanus
7,710
406
87
5
0
295,547
3
W
Sylvanus
9,928
523
38
2
0
329,168
2
L
Poseidon
8,928
470
127
7
0
382,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role