Player Matchup

Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
FanaticPlum1002
Set
Level 78
God Stats
9W - 7L
1,614 SR
Queue Stats
192W - 172L
1,510 Elo+
Party 2
Sol
Sol
Froylan17
Sol
Level 120
God Stats
2W - 2L
1,501 SR
Queue Stats
162W - 159L
1,484 Elo+
Party 2
Horus
Horus
Rodriguezr12
Horus
Level 119
God Stats
4W - 5L
1,537 SR
Queue Stats
111W - 128L
1,486 Elo+
Party 2
Lancelot
Lancelot
vL-Chino-
Lancelot
Level 134
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 30L
1,423 Elo+
Solo
Team Averages
Level 112
1,530 SR
1,480 Elo+

VS

Team Averages
Level 114
1,560 SR
1,489 Elo+
Mercury
Mercury
ABowlofGumbo
Mercury
Level 105
God Stats
18W - 16L
1,564 SR
Queue Stats
92W - 114L
1,459 Elo+
Party 1
Chaac
Chaac
Astro307
Chaac
Level 123
God Stats
2W - 0L
1,516 SR
Queue Stats
113W - 133L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
BEANFOOT95
Cernunnos
Level 96
God Stats
2W - 4L
1,623 SR
Queue Stats
35W - 59L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
TormentedEnd
Cthulhu
Level 147
God Stats
6W - 7L
1,510 SR
Queue Stats
51W - 59L
1,501 Elo+
Party 1
Ra
Ra
xliL C Dew777x
Ra
Level 100
God Stats
8W - 5L
1,587 SR
Queue Stats
26W - 21L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
3 / 0 / 0
5,769
577
5,195
5,631
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 2 / 1
4,882
488
4,143
7,836
3,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 0 / 1
5,399
540
5,890
6,105
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 2 / 2
4,974
497
2,248
8,169
4,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
vL-Chino-
Lancelot
5
0 / 3 / 1
4,184
418
1,470
5,057
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ABowlofGumbo
Mercury
10
3 / 2 / 1
6,072
607
2,915
6,718
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Astro307
Chaac
9
1 / 0 / 1
5,590
559
7,174
8,960
4,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
BEANFOOT95
Cernunnos
8
0 / 3 / 2
5,164
516
5,342
6,547
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
TormentedEnd
Cthulhu
8
1 / 0 / 0
5,054
505
3,759
5,886
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 1
6,053
605
3,318
4,492
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
6
Kills
7
7
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
0
0
3
W
Mercury
ABowlofGumbo
Mercury
3
2
1
1.75
W
Chaac
Astro307
Chaac
1
0
1
1.5
W
Cernunnos
BEANFOOT95
Cernunnos
0
3
2
0.33
L
0
2
1
0.25
L
2
0
1
2.5
L
1
2
2
1
W
Cthulhu
TormentedEnd
Cthulhu
1
0
0
1
L
Lancelot
vL-Chino-
Lancelot
0
3
1
0.17
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,946
Damage
22,508
32,798
Taken
32,603
13,431
Mitigated
13,214
10,145
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,195
1,813
0
2,010
5,631
2,151
230
2,216
3,327
36,401
0
W
Mercury
ABowlofGumbo
Mercury
2,915
1,743
0
500
6,718
2,383
0
1,372
5,346
0
40,811
W
Chaac
Astro307
Chaac
7,174
2,167
0
4,220
8,960
4,496
0
825
8,135
0
35,704
W
Cernunnos
BEANFOOT95
Cernunnos
5,342
3,265
132
1,165
6,547
2,202
116
3,400
3,147
0
26,563
L
4,143
2,190
0
1,040
7,836
3,292
0
499
7,337
0
25,073
L
5,890
4,542
0
2,151
6,105
1,714
850
1,241
4,616
40,562
0
L
2,248
1,035
1,667
1,818
8,169
4,617
100
2,176
5,745
0
10,905
W
Cthulhu
TormentedEnd
Cthulhu
3,759
104
245
1,037
5,886
2,268
87
3,172
2,714
22,727
0
L
Lancelot
vL-Chino-
Lancelot
1,470
486
0
1,459
5,057
1,657
0
361
4,696
0
12,122
W
3,318
316
122
1,154
4,492
1,865
0
2,316
2,176
41,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,208
Gold Earned
27,933
232
Minions Killed
302
0
Camps Cleared
0
892,350
Distance Traveled
1,014,347
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,769
577
71
7
0
193,982
0
W
Mercury
6,072
607
81
8
0
225,811
0
W
Chaac
5,590
559
60
6
0
209,519
3
W
Cernunnos
5,164
516
47
5
0
167,550
0
L
Set
4,882
488
43
4
0
200,167
2
L
Sol
5,399
540
79
8
0
160,833
1
L
Horus
4,974
497
11
1
0
198,555
0
W
Cthulhu
5,054
505
40
4
0
224,510
2
L
Lancelot
4,184
418
28
3
0
138,813
1
W
Ra
6,053
605
74
7
0
186,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role