Player Matchup

Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ITypicalGamerI
Artio
Level 160
God Stats
1W - 0L
1,336 SR
Queue Stats
56W - 59L
1,561 Elo+
Solo
Nemesis
Nemesis
Roasterrr
Nemesis
Level 133
God Stats
5W - 10L
1,310 SR
Queue Stats
78W - 82L
1,331 Elo+
Solo
Fenrir
Fenrir
exiledchild500
Fenrir
Level 109
God Stats
11W - 6L
1,778 SR
Queue Stats
47W - 37L
1,670 Elo+
Party 1
Zhong Kui
Zhong Kui
seckkooooo
Zhong Kui
Level 116
God Stats
9W - 11L
1,530 SR
Queue Stats
351W - 314L
1,620 Elo+
Party 1
Team Averages
Level 135
1,491 SR
1,536 Elo+

VS

Team Averages
Level 113
1,627 SR
1,491 Elo+
Janus
Janus
 
Janus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
ARI0speedwagon
Kuzenbo
Level 110
God Stats
12W - 13L
1,732 SR
Queue Stats
230W - 207L
1,608 Elo+
Solo
Ishtar
Ishtar
Babywaluigi
Ishtar
Level 124
God Stats
3W - 2L
1,764 SR
Queue Stats
150W - 123L
1,616 Elo+
Party 2
Lancelot
Lancelot
DeusRex11
Lancelot
Level 105
God Stats
6W - 6L
1,289 SR
Queue Stats
15W - 15L
1,163 Elo+
Solo
Gilgamesh
Gilgamesh
FishDad
Gilgamesh
Level 144
God Stats
3W - 1L
1,851 SR
Queue Stats
54W - 43L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
2 / 0 / 1
10,141
597
23,104
16,203
15,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 1
6,777
399
4,376
17,768
11,195
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Roasterrr
Nemesis
13
2 / 5 / 0
8,107
477
9,196
16,853
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 4
8,215
483
3,982
14,398
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
seckkooooo
Zhong Kui
17
4 / 0 / 0
10,242
602
11,174
12,157
10,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 3 / 2
7,585
446
7,455
8,595
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 4
6,344
373
5,182
9,349
9,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
14
4 / 2 / 2
8,739
514
13,865
14,798
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
DeusRex11
Lancelot
13
2 / 1 / 1
7,617
448
8,043
14,470
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
FishDad
Gilgamesh
14
1 / 2 / 0
8,034
473
7,271
26,766
21,807
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
9
Kills
9
9
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
1
2.5
L
Janus
 
Janus
2
3
2
1
L
0
1
4
2
L
Ishtar
4
2
2
2.5
L
Lancelot
DeusRex11
Lancelot
2
1
1
2.5
L
Gilgamesh
FishDad
Gilgamesh
1
2
0
0.5
W
0
2
1
0.25
W
Nemesis
Roasterrr
Nemesis
2
5
0
0.4
W
1
2
4
1.5
W
Zhong Kui
seckkooooo
Zhong Kui
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,832
Damage
41,816
77,379
Taken
73,978
49,990
Mitigated
47,525
38,839
Healing
23,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
23,104
5,862
0
12,289
16,203
15,669
204
0
16,203
544
102,516
L
Janus
 
Janus
7,455
465
0
611
8,595
3,912
0
4,568
3,813
67,919
0
L
5,182
2,211
338
1,893
9,349
9,345
0
3,894
5,370
22,085
0
L
Ishtar
13,865
10,263
0
7,922
14,798
5,541
0
2,718
12,080
0
72,015
L
Lancelot
DeusRex11
Lancelot
8,043
2,000
0
2,886
14,470
6,920
0
3,704
10,626
0
62,482
L
Gilgamesh
FishDad
Gilgamesh
7,271
2,112
0
9,399
26,766
21,807
0
765
25,995
0
64,043
W
4,376
906
1,210
4,942
17,768
11,195
223
3,318
14,450
38,691
0
W
Nemesis
Roasterrr
Nemesis
9,196
4,059
0
3,198
16,853
6,238
0
2,066
14,787
0
60,583
W
3,982
766
0
7,123
14,398
6,367
0
1,202
13,196
0
57,752
W
Zhong Kui
seckkooooo
Zhong Kui
11,174
1,596
0
10,077
12,157
10,521
35
6,051
6,106
91,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,482
Gold Earned
38,319
615
Minions Killed
489
0
Camps Cleared
0
1,690,291
Distance Traveled
1,627,140
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,141
597
188
11
0
328,831
2
L
Janus
7,585
446
120
7
0
325,391
6
L
Kuzenbo
6,344
373
21
1
0
336,415
10
L
Ishtar
8,739
514
116
7
0
300,347
5
L
Lancelot
7,617
448
107
6
0
370,040
5
L
Gilgamesh
8,034
473
125
7
0
294,947
1
W
Artio
6,777
399
53
3
0
322,250
2
W
Nemesis
8,107
477
91
5
0
365,426
5
W
Fenrir
8,215
483
94
6
0
370,858
4
W
Zhong Kui
10,242
602
189
11
0
302,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role