Player Matchup

Geb
Geb
Arche234
Geb
Level 42
God Stats
1W - 1L
1,404 SR
Queue Stats
80W - 53L
1,542 Elo+
Party 1
Arachne
Arachne
Psythro
Arachne
Level 139
God Stats
6W - 3L
1,714 SR
Queue Stats
184W - 128L
1,652 Elo+
Party 1
Fenrir
Fenrir
SourLovesYou
Fenrir
Level 144
God Stats
0W - 2L
1,294 SR
Queue Stats
131W - 103L
1,603 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tiovwvoto
Ah Muzen Cab
Level 89
God Stats
2W - 2L
1,741 SR
Queue Stats
150W - 136L
1,596 Elo+
Party 1
Hera
Hera
Up2late
Hera
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 66L
1,531 Elo+
Party 1
Team Averages
Level 100
1,531 SR
1,585 Elo+

VS

Team Averages
Level 66
1,602 SR
1,598 Elo+
Apollo
Apollo
BlakesLiteralKid
Apollo
Level 106
God Stats
2W - 7L
1,455 SR
Queue Stats
117W - 128L
1,513 Elo+
Party 3
Vulcan
Vulcan
IFEEDHARD6969
Vulcan
Level 27
God Stats
3W - 2L
1,656 SR
Queue Stats
75W - 46L
1,656 Elo+
Party 2
Bellona
Bellona
Jangletedngle
Bellona
Level 126
God Stats
4W - 2L
1,538 SR
Queue Stats
101W - 66L
1,694 Elo+
Party 2
Bastet
Bastet
TrueToDairy
Bastet
Level 26
God Stats
3W - 1L
1,860 SR
Queue Stats
52W - 41L
1,639 Elo+
Party 2
Khepri
Khepri
stuhdmuhffin
Khepri
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,276
528
2,617
7,021
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Psythro
Arachne
9
1 / 5 / 0
5,083
508
4,792
10,384
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
7
0 / 6 / 0
4,384
438
2,445
9,657
3,282
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Tiovwvoto
Ah Muzen Cab
10
1 / 1 / 0
5,457
546
4,463
5,566
1,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Up2late
Hera
9
1 / 3 / 0
4,870
487
2,278
5,240
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,193
619
5,089
6,755
2,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 2
6,162
616
6,119
3,773
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
11
7 / 0 / 3
7,036
704
7,951
7,517
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
10
4 / 1 / 7
6,271
627
6,195
8,236
2,862
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
8
0 / 1 / 3
5,221
522
1,642
6,906
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
15
15
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
1
0
0
1
W
3
1
2
4
W
Bellona
7
0
3
8.5
L
Arachne
Psythro
Arachne
1
5
0
0.2
L
Fenrir
0
6
0
0
L
Ah Muzen Cab
Tiovwvoto
Ah Muzen Cab
1
1
0
1
W
Bastet
4
1
7
7.5
L
Hera
Up2late
Hera
1
3
0
0.33
W
Khepri
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,595
Damage
26,996
37,868
Taken
33,187
15,261
Mitigated
17,495
10,140
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,617
705
0
2,496
7,021
3,812
0
2,621
4,400
17,067
0
W
5,089
3,106
0
2,391
6,755
2,613
0
721
6,034
0
49,594
W
6,119
1,224
0
250
3,773
1,559
719
1,973
1,682
48,579
0
W
Bellona
7,951
2,644
0
2,883
7,517
6,165
0
226
7,251
0
41,503
L
Arachne
Psythro
Arachne
4,792
2,649
0
3,633
10,384
4,428
0
905
9,479
0
31,614
L
Fenrir
2,445
715
0
664
9,657
3,282
0
866
8,791
0
19,115
L
Ah Muzen Cab
Tiovwvoto
Ah Muzen Cab
4,463
2,396
0
2,347
5,566
1,857
0
553
5,013
0
44,106
W
Bastet
6,195
1,174
0
1,412
8,236
2,862
30
623
7,613
0
34,563
L
Hera
Up2late
Hera
2,278
648
0
1,000
5,240
1,882
72
2,816
2,424
32,355
0
W
Khepri
1,642
440
0
1,656
6,906
4,296
0
1,154
5,712
17,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,070
Gold Earned
30,883
270
Minions Killed
349
0
Camps Cleared
0
1,026,085
Distance Traveled
1,084,452
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,276
528
26
3
0
204,690
3
W
Apollo
6,193
619
112
11
0
197,385
3
W
Vulcan
6,162
616
81
8
0
217,790
0
W
Bellona
7,036
704
72
7
0
237,755
1
L
Arachne
5,083
508
67
7
0
235,343
4
L
Fenrir
4,384
438
35
4
0
197,313
1
L
Ah Muzen Cab
5,457
546
71
7
0
194,387
2
W
Bastet
6,271
627
55
6
0
244,058
3
L
Hera
4,870
487
71
7
0
194,352
2
W
Khepri
5,221
522
29
3
0
187,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role